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Thread: Need more resonsebility from the top.. (Player base debate)

  1. #1
    Postaholic chalsdk's Avatar
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    Need more resonsebility from the top.. (Player base debate)

    I like to see more kingdoms interact with certen kingsoms - mostly the kingdoms that rape getto after Getto, and at the sligtest wrong move rape a getto in normal, untill its crumbles and uto looses 10 players, or at best just a few. This ever ongoing Getto raping is good the power hungers and pritty WW numbers, but hardly good to keep this game alive.. ITs somewhat like feeding candy to your dog - very soon its gona end up dead.

    What we realy need is some kind of reaction to kingdoms that is always on the move to rape gettoes - all age long, or at least to late age. I know of a few - and I do know most of this the uto world in my understanding is not realy much into - but to my feel and view, this and the fact the new players find themself mostly with power hungers & noobs as kings/peaple with no clue what so ever what they are doing, or the very few, lucky to random into a organized kingdom.

    I dont know what we can do, I rarely invite peaple, since I thereby increse the odds to bring new peaple onto the game.

    some of these peaple hit into MR Perfect kingdom - ALOT of the top kingdoms are highly aggresive, but understand that wird **** will go on, but just under them is the BULL**** kingdoms, that will take any option to feed & rape just for the sake of argument.

    Is it just me, or do other se this as well?

    -> what can the dev of game do ? I am not sure - clearify a few things whoud help - there is a lot of doubt how Guilds work with Duration of mystics(as always) clerify the diff. of spells and ops - like it used to be.

    Give kingdoms the option to recruit new peaple (as in get random noobs for the 21th player- tro train em - or 18-21, vs normal 20. (so when you create you can add "first time playing this game option X")

    The game needs to be fun - and the basics is there - just the meta is not realy helping it self - there is a reason the game looses 10-20% of the player base / age

    Plz debate !

  2. #2
    Veteran Folle's Avatar
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    Did a non ghetto give you another lesson?

    Protip: Dont retal stronger kingdoms.

  3. #3
    Postaholic chalsdk's Avatar
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    Quote Originally Posted by Folle View Post
    Did a non ghetto give you another lesson?

    Protip: Dont retal stronger kingdoms.
    Protip of the day - I am not in a getto - But I accept new peaple
    2 PROTIP OF THE DAY! Stop down****ting ,its the core of the problem
    3th PROTIP of the day - only a sif deals in abseluts, there is no such thing as TOP 20 kingdoms OR GETTOES ALL OVEr, and COWS to FEED ON! & read the post
    Last edited by chalsdk; 20-12-2014 at 13:40.

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    So you are saying people who want to grow shouldn't hit people who can hit back just to spare their feelings?

    More details, cause I am not following at all, and can only think some people need to toughen up and play better/elsewhere.

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    the game just has too many loopholes, let alone the skill disparity that makes ghetto life difficult.
    that said there are ways to fight back against a 1vs1 kingdom, but the incentives to raze into war (and the alliance incentives that creates) mean that someone is treading water unless they follow the dominant community in the game.

    there are a few things which could fix this, but a lot of the inherent issues with this game require rethinking how attacks work, and that would probably lead to more quits than leaving the game to its own devices.

  6. #6
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    Umm...welcome to utopia, scrub. Go stand in the corner and punch your imaginary friend in the nutz with your nose.

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    You're very much right. IMO there are a few classes of KDs.

    1. The real top (BB, Pyro, CR, ASF, Sleepy, Pew) --> all decent people so long as you don't cross a line. But not really interested anymore nowadays in policing. They will not get involved in anything that might remotely damage their interests.
    2. Just-under-the-top growth + war KDs --> Also in general quite decent, although some use pretty low tactics. They mostly war eachother, and occasionally rape smaller Kingdoms for recourses (Simians is a good example of this).
    3. Good War-KDs with no growth intention. My experience with these Kingdoms has been very good so far. They're usually decent people that you can negotiate with. This is also because most of these KDs have been around a while and tag up each age.
    4. The dangerous group. These kingdoms usually consist of a strong core with some noobs around it, they cannot match their opposition through skill, and thus resort to all kinds of low tactics to get the edge. They also mercilessly retal enemy Kingdoms for the slighest infringement.
    5. The ghetto --> usually the victim of group 4.

