Quote Originally Posted by Elldallan View Post
I disagree, what I don't want is micromanagement, each player is and should be responsible from their own province and this power should not be moved towards monarch micromanaging everything by giving them access to accurate and instantaneous intel of their kd. There needs to be a trust from the monarch that each province of the kingdom is fighting towards the same goal, they shouldn't need or have access to absolute surveillance in order to run the kingdom. And no I don't agree that petty dictators should be encouraged, they are a scourge and a plague on their players, they don't need 100% access to every niggling detail of their kingdom. If you want that then mandate that everybody use some sort of third party tool, the game itself should not encourage such behaviour.

If you cannot afford your players the trust to work their own province without absolute surveillance then we might as well be done with it and do away with the other 24 players completely and let every monarch run all 25 provinces directly by themselves, then you can have all the control you want.
Imho, perfect intel is trust. Also, bringing up one small and extreme example of a potential misuse doesn't negate the idea. Allowing other kd mates to check resources and return times, and etc. helps organisation and helps your prov survive. Someone can send you food if you're starving. Other similarly sized attackers can line up their attacks to return at the same tick as yours. Allowing other KD mates to learn from your experience in builds. Allowing other kd mates to match the amount of offense and effects you're receiving (like a gs building effect) helps cohesion. Allowing our new support class the ability to check what spells and effects are on your province would assist them in assisting you. I personally think individualism makes wars the game interesting, but i wouldn't say no to an extra organisational tool.