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Thread: Next Age suggestions

  1. #151
    Needs to get out more VT2's Avatar
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    I don't think we're men or women enough to tackle it, but if me and catty fused, it might be possible.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  2. #152
    I like to post Catwalk's Avatar
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    Jimmy, I think those things have to be planned out far more than 10 days in advance. Agree that they're all important points, what would be nice is OMAC stating their agreement with those issues and inviting debate on them leading up to changes done next time. We aren't in any hurry as long as OMAC are still working on basic issues.
    For Master of Magic fans:

    Quote Originally Posted by Dylan Collins, CEO of OMAC
    You should ask as many people as you can to criticise what you plan on doing.

  3. #153
    Post Demon Ishandra's Avatar
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    Quote Originally Posted by VT2 View Post
    I don't think we're men or women enough to tackle it, but if me and catty fused, it might be possible.
    Do you have any Potara earrings handy?

  4. #154
    Veteran SillyPanda's Avatar
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    Potara earrings... lol

    working on game-play and race/personality balance for this game has been an issue from the beginning. from exploits people obviously saw coming, to surprise exploits that have emerged to be common usage across a course of ages. To having to fear exploits that aren't in existence, because of ones that use to exist.

    that bred into game programming, game funding; and the actual staff the game has had to work on such problems, we arrive at the point we have today.

    perhaps, assuming they don't already, it's simply time for some of the OMAC staff to sit down, pull a Mehul(sorry for the comparison OMAC), and play the game along with us so that they can have a better understanding of the problems we have to deal with.
    Last edited by SillyPanda; 17-01-2009 at 01:32.
    When the nay-sayers pipe up with talk of exploitation through strategy and planning I'm reminded of a Jack Nickolson quote, "I think of a man, then I remove logic and reason from him"

  5. #155
    Post Demon Ishandra's Avatar
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    I'm all for developers playing the game, but only if their Race/Personalities are chosen by random and only if they play Genesis only.

    If a Developer were to be in your KD, they would need to either inform you or lie to you, neither of which is fair on that KD or other KDs. They could never stay with a KD lest it be accused of cheating, favouritism, etc.

  6. #156
    Needs to get out more VT2's Avatar
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    We use the fusion dance.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  7. #157
    Post Demon Ishandra's Avatar
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    Catdance-T2

  8. #158
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    Quote Originally Posted by Catwalk View Post
    Jimmy, I think those things have to be planned out far more than 10 days in advance. Agree that they're all important points, what would be nice is OMAC stating their agreement with those issues and inviting debate on them leading up to changes done next time. We aren't in any hurry as long as OMAC are still working on basic issues.
    Please refrain from quoting me on these boards, like you would expect me to answer on your reply. It's a formal way of communicating to OMAC only! Some of you people are commenting on like every third or fourth comments in here - to a point where it's being noticed and spoken about on irc -, which is totally unnecessarily. Mostly is rubbish, ... in fact it's ridiculous!

    One can find me on irc (#tivoli), same nickname, if they got any comments on what I wrote in here.

  9. #159
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    Quote Originally Posted by VT2 View Post
    Remove artisan completely.

    Make warhero give +1 general, and make 'enhanced' conquest actually 'enhanced' in the sense it takes more land.
    yep, agree with this.
    :eek2: Strategic Analysis Wins

  10. #160
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    Quote Originally Posted by cromwill View Post
    get rit of the monthly decay of honor while warring.

    its made to stop fake wars, but people doing fake wars dont care about honor anyway,

    and so its basically just an stup id thing irretating the people warring,
    quite good.
    :eek2: Strategic Analysis Wins

  11. #161
    Needs to get out more VT2's Avatar
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    Summary

    -


    Mystic
    -
    +1% mana-regen
    Successful attacks done by Mystics 'rasp' 10-20% the target's current mana. Rasped mana is destroyed.

    Elf
    -
    Bonus to WPA.
    Cheaper elite, or 6/5 elite.
    Lowered wages.
    Lowered losses.
    Successful attacks by elves 'rasp' 10-20% of the target's current mana. Rasped mana is simply destroyed.



    Orc
    -
    Plague
    Fat gains
    Immune to fog
    Free draft, locked at 'normal,' level, but able to switch to 'no' draft.

    Dwarf
    -
    Free buildings
    Better buildings.
    Access to meteor showers.

    Human
    -
    Bonus cash
    Bonus science
    Added small learn on all successful attacks, as in the old days.
    +1 defensive dude power
    Access to fog.

    Mills need to be *2%. or *3% for lowered construction times, which is in addition to the other two bonuses mills already have.

    Swapped racial spells
    -
    "All; defense: magic shield, minor protection, fertile lands, nature's blessing, love and peace, builder's boon, inspire army, anonymity, shadowlight, patriotism, paradise. Offense: crystal ball, crystal eye, storms, drought, mystic vortex, land lust.

    Dark elf; metal and mystics: greed, fool's gold, tree of gold, animate dead, fireball, warspoils, invisibility, mystic aura.
    Elf; defense and nature: tornadoes, lightning strikes, reflect magic, mystic aura, fountain of knowledge, clear sight, greater protection.
    Gnome; trickery: vermin, amnesia, pitfalls, expose thieves, invisibility, explosions, greed, warspoils.
    Orc; fear and aggression: nightmares, aggression, fanaticism, quick feet, fireball.
    Dwarf; stone, mist, and fire: fireball, meteor showers, fog, explosions.
    Human; pride and conquest: greater protection, town watch, fountain of knowledge, fanaticism, fog, quick feet.

    Change the themes, the spellbooks change.
    The above's just an example."

    The relations system needs a complete new re-design.

    The effect of all stances should show in the military advisor.

    Remove artisan completely, and replace it with a personality that specializes in less unit-losses for you, but more for the opponent, OR one that gives a bonus to population, plus birthrates.
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  12. #162
    Post Fiend Paper Unicorn's Avatar
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    wow, VT2 really loves elves :/

    add to that list also, the ability of dwarves to speed build, but not for free, but they have to pay for it!
    Colourless green ideas sleep furiously.

  13. #163
    Veteran SillyPanda's Avatar
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    I still think Orcs could use no draft cost, on the basis that, Emergency draft is eliminated altogether.

    And Elves wouldn't be able to be balanced in that format because of the pending influx of Elf/Mystics... a double rasp per attack per prov is far too unbalanced.
    When the nay-sayers pipe up with talk of exploitation through strategy and planning I'm reminded of a Jack Nickolson quote, "I think of a man, then I remove logic and reason from him"

  14. #164
    Needs to get out more VT2's Avatar
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    Who said you'd get anything out of having the bonus twice?
    Catwalk's crusade for legalized cheating was a stunning success, with ghettos and low-tiered teams everywhere losing their wells of knowledge to better kingdoms in the process.

    Step one: replace everything that works.
    Step two: blame the predictable epic fail on outside forces.
    Step three: keep the community informed that no progress has been made since the last update.
    Step four: thank you for your patience.

  15. #165
    Veteran SillyPanda's Avatar
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    Well, without having it clearly stated, it is a reasonable assumption that bonus would be applied twice.

    Besides which point, on the basis that, elves didn't have a double rasp effect, the only change between the Elf/Mystic today, and with the aforementioned changes would be that they would still have extra damages applied to attacks, but only at the loss of MS. Making Elves more in need of a nerfbat than what they are now.

    MS which can be MV'd moments after the cast versus an attack which could take up to 7 utopian days to recover from...
    When the nay-sayers pipe up with talk of exploitation through strategy and planning I'm reminded of a Jack Nickolson quote, "I think of a man, then I remove logic and reason from him"

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