This was a huge overcompensation...
We just finished a war and had a few attackers that grew to about 120% of our TMs... But now we can't raze them down effectively *or* grow our TMs... it would take our Faeries 16k soldiers and 5 million gc to explore to the size of our large attackers now.
All this change did is reduce how many wars we can have. We'll have to spend a ton of time in normal relations now, while pure growth KDs are completely unpenalized.
Exploring was too easy last age, for sure. But this is ridiculous. If one of our TMs were to get chained it would take nearly a week and a half to repair, and the fact that TMs can't easily get to the top of the NW chart in our warring KD makes it more likely they will be chained.
Is this game trying to become like a text version of WoW? PvE? Was this tested at all before the change was finalized?