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Thread: New Anticheat Measure Going Live Today

  1. #751
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    Palem's Avatar
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    lol @ a PR thing.
    I'm the nicest mod here. Ask anyone.


    You tell me to not compare apples to oranges, then you compare limes to potatoes. Even being in the same kd, you're going to have differences in how you experience the same war. It's no different than playing in another kd. Most wars play out the same way, just the same way a quest has a definite story but can be experienced in different ways.

  2. #752
    Regular Byakuya's Avatar
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    I would have to say that you are one of the very few that agree with your ideology of gaming. Take your CoD's and all of the other multiplayer games out there. The ones that are showing the most success are the ones that allow multiple players from the same household. Why do you think the Halo series has done so well? Awesome storyline? I think it helps, but the majority of those players enjoy playing most with friends and family from the same house. The best part about it, being on the same team. Answer me this... Are they lucrative? Do they experience cheaters? Do they come up with ways to resolve the problems? The answers; all yes.




    Any how, have you read Sharaf's solution?

    Quote Originally Posted by Sharaf View Post
    in my work place, we have 2 old time utopia players and 4 ppl that wanted to try the game.
    atm non of them play, the last one that tried to play got himself (and me) deleted in the past.
    so all in all, that's 6 players lost - and who know how more ppl they could have talked into join the game if there was a way for them to play...

    utopia need more players, those of us who play have wifes\co workers\friends and so on that we can talk into join the game, but when we do those ppl find out that they cant attack\aid or do other things that other players can.

    so, what can be done?
    the way i see it, you can take a small amount (few $ a year) from every person claim to be white list. you make sure the same credit card is'nt being used and here you go - you can make sure that it's not the same person playing few provs.

    that way, game will even get a little more money and you can get some extra players that can pay for the game but atm dont want to join becuse of the white list problems.

    it wont fix all the problems (if 1 out of 10 agree to pay, it's still 9 players not playing) but it's a start and an option.

  3. #753
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    This is a competitive PVP game. If you want to play 10 characters simultaneously on CoD away with you, I'm sure activation will welcome the 10 copies of the game you will buy and I'm sure your own 10 man team will be really effective :/

    browser agent is trivial to spoof.

    Sharafs post means we charge you each and every time you log in, and you can only log in when staff are available to verify you.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
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  4. #754
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    You wouldn't necessarily have to have staff available to verify them. Since the accounts are already linked, there would be no need to have verification from staff, other than the usual login. So as opposed to being an unknown, it would be a verified known.

    The charge could be made just like the premium feature of sitting. You don't pay every time you login to sit. The system would be a twin to sitting, but longer in duration (an age). Just an option or potential solution. This also raises funds to promote Utopia, as opposed to strangling it. Compound that with people paying to go to be in kds with their friends...

    To me, CoD is not a PvP game solely, it's also a TvT. If your team cannot communicate successfully in a game of TDM and the other team can, you will most likely lose.

    And poop on browser agent. I didn't know it was easy to spoof.
    Last edited by Byakuya; 13-12-2011 at 13:25.

  5. #755
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    There is no point in having a conversation if I, as a representative of staff, tell you something and you deny it. Every single login of a whitelisted player would have to be verified by staff in order for it to be fair.

    You do not get a benefit by running 10 account in CoD and activision do not lose out. In utopia this is not true. It is a bad comparison and not relevant or useful here.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
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  6. #756
    Regular Byakuya's Avatar
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    Then rid us of sitting. It's the same concept but a paid matter.

    I do not see the "why" as to how you would have to verify WL players every time they login. I figured that the issue would be absolved due to a tie with account login and the whitelist (similar to sitting in setting).

    How does utopia lose out if players are paying to be whitelisted? The difference and point I am making here is that the funds received from paying customers are renewable each age. The more whitelisted in this case, the more that funds can go back to development and getting you guys paid.

  7. #757
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    Sitting is not under discussion here. Move on.

    We have to verify who it is that logs into a whitelisted account to ensure that the person logging in is who they say they are - otherwise you just paid to allow your partner to xlog you. You think the complaining for the IP block is bad, wait until you see what would happen if we went down that road.

