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  1. #1
    Sir Postalot
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    vines' gnome
    another one
    hu/sage
    there are his provs =)

    and, all time favourite, vines maths: link another link

    Quote Originally Posted by otokonoko View Post
    Vines, proof and actual numbers of a practical, not an idea of a theory.

    You have alot of ideas about theories, most of them being impractical when put into application.

    How about putting those numbers into perspective like, opnw and dpnw, tpa, wpa and pessies pa. Those numbers you have thrown up there lead me to believe you are running a poor economy with a standard opnw and dpnw provence with an over inflated provence networth.

    If you fail to provide a link or 2, to prove that those numbers have a practical application, as I see it, it is just a theory of an idea.


    Greenie, Undead can use upto 20% Homes, due to the half science bonus, it helps to cover weak points like wpa and tpa. I usually run 15% Homes on my Undead Heavy Hitter, and 20%GS. I still get overpoped, but not enough to stop me attacking or military leaving. I got Military starting to leave when I had 20% homes thought when hit a few times even with 20%GS running at 75-80BE.
    how much would you get hit?
    5-6 hits on you in the space of an hour (taking at least 10% land each time) and you will be over popped =)
    am suprised your BE is so low with 20% homes though...
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  2. #2
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    Homes can be outmatched in any way possible. obviously your goals are to be prepared in any situation, and outmatch your opponent. Homes doesnt do that.

    its all about BE apparently. but homes seems to make sense only whenyou reach high acreage. like 3000-5000. homes then become a bit more understandable as of use. i always prefered 20% banks (which the money can be invested wisely into sci) and have 90-80% BE then 100% and 10% banks (assuming ur having only 10% homes)

    let say you have.

    2000 acres with 10% homes.
    thats about enough to get you to 90-95% BE with no sci.

    10% homes is: 1600 pop (which is not much considering its a stagerring 200 builds) if 70% of that goes military; it leave 30% (like VT2 says) to other duties which usually wizards take 6-9%, 20% of that will then go peasants.
    20% of 1600 is: 320....thats just not enough to make any difference in ur income. your military draft AND wages will go up and probably just cost u as much for you extra 1280 troops will cost in draft and wages expenses, in which only 7600 offense points(if elf) will be given and 5120 def points maximum if elites.

    homes on a gnome isnt more useful imho, every homes you spend on a gnome will cost you 50% of that in farms. and more farms just means more weaknesses. and then you add the issues ive just mentioned. and thats wihtout mentioning what VT2 and the others just mentioned.

    show me a strat with homes and a proper counter to those no homes ppl (with race and pers) and ill show you a non home and a proper counter to homes ppl (with race and pers) all with numbers*!

    sci can outmatch any homes bonus anyway!

  3. #3
    Sir Postalot
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    Quote Originally Posted by Lordwarallied View Post
    Homes can be outmatched in any way possible. obviously your goals are to be prepared in any situation, and outmatch your opponent. Homes doesnt do that.

    its all about BE apparently. but homes seems to make sense only whenyou reach high acreage. like 3000-5000. homes then become a bit more understandable as of use. i always prefered 20% banks (which the money can be invested wisely into sci) and have 90-80% BE then 100% and 10% banks (assuming ur having only 10% homes)

    let say you have.

    2000 acres with 10% homes.
    thats about enough to get you to 90-95% BE with no sci.

