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Thread: Remove War Penalties

  1. #16
    I like to post Landro's Avatar
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    You should be spending all your resources to destroy the enemy kingdom. If you're drafting sci during war you're doing it wrong
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  2. #17
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    I think those limitations where 1st brought here to prevent fake pumping wars, and I think they should stay there for war time, for the same reason. However, atlleast the explore/paradise penalty should be lifted in EOW CF time, to allow people that got waved to recover faster too.

  3. #18
    Game Support Bishop's Avatar
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    You can easily lift them by exiting eowcf.
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
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  4. #19
    I like to post Landro's Avatar
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    Quote Originally Posted by cRs View Post
    I think those limitations where 1st brought here to prevent fake pumping wars, and I think they should stay there for war time, for the same reason. However, atlleast the explore/paradise penalty should be lifted in EOW CF time, to allow people that got waved to recover faster too.
    With a max EOW CF duration of 4 days, allowing dicing and normal cost exploration would be OP. If you combine your suggestion with a shorter max duration it might be ok
    This is my province. There are many like it, but this one is mine.
    My province is my best friend. It is my life. I must master it as I must master my life.
    My province, without me, is useless. Without my province, I am useless.
    I must attack hard with my province. I must attack harder than my enemy who is trying to pk me. I must pk him before he pk's me. I will...

  5. #20
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    Yeah bishop you can do that - and let all the others who gained acres, getting farmed.
    Landro, you cant "punish" the whole kd (taking everyone recovering time) for 2-5 waved down provinces.

    Maybe allow cheap explore/paradise to those under a certain size (average kingdom acre size or so...). ?!

  6. #21
    Enthusiast Twyla's Avatar
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    Utopia is a team game, so ya gotta think like a Vulcan - "The needs of the many outweigh the needs of the few, or the one."
    The only people who never make mistakes are those who never try to accomplish anything.

  7. #22
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    Quote Originally Posted by Palem View Post
    As title says. Namely:
    Limited Science
    No Paradise
    Limited Exploring

    There's no reason for them to be in the game anymore...
    No thanks. Chained provs would just dice instead of LL. It would essentially make LL useless. Same with exploring. These negatives force a province to interact with the opposing KD, which is a good thing.

  8. #23
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    Seeing as things are being debated what about allowing the larger provinces to send their acres for free to the lower acre provinces through aid at no cost up to the kingdom acre average. This won't create any new acres but will shift/stabilize the kingdom to get more war ready faster. Ofcourse if applied it would only be available during EoW CF time frame. Just an idea.

    Lets say the kingdom average is 2,000 acres and you have a 3,000 acre province along with a 500 acres province the 3,000 acre province could send 1,000 acres (max) to the 500 acre province at no charge putting that province to 1,500 acres. Then the province who received the acres could only get another 500 acres. Once at the kingdom average for either province they can't shuffle acres around.
    Last edited by Natsu; 03-05-2012 at 00:56.

  9. #24
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    Quote Originally Posted by coboss View Post
    No thanks. Chained provs would just dice instead of LL. It would essentially make LL useless. Same with exploring. These negatives force a province to interact with the opposing KD, which is a good thing.
    erm...

    If you're above 200 acres, LL>Dice

  10. #25
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    War is for warring not exploring! <3

  11. #26
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    No, it's not.


    War is being 50% larger than the enemy kd now.

  12. #27
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    :)) well said Palem. Get those LL rolling :))

    However, counterOrder - war will remain war, we where speaking about the after war protection.

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