got any good tips on how i should be running a halfer/merch in a ghetto without back up, yet. Should have 2 provs joining me at +1200 acre in the upcoming days. Full leets or divide on some ospecs for lower nw?
In this case I would say the bank needs to attack and is not unbreakable.
Bit early in the age for a cow to have 5 WPA don't you think? That's like... nearly 9 days of pumping wiz on 60% guilds! :O
just now I realize I said "bonus" instead of "penalty" in my first post, but you knew what I meant anyways.
The Jerks.
I want to remark about warring kingdoms only fighting smaller kingdoms.
It's true some kingdoms like to bully smaller kingdoms to get a war.
But many top warring kingdoms in fact need to resort to fighting bigger nw kingdoms just to find a war...
After getting 2 or 3 ww's, many kingdoms will just refuse to fight you. So you need to resort to finding kingdoms with either a player advantage or a nw advantage.
On top of that, the reason top warring kingdoms frequently have smaller average networth opponents is because they are forced to make the first hostile wave and give away the button.
Simply because kingdoms will not fight us without having the button.
We are forced to make a full hostile wave which usually results in the enemy kingdom starting off with a lower networth than us, even though they were bigger when war was agreed upon.
So in WW charts it might show on average we face smaller kingdoms, in fact we usually fight kingdoms around 5%+ bigger.
Overall KD size doesn't matter, its mainly the size of the thief mages relative to the enemy attackers. I doubt strong war kingdoms routinely war kingdoms that have multiple people who can hit their thief mages while not having people to hit their targets' thief mages. Large attackers who can't break your TM's would be a good target for a war kd.
2 weeks into age, war charts dont mean anything. Come late age, other kd's only war you if you give them every advantage.
Um, how about fighting 2 players down and giving them size advantage + button? Thats what we have to deal with because noone wanted to war us late age, even those who agree to war drag a week long hostile with hostile meter in 190s then chickening out. Last age:
1. Won 23 vs 25 (~100% nw kd, finished 5/6 ww)
2. Won 23 vs 23 (~105% nw kd, finished 6/7 ww)
3. Won 23 vs 25 (~130% nw kd, fnished 3/6 ww)
4. Won 23 vs 25 (~97% nw, finished 5/6 ww)
Don't give me crap like we have to fight tougher 25 vs 25 wars. How many of you guys are willing to fight 23 vs 25? I don't know what you're getting on with alarms... most war kds alarms is mandatory... and expect to be contacted 24/7 if anything comes up.
Edit: yes they had guys who could and did chain our tms
Last edited by Duke_; 29-09-2013 at 03:50.
Simians vs Monument I believe. Yes it was impressive.
- gergnub, I truly sympathize with your dilemma: guys needing to catch up while losing precious capability vs tops. My only advice to you is to dictate aid and order it's use. This is how I learned some valuable lessons. Your antics simply required too much of my attention for my lax intentions this age.
My Question: prelude to war we are evenly matched with a 7 on 7 provinces in the 100k nw range. Our opponent has 3 elves on their side in this range, we have one. My instincts tell me trying to massacre down 3 elves will have detrimental consequences. The enemy has a core of 8 halfers above this nw range. It appears we plan to give them the button. - How should we approach this lower tier matchup? Thx
love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
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Weed bowls
http://www.bing.com/videos/search?q=...+say&FORM=VDRE
I support flogger, i've learned a lot playing in BB the last two ages.
Cool thread.
"Go back to the gym because you f'king suck at utopia, noob." -Godly
My classic black theme for Utopia - Updated 5/13/15
Greatest strategy thread/question of all-time.
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