    10% homes is: 1600 pop (which is not much considering its a stagerring 200 builds) if 70% of that goes military; it leave 30% (like VT2 says) to other duties which usually wizards take 6-9%, 20% of that will then go peasants.
    20% of 1600 is: 320....thats just not enough to make any difference in ur income. your military draft AND wages will go up and probably just cost u as much for you extra 1280 troops will cost in draft and wages expenses, in which only 7600 offense points(if elf) will be given and 5120 def points maximum if elites.

    homes on a gnome isnt more useful imho, every homes you spend on a gnome will cost you 50% of that in farms. and more farms just means more weaknesses. and then you add the issues ive just mentioned. and thats wihtout mentioning what VT2 and the others just mentioned.

    show me a strat with homes and a proper counter to those no homes ppl (with race and pers) and ill show you a non home and a proper counter to homes ppl (with race and pers) all with numbers*!

    sci can outmatch any homes bonus anyway!
    well, duh!!!
    "hi, im going to run a race/pers with 10% homes, please create a counter to it"

    not hard hey?
    Deliverance -> secrets -> anzac -> mercy -> rage -> "ghetto"

  4. #4
    Post Demon Bijo's Avatar
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    Quote Originally Posted by _greenie View Post
    and, all time favourite, vines maths: link another link
    what kind of sick math is that?!?!?!?!

  5. #5
    I like to post MorbidAngel's Avatar
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    Quote Originally Posted by _greenie View Post
    vines' gnome
    another one
    hu/sage
    there are his provs =)

    and, all time favourite, vines maths: link another link
    I know this was old but THANK YOU FOR SHARING. I was looking for that post for a while now
    OLDSCHOOL

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  6. #6
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    Micke-

    sorry, got confused in btw the you and octo. octoboko or wtv his name is challenged me to find one for his sexy undead. then you posted a really weirdly set up elf mystic, i posted a strat then u told me to find one and work your magic. you my friend, your situation was already dealt with a while back. elves mystics are pretty easy to strat with in any situation. you have issues, HUGE strat issue with one of the easiest race in the game and you havent been absent at all right? lets face it,with no offense intended, but your strat SUCKS!!! so you better not come to me with the absentee thingy ok? im not on an utopian curfew, if i was away 2 ages, and i understand those principles, and you dont...then who's looking bad? . people like VT2, Realest, Dharan, CW and others could leave 15 ages and will still be better than you, than I and many others. so quit it will ya?

    EDIT: and your the one that said to be nice to ppl? if you get personal on things just after the octo and you confusion, then dont expect us to not troll. im not a troll exept on some cases. i just dont like peopl to get over excited into wanting to have 30% homes and talk crap about me being absent for one age when the person didnt even grasp the uselessness of libs, then you/they say that homes can be useful and not expect being mocked? its not like im trying to tell you to never run TG's or anything. but dont try to prove people wrong with ridiculous technicalities just because it will make you feel better in the end.
    Last edited by Lordwarallied; 30-07-2009 at 16:07.

  7. #7
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    That's post of my gnome build is misleading. After all I had just got out of war so I had gain a lot of land. At any rate that build I was using for Red Mist I was using a 90% draft. And for that post you can see I was no where need 90% draft. Fully drafted I was about to put out around 100opa while keeping 100dpa at home. That build served me well.

    The human build is also a little misleading because I was still drafting a little more and I had yet to train many of my troops. Also this province at the time was not in war build. A few quick changes and the provinces army will be much stronger.

    Lordwarallied, homes is a superior way to play. Take a look at the links that greenie posted up. The gnome province is an example of how a strong province will be strong with or without science. A weak province will still be weak with science.

    The human sage province is an example of how to play one bad-a** human sage province.

  8. #8
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    @Delryn

    I'll try to be a reasoned voice against homes - despite using them myself.

    Though some will disagree with me, I posit the best measure of province strength is "MPNW", Military Per Net Worth (MPNW = OPNW + DPNW, with a fixed ratio or a fixed DPNW). Of course, to usefully compare, one needs to have other things, like TPA or troop losses, held constant. So buildings like rax and hospitals and dens all get put in, as a desired *effectiveness*. Not a %, because homes and draft will change the BE - but as a desired effect.

    I wrote a spreadsheet of a *-> human <-* province, designed along these lines. (Most of this should be true more generally - but I have not run hard numbers for other races.) I found many interesting things, such as needing to keep 35-40% of your pop as pes. Most relevantly for this discussion - I found, even with high pop sci, that homes LOWER MPNW. I dump everything to spare into TG/Forts... and taking 10% away for homes lowers my static strength, even after stealing as much as I can from other building due to the higher BE.

