Nice to see some of the suggestions that I and others made come to fruition :)
Some comments;
Avian - Nerfing one of the least used races isn't sensible :D Instead give them some sort of magic or thievery edge to make them an attractive A/M or A/T choice IMHO. Example, +40% damage when casting fireballs, or kidnapping, something that makes sense since they can fly! :D
Dwarf - Somewhat usable now but still weak IMHO. Again, some sort of A/M or A/T appeal could make this interesting. Example, greater effectiveness when casting Fool's gold, +35% resources stolen when thieving gc,runes,food. They are greedy! Haven't you seen Lord of the Rings? :P
Elves - Wow they are becoming even greater ultimate solid attackers with 5/4, didn't see that one coming! Legolas would be proud.
Faery - Nice changes. This should convert a lot of Elves across. With mystic that is some serious Mana recharge, holy cow :D
Halfling - Frodo baggins is sad. But maybe as Merchant + stacked with lots of homes which are 10 now... Could be interesting.
Human - They basically just picked up a free personality!! WOW. Human galore next age for sure!!!
Orcs - Nice balancing. Combined with massacre strength buff and emerald dragon buff + bloodlust + new casualty bonus they could do some SERIOUS HEAVY DUTY damage! Perhaps TOO much damage? With pitfalls too you are probably talking well over +100% casualties...!
UD - Cheaper leets? They were the most chosen race this age. