Agree with Bukharistan on the ops thing... it's a colossal pain in the ass to reload the ops page multiple times.
when can we expect the final changes??
- "He's kinda awesome..."
Just a note from me about the changes.
I'm getting numbers for orcs and undead up in the 60-70 opa range. For a T/M to be "unbreakable" that would mean something in the 80 dpa range. Faery and Elf shouldn't have a problem here. Human a little, but that 5% bonus helps. And they will need science right away. You have provided a chance for that with ToG and FoK. Halfers, however, are not viable here. It takes to many defensive units to get that 80 dpa that there isn't enough left for much of T/M. Suggestion here of raising the elite to 5/5, 5/6 if you want them as an A/T possibility.
Dolgil Rosethorn
If it's broke, fix it.
If it's not, don't.
If you do not like the results, change your methods.
Quit making the same old mistakes. Make new ones.
halfers and elves have the same defensive value in potential changes.
For the the first time for a while, I like those changes. Nice.
Agree withe op thing : reload is a pain.
Maybe gaining little more honor on attack when not in war would add something too.
Why would Orc/UD be in the 60-70 opa range? Assuming people train the same ratios as last age, 8 epa plus average TG (125% total OME) is reaching 70 opa, not including honor, generals, ponies and Warrior.
As an aside - I can't believe how many people underrate Warrior this age. With the bare minimum of economic support Warriors are so ridiculously OVERPOWERD!?!?!?!?!?!?!?!? in war, yet so many people have their panties in a bunch over Tactician. If I were to pick a setup for a warring kingdom I'd go with a Warrior attacking core above just about anything else. I guess it's fair since they got nothing going on in peacetime, but I'm shocked at how often Warrior is disregarded considering how strong it is.
If people want to talk about unbreakability during war, people need to factor in Warrior's ability to shatter almost any defense if they're played properly.
Last edited by nooblet; 05-08-2012 at 07:37. Reason: edit: fixed OP typo
Could people please, for the love of god stop throwing the term 'OP' around. Just because something is good and effective at what it's designed to do, doesn't mean it's overpowered. It means it works lol
best penalty ever for faery; +20% military losses.
You can remove -3 generals now :D
Talking about OP stuff is OP. :p
Maybe I should restate that Warrior is OP compared to how it's normally regarded in these conversations (basically as if it doesn't exist).
edit: Faery would laugh at +20% mil losses. If they're going to get hit, they're going down with or without combat losses, and offensive combat losses for a faery are a joke in any setup.
Last edited by nooblet; 05-08-2012 at 05:45.
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