Page 3 of 4 FirstFirst 1234 LastLast
Results 31 to 45 of 46

Thread: Scientists???

  1. #31
    Regular freaka's Avatar
    Join Date
    Dec 2012
    Posts
    88
    Noticed also 1 more thing: i was biggest in the kd in my race, i received 1 - 2 max per day, with all labs and rev on 24/7.
    When I was the smallest in my race, last 4 days, i received 5 sci / day. Today without labs and only with rev on, i received 4.
    Something is off with labs, either your random magic is off or something happens in the implementation of this scientists.
    You're a team player, a save the day super hero... I hate people like you.

  2. #32
    Game Support Bishop's Avatar
    Join Date
    Jul 2008
    Posts
    21,332
    Quote Originally Posted by freaka View Post
    Noticed also 1 more thing: i was biggest in the kd in my race, i received 1 - 2 max per day, with all labs and rev on 24/7.
    When I was the smallest in my race, last 4 days, i received 5 sci / day. Today without labs and only with rev on, i received 4.
    Something is off with labs, either your random magic is off or something happens in the implementation of this scientists.
    Acres have nothing to do with the formula. There is nothing "off" with labs".
    Support email: utopiasupport@utopia-game.com <- please use this and don't just PM me| Account Deleted/Inactive | Utopia Facebook Page |
    PM DavidC for test server access

  3. #33
    Moderator for:
    Utopia Forums
    Palem's Avatar
    Join Date
    Jul 2008
    Posts
    22,030
    Quote Originally Posted by Bishop View Post
    Some lame name generator for fantasy human characters. We should totally just start a list of every players handle and add them in.
    Or...you know....scientists lol

  4. #34
    I like to post
    Join Date
    Mar 2016
    Location
    Utopia
    Posts
    3,932
    Would it be possible to just share the sci generation formula? You mentioned 4% and 1% or is that just to illustrate?

    About the scientist system, my vote is to KEEP it but make some changes to remove the randomness from it.

    RPGness = good
    Randomness = bad

    The whole reason we nerds play this game is because were nerds and in this game we can calc ****. Ive had like 5 people in the last 2 ages leave purely based on being annoyed by randomness and mechanics increasingly catering for low-IQ people (this age's gains mechanics is just another example).

  5. #35
    I like to post MyNameIsMatija's Avatar
    Join Date
    Jun 2015
    Location
    Croatia
    Posts
    4,960
    Quote Originally Posted by Bart of Sparta View Post
    The whole reason we nerds play this game is because were nerds and in this game we can calc ****.
    I have enough of that. I play this game for entirely different reasons :D
    Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
    Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
    Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
    Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
    Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
    Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities

  6. #36
    Moderator for:
    Utopia Forums
    Palem's Avatar
    Join Date
    Jul 2008
    Posts
    22,030
    The swift gifs?

  7. #37
    I like to post Band of Horses's Avatar
    Join Date
    Dec 2013
    Posts
    3,990
    Quote Originally Posted by MyNameIsMatija View Post
    I have enough of that. I play this game for entirely different reasons :D
    I hope it's not to meet women
    "The Utopian voice of reason" ~Ben (And he's an official moderator)

  8. #38
    I like to post
    Join Date
    Mar 2016
    Location
    Utopia
    Posts
    3,932
    men

  9. #39
    I like to post MyNameIsMatija's Avatar
    Join Date
    Jun 2015
    Location
    Croatia
    Posts
    4,960
    Quote Originally Posted by Band of Horses View Post
    I hope it's not to meet women
    You don't think Panthira is waifu material?
    Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
    Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
    Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
    Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
    Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
    Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities

  10. #40
    Postaholic Ovenmitt's Avatar
    Join Date
    Jan 2010
    Location
    Kansas
    Posts
    861
    Quote Originally Posted by Bart of Sparta View Post
    Would it be possible to just share the sci generation formula? You mentioned 4% and 1% or is that just to illustrate?

    About the scientist system, my vote is to KEEP it but make some changes to remove the randomness from it.