    Why build a building that isn't as good as another? A mix of TG/Forts is just better than homes - so build more TG/Forts! (There is a limit... but it is something like 50%+ land between TG+Forts, in which case you're skimping on some other important part of your province.)

    For homes:
    I take Bishop's argument about "static vs. dynamic" situations to lead to just the reverse - that homes ARE good for my strat. Reason is they work well while in pump mode, and are so close to TG/Forts in strength there is no reason to convert. It's a building that is useful right up until the war is actually underway. And once my land/pes is changing a lot, the birthrate is very helpful. That said, I don't build new homes while in war, except in very weird cases I've never run into yet. They were nice at the start for the extra military - but hosing that military after first hits isn't a problem anymore - TG or banks are more important.
    it's vs. its is ambiguous - from now on I'm attempting to use the proper possessive it's, and the contraction 'tis. (Its will just be the plural.)

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  9. #9
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    Yea a follow up. Running homes i also feel is really race specific, and unless you intend on being a hybrid. I run a province with 12% homes and it fits nicely.

    Having anymore % would cut into the output of other buildings even with the increased BE a potential 20% could give me. Especially if you're a thief, with max BE you'd still need 25%, or if you're a A/m, guilds and towers are static buildings.

    From the attackers point of view, having a higher % of homes does give you a higher overall army but you lose them just as fast if you get chained.
    A huge problem is that you're army leaves if you're not able to support it.

    Say you have a 1k acre province that just got chained 6 times for 450 acres. at 60% draft not including wizards. Thats half your acres gone, with a full army you'll be hitting what easily high 80's, i think 90's draft. With homes you'll probably wanna draft even higher, they'd just gang you.

    Or a few mages would just massively fireball you at the same tick, with increased % of BR it really doesn matter. Tornadoes would be another prick, or arson. Name your pick. You can have a huge army but a few simple ops would crush your province pretty easily. Nice static numbers for 1 ATTACK, then you're useless.

  10. #10
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    lol BIJO, that is incredible. we have a new professor on hand to teach us mathematics. if that was really the case my NW would be 2 mil right now with my sciences.

    Man is vines a moron.

  11. #11
    Needs to get out more VT2's Avatar
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    So you're running 'massive' numbers of elites? That networth of yours must be extremely tasty, and might mean I won't have to conquest you, but can break you with a regular attack.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

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  12. #12
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    Wow, ViscountGrey is just as fail as vines. Location please?
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  13. #13
    Post Demon UnknownGhost's Avatar
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    Quote Originally Posted by Avenger View Post
    Wow, ViscountGrey is just as fail as vines. Location please?
    His location is (). Come dance.

    edit: no locs pls, pm them to him if you want
    Last edited by Bishop; 27-07-2009 at 14:04.

  14. #14
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    Quote Originally Posted by Avenger View Post
    Wow, ViscountGrey is just as fail as vines. Location please?
    Hah! You want me? Come get me then you'll see how epically you fail. It's tried, it's tested, it's proven to work.

  15. #15
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    Viscount, your problem is your not looking up to three moves in advance. and your not looking at deeper mechanics.

    always think, how will my enemy get what he wants, whats the strats he building. if I was to hit myself or war my strat with all the specifics, how would I do that? Now lets say im warring or defending from a province/kd that knows my tactics, strats and are skilled and going to do exactly what they should be doing. what should i do then?

    there are your answers to how to deal in most situations in advance, ofc there is always a bit of luck and probabilities involved.

    SAY NO TO HOMES!!!

    _greenie: well ofc, but isnt what we do al lthe time anyway? i dont need him to just show me for me to have one. i just wanna see what he can come up with. and its under that mentality showed above that his strats will just be overwhelmed. but not much is needed to be done with 30% homes.

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