    The point you are making is not realistic, it is not scalable and it doesn't help the issue. Apart from the fact that it is a full time job maintaining the whitelist, to make cash off it we need to charge ~150usd to be whitelisted, maybe you think that is ok, I suspect the majority of our users would not.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
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  8. #758
    Sir Postalot Ordray's Avatar
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    Quote Originally Posted by Palem View Post
    lol @ a PR thing.
    I'm the nicest mod here. Ask anyone.


    You tell me to not compare apples to oranges, then you compare limes to potatoes. Even being in the same kd, you're going to have differences in how you experience the same war. It's no different than playing in another kd. Most wars play out the same way, just the same way a quest has a definite story but can be experienced in different ways.
    Psht, DHaran and Bishop are both much more amiable than you Palem ;)
    Retired at one time but no longer retired.

  9. #759
    Needs to get out more DHaran's Avatar
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    Quote Originally Posted by Ordray View Post
    Psht, DHaran and Bishop are both much more amiable than you Palem ;)
    Me and Bish have to xlog his forum account and ban people so he doesn't look so soft.

    On topic tho, paid whitelisting is paying to xlog, I don't see it ever happening. Sitting has restrictions to prevent abuse, and those options are equally available to all. Whitelisting does not compare whatsoever to sitting.
    Last edited by DHaran; 13-12-2011 at 15:25.
    S E C R E T S

  10. #760
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    *bans DHaran for flaming a mod

  11. #761
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    Quote Originally Posted by Byakuya View Post
    I would have to say that you are one of the very few that agree with your ideology of gaming. Take your CoD's and all of the other multiplayer games out there. The ones that are showing the most success are the ones that allow multiple players from the same household. Why do you think the Halo series has done so well? Awesome storyline? I think it helps, but the majority of those players enjoy playing most with friends and family from the same house. The best part about it, being on the same team. Answer me this... Are they lucrative? Do they experience cheaters? Do they come up with ways to resolve the problems? The answers; all yes.
    Can I start comparing apples to oranges again? Either way, your examples are flawed in 3 ways...
    1. Playing split screen (i.e. with someone in your house) is without a doubt the worst way to play a shooter, especially if you're on a screen with <50inches. A lot of games don't even support split screen anymore.

    2. 1v1'ing (or just playing against in general) your friends in FPS is amazing, especially if you're about as good as each other.

    3. All of them stop cheating? lol. 5 words for you. One Man Army Noob Tubes.

  12. #762
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    I just want to add my 2 cents to the fun. I am sure people have already bought up all of these issues ,but I didn't read through all of the 51 other pages :). In short I really do understand the need to get rid of cheaters because they ruin the game, but I think the current measures that were put into place are going to do a few things that they were not intended today from a playerbase standpoint. A) It makes the game not fun for people who work, live, go to school, etc etc. together. Currently in my Kingdom the guy I work with is getting so frustrated he is getting ready to quit, and I was frustrated enough to create a forum account just to post about the issue. Not being able to hit chain targets is frustrating enough, but not being able to ambush people who have attacked you because someone else you play with attacked them is REALLY frustrating. B) Because of A you are limiting the growth of the game because now there is no way I would recruit anyone else from work to play because it would make it less fun for all three soon to be one of us that currently do play. I would assume the same scenario is going to play out across other portions of your player base. My suggestion would be to suspend the current system, and look for a way that you can stop cheaters but not harm the legitimate player base to the extent you are now.

  13. #763
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    Recruit them from work but play in different kds. Solved.

    Stop putting hurdles in your own way.
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  14. #764
    Forum Addict fuzzy|'s Avatar
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    is it just me or are all these moaners recently registered to the forum? cant cheat anymore can we? shame!
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  15. #765
    Forum Addict fuzzy|'s Avatar
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    Quote Originally Posted by Rutro187 View Post
    .....but not being able to ambush people who have attacked you because someone else you play with attacked them is REALLY frustrating.....
    lol this is tru? ok meh that is really nub.

    fix it!
    Support email: utopiasupport@utopia-game.com | Utopia | UtopiaWiki | uTools
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