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Thread: Simians Vs Sanctuary

  1. #586
    Forum Fanatic gergnub's Avatar
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    Quote Originally Posted by KuhaN View Post
    what are you trying to achieve with showing your poker stats? is the anri syndrome spreading?

  2. #587
    I like to post KuhaN's Avatar
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    Quote Originally Posted by gergnub View Post
    what are you trying to achieve with showing your poker stats? is the anri syndrome spreading?
    umad?
    "Go back to the gym because you f'king suck at utopia, noob." -Godly



    My classic black theme for Utopia - Updated 5/13/15

    Quote Originally Posted by darkl1ght View Post
    Unfortunately, no amount of razes will improve your war record
    Greatest strategy thread/question of all-time.

  3. #588
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    Quote Originally Posted by gergnub View Post
    what are you trying to achieve with showing your poker stats? is the anri syndrome spreading?
    That he too, has no life?

  4. #589
    I like to post KuhaN's Avatar
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    Usually the ppl saying other ppl have no lives are mad.

    I may not have a life, but im happy!

    Btw, Serenity still sucks bro. Just my honest opinion.
    "Go back to the gym because you f'king suck at utopia, noob." -Godly



    My classic black theme for Utopia - Updated 5/13/15

    Quote Originally Posted by darkl1ght View Post
    Unfortunately, no amount of razes will improve your war record
    Greatest strategy thread/question of all-time.

  5. #590
    Game Support Bishop's Avatar
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    Get on topic thanks.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
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  6. #591
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    War remains interesting.

    As for my requests: please don't remove explore pool gains in war unless it's made possible for non-cows to explore again and to explore much faster; in the current rules the explore pool gains are the only way for warring kingdoms to grow. But do please weaken faery, which is incredibly overpowered. Remind me at the end of the age and I'll make actual proposals for good changes this time.

  7. #592
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    Quote Originally Posted by jdorje View Post
    War remains interesting.

    As for my requests: please don't remove explore pool gains in war unless it's made possible for non-cows to explore again and to explore much faster; in the current rules the explore pool gains are the only way for warring kingdoms to grow. But do please weaken faery, which is incredibly overpowered. Remind me at the end of the age and I'll make actual proposals for good changes this time.
    I think I would pay $100 for an age where all changes were made by jdorje

    Age 54: The Age of Dorje

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  8. #593
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    i am shocked at the buffs to faery this age. dont see how bishop and devs missed the fact that they would be insanely OP. luckily we're abusing them as much as everyone else, but its still dumb not to have more balance

  9. #594
    Post Fiend Ron Burgundy's Avatar
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    Back on topic!

    Simians seem to be chained harder and deeper then Sanc. If simians let this continue they will be out numbered in attackers and sanc will slowly pull away.
    what do you guys think?
    I love scotch. Scotchy, scotch, scotch. Here it goes down, down into my belly...

  10. #595
    I like to post Sheister's Avatar
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    4 Millennium Falcon Avian 189 acres 37,294gc 197gc
    3 Elf Elf 241 acres 35,996gc 149gc
    25 McHammer Avian 317 acres 153,943gc 485gc
    15 ZetaMu Avian 456 acres 85,711gc 187gc

    OUCH! Feel those Orc gains bite in the low range.

  11. #596
    Post Fiend bluebear's Avatar
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    this war's still going on? Props to both sides regardless of results :D

  12. #597
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    Millennium Falcon and Elf are effectively disabled and not likely to be a factor again in the war.

    Mchammer just happened to get chained down low at that instant; you can see from his networth he's still very much a player.

    Zeta is right on the cusp. Currently turtling and hitting for 40 acres a wave. Not contributing much right now, but since he's hard to hurt he could get back in it.

    Our province of Ducktales really bamboozled their chainees. After taking something like 1,000 hits on land def and quad-tapping to stay alive, he held armies for 8 hours while he trained up 4k dspecs. His next hit left him unbreakable, and falcon and elf had nobody to hit. However disabling them as we did had some cost. Humorously enough one of our other provinces that had previously been down to land def - Spiderman - is now among the biggest of our orcs.

    Whether any of this matters remains to be seen. Most people will tell you that it's the top end that determines long wars, not the bottom.

  13. #598
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    Quote Originally Posted by jdorje View Post
    Millennium Falcon and Elf are effectively disabled and not likely to be a factor again in the war.

    Mchammer just happened to get chained down low at that instant; you can see from his networth he's still very much a player.

    Zeta is right on the cusp. Currently turtling and hitting for 40 acres a wave. Not contributing much right now, but since he's hard to hurt he could get back in it.

    Our province of Ducktales really bamboozled their chainees. After taking something like 1,000 hits on land def and quad-tapping to stay alive, he held armies for 8 hours while he trained up 4k dspecs. His next hit left him unbreakable, and falcon and elf had nobody to hit. However disabling them as we did had some cost. Humorously enough one of our other provinces that had previously been down to land def - Spiderman - is now among the biggest of our orcs.

    Whether any of this matters remains to be seen. Most people will tell you that it's the top end that determines long wars, not the bottom.

    You did a good job at dropping my province(ZetaMu) in the beginning, but I am too active to get disabled...keep trying though :)

  14. #599
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    Quote Originally Posted by jdorje View Post
    Millennium Falcon and Elf are effectively disabled and not likely to be a factor again in the war.

    Mchammer just happened to get chained down low at that instant; you can see from his networth he's still very much a player.

    Zeta is right on the cusp. Currently turtling and hitting for 40 acres a wave. Not contributing much right now, but since he's hard to hurt he could get back in it.

    Our province of Ducktales really bamboozled their chainees. After taking something like 1,000 hits on land def and quad-tapping to stay alive, he held armies for 8 hours while he trained up 4k dspecs. His next hit left him unbreakable, and falcon and elf had nobody to hit. However disabling them as we did had some cost. Humorously enough one of our other provinces that had previously been down to land def - Spiderman - is now among the biggest of our orcs.

    Whether any of this matters remains to be seen. Most people will tell you that it's the top end that determines long wars, not the bottom.
    Most people would be wrong. If you can make provinces unable to hit you and your opponnent cannot, you will win. I suspect you agree with me based on your war strategy so far.

    Out of 1000 trad marches, make 985 of them trad marches and 15 of them massacres and ducktales would be dead, and unable to effectively kill off Simians' guys as he has been doing.

  15. #600
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    Quote Originally Posted by flogger View Post
    Most people would be wrong. If you can make provinces unable to hit you and your opponnent cannot, you will win. I suspect you agree with me based on your war strategy so far.
    I see three separate battles going on here, in the core, the bigs, and the smalls. We won the battle of the smalls so far which helps the battle of the core. But it would take a long, long time to influence the battle of the bigs.

    Quote Originally Posted by flogger View Post
    Out of 1000 trad marches, make 985 of them trad marches and 15 of them massacres and ducktales would be dead, and unable to effectively kill off Simians' guys as he has been doing.
    They massacred, learned, razed...are there any other types of attacks I'm forgetting? But as long as you have acres incoming and offense intact you are not disabled.

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