You guys are log jammed up there, so unjam it.
Hostile/Fort is a tool that reflects guerilla tactics, good or bad.
Am I worried about being prepared? No. But I look at all the lower tier in compromising positions that most of this would harm. I appreciate attempts at improvement, but they have to serve the casual player. This isn't babying, just like the aggressor doesn't like eating ops.
Hostile/Fort is akin to fighting from cover. War is a diplo mechanic as in colonial times: All you've done is convinced the enemy to exchange musket volleys with banners waving.



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