    My Kingdom has always been very decent when facing ghetto's. If we do a random and get retalled, we usually retal back once or twice. Only after persistent hits we order a full wave. I've also in the past used diplo to sort conflicts between smaller Kingdoms and you being bigger usually helps a lot.

    I really hope the big KDs would take some more responsibility aswell :)

  8. #8
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    Quote Originally Posted by Folle View Post
    Did a non ghetto give you another lesson?

    Protip: Dont retal stronger kingdoms.
    I disagree. The asterisk is players willing to face the gauntlet.
    Quote Originally Posted by Bishop View Post
    Correct me then, instead of being a dick about it.
    love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
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  9. #9
    Postaholic chalsdk's Avatar
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    Quote Originally Posted by Runefire View Post
    So you are saying people who want to grow shouldn't hit people who can hit back just to spare their feelings?

    More details, cause I am not following at all, and can only think some people need to toughen up and play better/elsewhere.
    Will do in 6 ticks - sorry it was not clear, ill try to redo it. :-)

    Quote Originally Posted by *****up420 View Post
    Umm...welcome to utopia, scrub. Go stand in the corner and punch your imaginary friend in the nutz with your nose.
    THIS is the problem! - reducing the randoms jou of the game, and reducing the game, to a point of no return, and closure.

  10. #10
    Dear Friend Korp's Avatar
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    Its not the top that bashese ghettos its the mid tier, your area chalsdk that does the ****ty play. Clean up in your own yard before go pointing fingers at others.

  11. #11
    Enthusiast Squee311's Avatar
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    Quote Originally Posted by UtopiaExpert View Post
    You're very much right. IMO there are a few classes of KDs.

    1. The real top (BB, Pyro, CR, ASF, Sleepy, Pew) --> all decent people so long as you don't cross a line. But not really interested anymore nowadays in policing. They will not get involved in anything that might remotely damage their interests.
    2. Just-under-the-top growth + war KDs --> Also in general quite decent, although some use pretty low tactics. They mostly war eachother, and occasionally rape smaller Kingdoms for recourses (Simians is a good example of this).
    3. Good War-KDs with no growth intention. My experience with these Kingdoms has been very good so far. They're usually decent people that you can negotiate with. This is also because most of these KDs have been around a while and tag up each age.
    4. The dangerous group. These kingdoms usually consist of a strong core with some noobs around it, they cannot match their opposition through skill, and thus resort to all kinds of low tactics to get the edge. They also mercilessly retal enemy Kingdoms for the slighest infringement.
    5. The ghetto --> usually the victim of group 4.

    My Kingdom has always been very decent when facing ghetto's. If we do a random and get retalled, we usually retal back once or twice. Only after persistent hits we order a full wave. I've also in the past used diplo to sort conflicts between smaller Kingdoms and you being bigger usually helps a lot.

    I really hope the big KDs would take some more responsibility aswell :)
    Is there a difference between "low tactics" and what group 4 does? I mean it is in essence the same thing and it prolly being done to them and they are transferring the smart play to their kingdom by not letting a smaller one get away with free land. I mean you post this tier list of kingdoms but I am pretty sure they all use the same in game mechanics

  12. #12
    Postaholic chalsdk's Avatar
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    Quote Originally Posted by Korp View Post
    Its not the top that bashese ghettos its the mid tier, your area chalsdk that does the ****ty play. Clean up in your own yard before go pointing fingers at others.
    Seeing that we lost 33% of our warsgue something else, and I accept almost all naps that comes our way, and if they mail me, complaining, I almost always go with the flow and find something else. Last ww we had was even ulta tight - I am mid tier with my Kingdom, yes, or Mid/high - at any rate I accept and trying NEW peaple, THIS is the very core of the problem. Or I can just do as some do - BE perfect OR be killed - OR do as your Told or Killed!

