
Originally Posted by
citadela01
No building effect from personality should be evaluated w/o considering diminishing returns effects and how it correlates with stacking same type of bonuses from buildings.
Simply translating given bonus into direct building effects starting from 0 buildings build is misleading.
ie:
average prov running say 80% BE:
tact 15% attack speed = ~15% buildings
cleric 40% combat losses = ~21% buildings
6% dont look too gamebreaking, but lets add hosps to the mix and say cleric includes 15% hosps in his build:
cleric combat losses reduction = 58.36%
tact trying to achieve same number would actually need ~42% hosps, 27% difference.
In another words he cant achieve it, cause it would be dumb to try. Same logic applies to warriors and tg's, sages and libs, merchants and banks.
Succesfull province is built by emphasizing one's strengths and stacking cumulative bonuses. Other personalities can do this but tactician cant since everybody just wants 12hs attack times. Unless going for 8hs and 3 attacks a day you should rly stay away from tact, its bad.
Yes CS is nice, and even accurate intel can be useful for ghetto player but its peanuts compared to what top personalities provide.
Top 3 personalities for gheto/warring tier attacker are sage, warrior and cleric in no particular order, since choice of one you use should be based on KD setup and not personal preference.
Merchant and WH are kinda iffy since they have some glaring weaknesses