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  1. #11
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    Dec 2013
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    Nice to see some of the suggestions that I and others made come to fruition :)

    Some comments;

    Avian - Nerfing one of the least used races isn't sensible :D Instead give them some sort of magic or thievery edge to make them an attractive A/M or A/T choice IMHO. Example, +40% damage when casting fireballs, or kidnapping, something that makes sense since they can fly! :D

    Dwarf - Somewhat usable now but still weak IMHO. Again, some sort of A/M or A/T appeal could make this interesting. Example, greater effectiveness when casting Fool's gold, +35% resources stolen when thieving gc,runes,food. They are greedy! Haven't you seen Lord of the Rings? :P

    Elves - Wow they are becoming even greater ultimate solid attackers with 5/4, didn't see that one coming! Legolas would be proud.

    Faery - Nice changes. This should convert a lot of Elves across. With mystic that is some serious Mana recharge, holy cow :D

    Halfling - Frodo baggins is sad. But maybe as Merchant + stacked with lots of homes which are 10 now... Could be interesting.

    Human - They basically just picked up a free personality!! WOW. Human galore next age for sure!!!

    Orcs - Nice balancing. Combined with massacre strength buff and emerald dragon buff + bloodlust + new casualty bonus they could do some SERIOUS HEAVY DUTY damage! Perhaps TOO much damage? With pitfalls too you are probably talking well over +100% casualties...!

    UD - Cheaper leets? They were the most chosen race this age. Now you give them cheaper leets :P

    Merchant - not bad, could work with dwarf or halfling quite well.

    Sage - nice

    Rogue - needs TD effectiveness or something extra.

    Rest - decent enough!
    Last edited by worldstrider; 12-03-2014 at 12:48.

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