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Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |PM DavidC for test server access
Do learn attacks reduce the number of undistributed books of science or just the allocated? Thx
love that thick mahogany back with no belly carve or anything...pure thick wood ! The thing ROCK is made of !
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Weed bowls
http://www.bing.com/videos/search?q=...+say&FORM=VDRE
I dont know why the plundered kd would retaliate if they are friends of the people hitting into them and organized a thief release / farmout of gold/runes to the said kd at war. You can also find pretty easy inactive gold stocks around for the small chained provinces that would have an extremely low chance of retaliation.
I'm pretty sure these kd's would not be hitting into an active top kd for gold. I agree that the plundered kd should raze kill in retaliation... but that's not how things work in the real world.
I don't do it nor have I or will I ever do it. Don't know why asking a question automatically implies that I do or have done it to some people, but whatever. It was just something that was said by a leader in a public utonet channel saying it was 'common practice' which threw me off a bit. I would think that it would result in some heavy GBing to occur or RKing of the chained provinces of the kd doing it.
Sounds like it's not as 'common practice' as this person made it out to be. I'll just have to take occasional CE's during war to make sure these type of practices are not done to me. You usually don't think to take CE's during a war since the hits should be on your kd... but it makes me wonder how often people stoop to these low tactics.
Last edited by ofgortens; 08-10-2013 at 16:50.
I understand that many of you think it is best to tie in my Army Return Times to my Building Completion Times.
That does indeed make sense.
I have considered it before, but wouldn't that just defeat the purpose of Barracks.
And if it does defeat Barracks, wouldn't it be simpler to not build any Barracks, thus allowing a slower attack time and having your Buildings complete when you normally return home.
I like the sound of this, but my Kingdom Mates do not.
They want a less than 12 hours hit rate for all attackers in War.
So I am still stuck with the only solution I have ever seen and that is to build 3 or 4 core Military type buildings like Barracks, Training Grounds, Guard Stations, Watch Towers and the like, and allow the other types of Buildings such as Guilds, Farms, Towers and such to go Un-Built for a couple of rounds of hits. Then every 3 rounds or so, I can play catch up with them.
BUT, that does not solve the problem of my %'s being way out of whack while all of this building is going on.
Would it help to leave large tracts of land Un-Built?
Do you lose Un-Built land first, or is it at a rate similar to everything else?
And even that won't really help the %'s being messed up.
So maybe OVER-Building certain Buildings before going in to a War.
Do you guys think that would work?
Like instead of 20% TG, have maybe 30% to start off with.
Then when the %'s would normally be messed up, the %'s for the OVER-Built Buildings would be closer to normal levels.
I know this will totally screw up my building strategy, but I would just have to make an entirely different War Strategy to compensate for the messed up %'s I am getting during War.
Any more ideas or comments on the ideas given so far would be helpful.
I've gotten alot out of what has been said so far and really appreciate all of the thoughtful comments.
Avian core vs halfling core, how do you play both sides? I assume from this thread you feel like the halflings have the upper hand correct?
What would win :
KD A
5 Faery Mystics
20 Orc Clerics
vs
KD B
5 Faery Mystics
5 Halfling Rogues (Turtlers until they can safetly hit)
15 Halfling War Heroes
I said orcs as with high WT the halflings crazy high TPA becomes redundant. A one way sapphire from Kd B to KD A has no effect if the orcs are running something like 35% WT. As KD A I would send back an Emerald / Ruby and take out 2 of the halfling rogues first wave (After an NM wave), 2 the next (another NM wave) and last one on 3rd(one more NM). I'd then split my orcs into teams to take out 4 of the halfling WH a wave but leave the higest acre halfling there for my faery to LL. Kd A's faeries are also hitting.
With TD the halflings would be running around 16modtpa (With effects from dragon, invisibility, no dragon, TD's, 4 raw TPA)
Oppinions on who would win? Would kd A be able to successfully neutralise kd B's halfling rogues in time?
Last edited by American Badass; 09-10-2013 at 05:40.
My KD is not at war but I would be curious to know who is doing it. It might be the KD with the leader that was posting about it in utonet.org irc channels. That's where I got the interest from because I had always thought it to be a very ****play tactic and should be GBed for doing something like that. 1v1 should be how things are played, but we play in a very different age with so many dealbreakers, kd farming out to others, etc.
Or maybe this form of ****play really is more common than I think.
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