    I get nothing out of getting a boring war.. its dull . and since I dont care for crowns its hardly importent

  13. #13
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    The OP is Kind of correct.

    The Top KDs are the easiest to deal with. They actually care about where the finish at the end of an age and if you can prove to be more costly then another ghetto to hit (via ops or hits back) , you can usually get a CF. Basically they are logical enough to not piss people off too much.

    The 'war tier', or the 'mid tier', or as I like to call it, BUSHLEAGUE UTOPIA, is absurd. ( I took a brand new KD from last age to the top /middle of the BUSHLEAGUE this age).

    They constantly bully wave for science over and over. They don't care about non T/M land and they don't care about anything other than WW.

    As a collective the bushleague is a joke. They just stay purposefully small + out of the range of KDs they are worse than so that their bullying goes one way. Its cowardly.

    I can't tell you how many Top KDs msg my KD after a war win wondering if the acres are for free - NO THE ACRES AREN'T FOR FREE MY KINGDOM DOESN"T WANT TO STAY BUSHLEAGUE FOREVER.

    Right now the bushleague tier really ruins the game for everyone not in it. They stay out of the range of top KDs, and they bully anyone else who might get close.. so no real targets for TOP Kds and no point trying to have an individual success in a mediocre KD.

    I know most will hate this suggestion, but dramatically increasing GB protection, and leaving it somewhat up in war (OMG CHAINS AREN"T AUTOMATICALLY THE BEST STRATEGY BOOOHOO) would help quite a bit. In general though, Learn attacks should be reduced 50% across the board - the fact that you can just sit in war mode and learn wave much smaller KDs for 50% of their science in 2 days is a bad design.
    Last edited by mordon44; 20-12-2014 at 17:34.

  14. #14
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    @ Mordon. I do think there is a huge difference between the 2 types of bushleague I described (groups 3 and 4).

    You have the noobish asshole kingdoms, usually younger kingdoms, and you have the old warring KDs that are always decent. Many a time I am asked for war, or semi-waved, then when we don't want it we get an easy CF. I don't think there is anything wrong with being a war-KD, and specifically designed to do that. We stay small because most war-targets are there, and at the top all KDs are 25 provinces which most war-KDs aren't.

    I don't agree with increasing GBP out of war, which is already insane. Try and do a wave with a KD full of Orcs. You hit a TM your range 1500 acres, first hit is 200 acres, second hit is 100 acres, 3rd hit is 40 acres. The drop-off is already insane, and GPB wears of very slowly. I do agree though with increasing GBP inside war. Right now I think the max you can get is 20% reduction in gains, perhaps put that at 35-40%, but let it build slowly (let's say after losing 50% of your land within 3 ticks you are on max GBP).

    I mean you post this tier list of kingdoms but I am pretty sure they all use the same in game mechanics
    No they don't, hence the list with different types.

    Its not the top that bashese ghettos its the mid tier, your area chalsdk that does the ****ty play. Clean up in your own yard before go pointing fingers at others.
    Korp, perhaps you should read the posts before you comment? I honestly don't believe you've read more than the title of this topic. If you had, you would've seen this comment by chalskd:

    ALOT of the top kingdoms are highly aggresive, but understand that wird **** will go on, but just under them is the BULL**** kingdoms, that will take any option to feed & rape just for the sake of argument.
    Please stop commenting without having a clue.

  15. #15
    Veteran Folle's Avatar
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    chalsdk you should contact pyro leadership and learn HOW to use BIG Letters AND when to use bold and when to underline. They are way better THAN you at this.

    gbp is fine the way it is. If you dont want to get hit by larger kingdoms, stay smaller and be outside their range.

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