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Thread: Age 66 potental changes

  1. #256
    Forum Addict smercjd's Avatar
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    Quote Originally Posted by StratOcastle View Post
    If we could've brought this much action to irc...

    Anyways, I'm thinking a ~ smercjd & cJ: thoughts ~ sticky* should be added to utopia talk.

    Otherwise, all the changes are cool with me and will be in The Virtual Kingdom where I'll attempt to get a synergy mesh going. Haven't applied any second stage thinking yet for hidden strengths. Maybe some espresso and a cigar would help.
    Irc failed me

    Is cj cool?

  2. #257
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    You cant go arround adding stuff like 50% military/alch ... those are gamebreaking changes

  3. #258
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    I still don't see the point in swapping Mages Fury / Invisibility between Elf and Halfling. Why make a thief / attacker race and give them a very minor magic buff? Same with giving a magic / attacker a thievery buff. Seems like a waste to me. I wont be using MF on my Halfer rogue but I will be missing Invisibility.

  4. #259
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    Halfer suck with these changes, only good for super thief (half/rogue).
    A/T with no hosp is a joke. Dont understand why you all think its good and balanced.

  5. #260
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    Another vote for smercjd's +1 Ospec for War Hero

    Lots of interesting discussion going on, let's hope it actually translates to interesting (read unorthodox!) play during the age.... (sighs wistfully)

  6. #261
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    When can we see finals?
    Long live Mehul!

  7. #262
    Forum Addict smercjd's Avatar
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    Quote Originally Posted by citadela01 View Post
    You cant go arround adding stuff like 50% military/alch ... those are gamebreaking changes
    Uh...how so?
    Sage has 40% on all...merch would have 50% on just alchemy...

  8. #263
    Forum Addict smercjd's Avatar
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    Quote Originally Posted by Brindleleaf View Post
    Another vote for smercjd's +1 Ospec for War Hero

    Lots of interesting discussion going on, let's hope it actually translates to interesting (read unorthodox!) play during the age.... (sighs wistfully)
    BAM!!! Thanks :D

  9. #264
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    Quote Originally Posted by Hunting View Post
    Halfer suck with these changes, only good for super thief (half/rogue).
    A/T with no hosp is a joke. Dont understand why you all think its good and balanced.
    Uh, did you by chance see them this age?

  10. #265
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    Well, I posted it somewhere else, so IŽll transcribe it here: "Humans will be affected with "-20% battle gains". Does this include spec creds, honor and building creds too? Because humans will be totally ruined then. Or just land grabs?
    Having dwarvs building advantages only, orcs will be probabily the only attackers this age IMO (Orc/cleric combo mostly and Orc/sage -to counter -20% penalty on sci eff-).
    IMO, dwarves and humans should get +1 def spec both in addition for balance.
    Ty."

  11. #266
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    Giving dwarves and humans +1 def spec would make both absurdly powerful and make elf pointless. Give elf 6/5 and bloodlust and then we'll talk ;)

  12. #267
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    Didn't see any halfer this age, they where useless. Just like they will be next age with these changes. Only half/rogue can be used as a super thief. Any other combo is weak. Why design a race that only fits 1 personalty? And even then it can only be strong at 1 thing.

  13. #268
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    Make halfer Elite: 4/4, 300gc, 4NW and they're good to go

  14. #269
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    Quote Originally Posted by natebane View Post
    Make halfer Elite: 4/4, 300gc, 4NW and they're good to go
    You could always give Halfer the old Freak personality bonus lol.

  15. #270
    Veteran pathetic sheep's Avatar
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    Quote Originally Posted by Elldallan View Post
    ...Effectively making both overpopulation impossible ...
    I think this post is funny. I am quite sure there will be a lot of overpopulated avians. Plenty of people want chaining to be harder. Ambush immunity will have some effect but not much.

    Quote Originally Posted by Hunting View Post
    Didn't see any halfer this age, they where useless. Just like they will be next age with these changes. Only half/rogue can be used as a super thief. Any other combo is weak. Why design a race that only fits 1 personalty? And even then it can only be strong at 1 thing.
    With the current suggestion halfer attackers will have more offense than orc or undead. I am not seeing why that would be worthless. You can stick an personality on your halfling attacker. Rogue personality makes sense but you can be good at anything if you try.
    Last edited by pathetic sheep; 27-08-2015 at 23:10.

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