The Province of SageWay ()
[http://www.utopiatemple.com Angel v1.94 Alpha 1]
Server: Genesis #19
Utopian Date: March 24th, YR7 (2% in the day)
RL Date: February 7th, 2009 (23:31 GMT)
Ruler Name: The Wise Lord Tatic
Personality & Race: The Sage, Human
Land: 1,088 Acres
Money: 52,335gc (46,617gc daily income)
Food: 337,450 bushels
Runes: 22,500 runes
Population: 30,955 citizens (28.45 per Acre)
Peasants: 13,000 (109% Building Efficiency)
Trade Balance: -143,370gc (0% tax rate)
ME+Stance (no spells): 148.01% off. / 132.49% def.
Soldiers: 1,065 (55% estimated draft rate)
Swordsmen: 0
Archers: 7,281 (57,879 defense)
Knights: 6,266 (55,645 offense / 24,905 defense)
War-Horses: 1,998 (up to 2,957 additional offense)
Prisoners: 0
Total Modified Offense: 60,179 (55.31 per Acre)
Practical (100% elites): 60,179 (55.31 per Acre)
Total Modified Defense: 84,195 (77.39 per Acre)
Practical (0% elites): 59,290 (54.49 per Acre)
Thieves: 2,412 (2.22 per Acre / 100% Stealth)
Wizards: 931 (0.86 per Acre / 42% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 4,870 (4.48 / Acre)
Estimated Thieves Number: 1,948 (1.79 per Acre)
Estimated Wizards Number: 730 (0.67 per Acre)
** Networth Table: **
Total Networth: 167,401gc (153.86 per Acre)
Land (90% built): 55,488gc (33%) - [15+40gc]
Archers: 43,686gc (26%) - [6gc]
Knights: 32,896gc (20%) - [5.25gc]
Peasants: 13,000gc (8%) - [1gc]
Thieves: 9,648gc (6%) - [4gc]
Science (estimated): 6,110gc (4%) - [1/92gc]
Wizards: 3,724gc (2%) - [4gc]
Soldiers: 1,598gc (1%) - [1.5gc]
War Horses: 1,199gc (1%) - [0.6gc]
Money: 52gc (0%) - [1/1000gc]
Buildings: 1,029gc to build, 622gc to raze
Away bonus: 65,000gc (12h) / 195,000gc (20h)
** Export Line [ver 14] -- Crystal-Ball [ver 36]: **
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Buildings Report of SageWay ()
[http://www.utopiatemple.com Angel v1.94 Alpha 1]
Server: Genesis #19
Ruler Name: Lord Tatic
Personality: The Sage
Race: Human
Building Efficiency: 109%
Kingdom Stance: Normal
1. Homes: 374 (34.4%) + 61 in progress (+5.6%)
2. Farms: 57 (5.2%) + 1 in progress (+0.1%)
3. Training Grounds: 131 (12%) + 28 in progress (+2.6%)
4. Forts: 131 (12%) + 28 in progress (+2.6%)
5. Guilds: 93 (8.5%) + 16 in progress (+1.5%)
6. Towers: 28 (2.6%) + 5 in progress (+0.5%)
7. Stables: 113 (10.4%)
8. Dungeons: 9 (0.8%) + 13 in progress (+1.2%)
Total Land: 1,088 Acres (86% built)
In Progress: 152 Acres (14%)
** Effects Summary (Available Buildings Only) **
1. +2,992 maximum population, +98.36% birth rate
2. Produce 5,436 bushels (6,795 with FL)
3. +17.32% offense bonus
4. +17.32% defense bonus
5. Training about 2.03 wizards per hour
6. Produce 458 runes per hour
7. Produce 123 horses/hour, hold 6,780 horses
8. 180 prisoners (540 offense, 90gc, 90 jobs)
** Effects Summary (Including Future Buildings) **
1. +3,480 maximum population, +100% birth rate
2. Produce 5,532 bushels (6,915 with FL)
3. +20.4% offense bonus
4. +20.4% defense bonus
5. Training about 2.38 wizards per hour
6. Produce 540 runes per hour
8. 440 prisoners (1,320 offense, 220gc, 220 jobs)
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Science Intelligence on SageWay )
[http://www.utopiatemple.com Angel v1.94 Alpha 1]
Server: Genesis #19
Books to Allocate: 1,088 books
** Effects Summary (Known Science Only) **
14.3% Income (73,053 points)
10.2% Building Effectiveness (73,059 points)
6.7% Population Limits (73,055 points)
81.9% Food Production (73,054 points)
14.3% Gains in Combat (73,066 points)
61.5% Thievery Effectiveness (73,056 points)
61.5% Magic Effectiveness & Rune Production (73,059 points)
** Science Points in Progress **
Alchemy: 2,074 points in progress
Tools: 2,068 points in progress
Housing: 2,072 points in progress
Food: 2,073 points in progress
Military: 2,061 points in progress
Crime: 2,071 points in progress
Channeling: 2,068 points in progress
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I am going lower stables to 10%. I am going to lower farms to 4% then 3%. I will increase the amount of jails I have as the jails fill up. 5% dungeons is the most I will ever need for my type of army. Oh I almost for got to tell you guys what I plan as my draft, my draft will be 70%.
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