use your people to take runes and save them up(20% towers kd wide helps...and run production is up next age anyway). if the enemy is chaining your t/m you dont leave them completely solo to recover, help them semi survive Also semi chaining a bunch of t/m into the mid tier is a TERRIBLE option they will evetually become unbreakable it just takes longer and in the mean time u supercharger their tpa/wpa. my kd has OFTEN run feary rogues on just low enough def to tempt kds to do that. fearies job then all war is prop/retrain/ll. if i can keep 20% of your kd busy with a t/m' i dont care about i gain a massive advantage.
Massacres dont exactly slow down a feary you semi chained. When u take a 7 raw to a 12 raw then what mass down to 5 raw with 6-7 hits? thats gonna stop a feary from proping an undead/orc whose grown 30%? doubtful.
my kd is a war kd we're currently #15 in land and have basically hovered in the 10-20 size all age...we sit in that size MOST ages. Last age we ran orc warrior +elf heretic and took down 5-6 attackers opening wave every war...we'd of taken more but with every person in the kd 5 taping if orc and 4 taping if elf we simply didnt have enough generals to take down more people. And your right trading 3 for 1 is reasonable your right if you only have 3-4 t/m's than taking them out is smart. But thats kinda the point if you want a pure t/m size them so they cant be taken out, or mix in hybrids that become a priority. The obvious direction the devs are going is that having 6-7 100% safe t/m's in each kd and then a bunch of attacker that barely matter isnt the right direction. If you want someone in your kd like below...well let me address that
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If your sole job is to break enemy t/m's AND have enough wpa to protect yourself than you should easily be double-tapable by attackers. Rogues in my kd ran 3-4 wpa and 7 tpa and filled their roll exactly as needed since we didnt go for pure t/m' oping. They mind you were able to stay single tap-able AND run enough offense that if/when chained they had offspecs to act as chain finishers.
If you want a t/m on 13 raw tpa and 5 raw wpa ANd u want them 100% safe from attackers whats the point if having attackers. you goal was to op enemy t/m's you run the risk of geting hit. otherwise if you can be safe whats to stop me from *****ing that i need 18 raw tpa to op you AND i also wanna be safe from attackers?