1 thief to get accurate intel is still a plus for Tactician. With 10% thieves, you may have losses. :D
1 thief to get accurate intel is still a plus for Tactician. With 10% thieves, you may have losses. :D
With the faery being that strong, every warring kd MUST run a bunch of them to have any chance whatsoever vs good kds.
The game is like the weather, don't like it, wait it'll change again real soon! 'chuckle'
Before you can see the truth, you must be willing to accept it.
Is the 1 book per 4 acres for the sage personality effected by Fountain of Knowledge?
I like the change to anonymity and faster honor generation at age start.
War Hero is too OP. Us casual/average/non-elite players often have wars decided by dragon funding/slaying. Often sending 3 dragons per war, 2 if its within 48 hours. 3 dragon's worth of specs is insane. We're not even counting week long wars, just the casual 3-4 days wars. On top they get -50% training time and draft cost .. plus extra honor?
I can't imagine fighting a kingdom with 19 war heroes being attackers. God forbid if theyre dorfs. No gc needed to build, no income penalty from dragon, no draft penalty, no effect from any dragon type ... Just an example. But this personality can be really OP if it's a kingdom wide strat. Hard to win a war when you have to slay a dragon while other kingdom doesnt ... just too much specs, sending/retraining/etc. Please reconsider!
Would it be fair to assume that over a 3-4 day war, with 2-3 dragons being sent on average that a kingdom of War Heroes will have 1-1.5 dspec per acre, per province X 25 than their non war hero foes? Never really did the math for an accurate number. But it has to be somewhere around there, maybe more?
19 WH attackers, 6 T/M. If dragon is affecting only 6 T/Ms (most likely UB) No point to kill it. The 6 T/M then can void training dspecs for dragon slaying. Faeries for example would train only elites. More defense, in return more tpa, more wpa. Just too many factors and bonus from War Hero, probably more things I've missed or haven't thought of.
Last edited by paul1229; 05-11-2012 at 18:16.
If you think its that strong then run that setup and dont war kds that run that setup.
On the other hand you could simply send a BE or T/m dragon on them. it might be less effective but even tanking one of those dragons for five days on your t/m does a significant amount of damage
In long wars, when the opposition running WH knows that as long as they muster every GC to keep dragon on your kingdom, while your dragon only hurt 6 UB T/Ms, who by the way, without the need for dspecs will be super pumped with more defense, tpa/wpa. How can you win? How many dragons can you slay? When will the dspecs you've lost, having to re-draft, re-train be too much? Again, if you super elite kingdoms have perfect coordination for dragon duty, etc. It might not sway your game too much. But 95% of the people playing this game isn't leet. We're casual. Dragon is the biggest issue in our wars. Our non-leet wars basicly means, more dragons = more wins. The dragon effects will drain opposing kingdom and eventually the NW will dictate who wins. Maybe in your corner of the world, where people fly around in leet wings, playing in leet kingdoms, where everyone is on their laptop 24/7 , maybe it doesnt affect u much.
Last edited by paul1229; 05-11-2012 at 18:29.
I wonder how many kingdoms will have to roll War Hero before the devs reconsider.....
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Never had a war where the strat is to save GC and not fund a dragon. Is that an advantage you're pointing out? Is the GC saved from not funding a dragon better than eating a dragon .. which is better? Is that how top kingdoms win their wars and us noobs are doing it wrong? Save GC, dont send dragon?
Thats also only GC related. How about spec related? I'm assuming you have to slay the WH kingdoms dragon, right? Or you dont send dragon and tank theirs? And you're forgetting faeries/t/ms wont need dspec, giving them more defense, wpa/tpa, etc etc etc. How about those factors? How about not having a dragon to slay, to not have to draft, not having to spend GC to retrain for next dragon, then repeat for 3rd dragon .. Surely it's not just as simple as saving GC.
If it was ONE dragon. Maybe it could work. But when opposing kingdom is capable of pumping out GC ( assuming kingdoms will roll with 2 banks, hell 3 just to be awesome) and pump continuous GC to fund a dragon everytme you slay. It becomes an overwhelming advantage per dragon. Soon your resources will be for drafting/retraining.
Last edited by paul1229; 05-11-2012 at 19:12.
Re: War hero (Bishop is a ninja)
You do realize, if the enemy doesn't kill a dragon, you don't have to keep sending them, right?
Last I knew, dragon send cost was > 50% of dragon kill cost. So the WH kingdom gets to ignore dragon (except T/Ms) while the other kingdom gets to save GC for training to kill dragons. Frankly, -50% troop losses, or +15% OME, or -15% attack time all seem *better* than the ignore dragons ability.
Re: Explore Pool Decay
No decay under war and pwcf are good improvements. However, "undesirable" decay will still occur if not everyone who is exploring logs in right at PWCF end. Similarly, if a kingdom doesn't fully empty the pool every hour, they will lose some potential growth because of decay.
There are numerous ways to try and fix this further. Perhaps the simplest one would be to say that there is are 2,400 acres "free" in the pool that won't decay. At the end of PWCF set this "free" pool up to the current pool + 2,400, then have it decay (100 per hour?) back to just 2,400.
Last edited by Ethan; 05-11-2012 at 19:11. Reason: Bishop is a ninja today
it's vs. its is ambiguous - from now on I'm attempting to use the proper possessive it's, and the contraction 'tis. (Its will just be the plural.)
Think Different
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