    RPGness = good
    Randomness = bad

    The whole reason we nerds play this game is because were nerds and in this game we can calc ****. Ive had like 5 people in the last 2 ages leave purely based on being annoyed by randomness and mechanics increasingly catering for low-IQ people (this age's gains mechanics is just another example).
    [08:32] <@Ovenmitt> like i said
    [08:32] <@Ovenmitt> make it a flat rate
    [08:32] <@Ovenmitt> with a visible progression
    [08:32] <@Ovenmitt> eg: if base is 1 sci/ 10 hours
    [08:32] <@Ovenmitt> you have a bar and you see it fill 10% per hour
    [08:32] <@Ovenmitt> if you had 75% lab bonus, it would fill 17.5%, you'd see it, and you would know labs are working. Sage would fill 12.5%/hour default, etc.

    Pretty much same thing I said. Rate remains unchanged.
    -- Freedom Valley - Cartoon Networth - Harsh Cheeses - HaLL of FORCE - The Fantastic Trollfags - Polar Bears - Simians - Pew Pew - RoO - Mango Unchained - RoO

  11. #41
    I like to post MyNameIsMatija's Avatar
    Join Date
    Jun 2015
    Location
    Croatia
    Posts
    4,960
    You people are sucking the fun out of RNG for me.
    Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
    Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
    Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
    Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
    Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
    Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities

  12. #42
    I like to post
    Join Date
    Mar 2016
    Location
    Utopia
    Posts
    3,932
    Quote Originally Posted by Ovenmitt View Post
    [08:32] <@Ovenmitt> like i said
    [08:32] <@Ovenmitt> make it a flat rate
    [08:32] <@Ovenmitt> with a visible progression
    [08:32] <@Ovenmitt> eg: if base is 1 sci/ 10 hours
    [08:32] <@Ovenmitt> you have a bar and you see it fill 10% per hour
    [08:32] <@Ovenmitt> if you had 75% lab bonus, it would fill 17.5%, you'd see it, and you would know labs are working. Sage would fill 12.5%/hour default, etc.

    Pretty much same thing I said. Rate remains unchanged.
    I made this suggestion also a few times on these forums.

    Great personalities, the greatest, they totally think alike.

  13. #43
    I like to post MyNameIsMatija's Avatar
    Join Date
    Jun 2015
    Location
    Croatia
    Posts
    4,960
    You both are weak for needing to write this **** out. I'm like so disgusted by it I reverted back.
    Age 65 - FreeakStyle - FeyrPlay Alliance Win - Dwarves Stole My Bike
    Age 66 - FreeakStyle - #1 Honor & Warring Kingdom - Making FS Great Again
    Age 67 - BeastBlood - #1 Honor Human(Prince) - Steve from Walmart
    Age 68 - BeastBlood ft OldSchool - #1 Honor Kingdom & Avian - We Are All Feyr
    Age 69 - Ancient Spartans - #1 Kingdom in The History of Utopia - Clever Use of Words
    Age 70 - Ancient Spartans - #1 Land(25325 acres) & NW Faery - Spartan of Redeeming Qualities

  14. #44
    Administrator
    Join Date
    Dec 2016
    Posts
    763
    I hope we can bring back the players that have left due to the dislike of the current science system.

    Keep your heads up, we do have plans for significant changes to the science system. We're not yet ready to release any specific details, but there are ongoing discussions for significant changes in the very near future. Our goal is to roll out an initial implementation on the first Genesis round, which we expect to begin before the next WoL round.
    Please e-mail Utopia Support for any in-game related issues at UtopiaSupport@Utopia-Game.com

    Account Deleted or Inactive? Click here!

    Utopia Facebook Page <== Like us on Facebook and join the conversation!
    Follow us on Twitter @UtopiaClassic

    Come join the MUGA Community on Discord: https://discord.gg/NZ4KywF

  15. #45
    I like to post
    Join Date
    Mar 2016
    Location
    Utopia
    Posts
    3,932
    Im 2 days now without labs. Same sci generation (actually even a slight increase in production).

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •