Consider that WoL doesn't have the 200-acre limit anymore. If you get pk'd you lose alot more.
Consider that WoL doesn't have the 200-acre limit anymore. If you get pk'd you lose alot more.
Discord: Hex | IRC: Hextor / Avenger
That's true, and start with no elites ,there in lies the problem with UD ,because UD and Orc will be targeted hard in long wars to push surrenders through with brute force by pk.
It will be a brutal age, raze kill now changes the whole dynamics of the game again.
BOOYAH!
Listen, people has been winning wars without and against UD for a long time now. its not about what u lose on attacks only but as the enemy's defense is lowering for u to make any type of comparaison, but Orc, can also be set up in a way to destroy an UD while a UD cannot.
thief: Orc
mage: Orc
sci: Orc
attacking: Orc
economy: Orc
BE: Orc
what is your taping if the orc guy can out do you in defense, revive his economy faster and retrain better than UD'def with his un-trainable elite losses?(bushin) and also have 1.3 of a better tap than you IF he has no war sci included and some nice GS aswell?so it would take you a very long time to EVER match Orc's gains and endless abilities related to it. Orc can maintain also his elites in a very good way aswell, specially if WH which isnt this case tho. but it would completly destroy UD several light years before UD's apparent eventual edge would come which isnt only incertain but also to the fact that the opponent might have already tacticly withdrawn before that happens, and if u happen to have pitfalls from a human, oh Lord, u wont last long.
This is about survivability, not 1 orc vs 1 undead.
But Orc doesn't beat Undead at thievery, magic, or BE. Also Undead have war spoils so there aren't any elite losses. Orcs can only beat Undead early in the age.
So Orc has better sci and economy.
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