Quote Originally Posted by Freeway View Post
Orcs
Remove plague.
Reduce gains on attack to 25% or 30%.
Give them No Draft Cost.
Extra damage on Massacre Attacks.

Undead
+15% Population
Spreads and immune to plague
War Spoils.
Nightmare when unfriendly.
-40% Thievery effectiveness
Elites 8/4 6.5 NW $800

Dark Elves
Add +15% exploration cost

Elves
Add +1 General
-20% Wages
-50% Elite troop losses

Avians
Add 50% Birth Rates
Add Immunity to Fog (they are in the sky, birds eye view, they can see where to go)

Dwarves
+30% BE
+15% Food consumption
-10% Magic effectiveness

Shepherd
Remove population bonus
Remove BR bonus
Add 3 Elites at home generates 1 bushel per day

Merchant
Add every 15 Elites at home fill one job

Tactician
Remove Draft Cost
Add every 30 elites captures 1 additional prisoner

Mystic
Add every 15 Elites at home generate 1 rune daily
You killed orc....undeads r overpowered again...avian 50% BR r just silly...elves would be cool with -50% wages and -50% losses...extra gen is too much....u just killed shepherd...making elites at home do smthn would be cool tho...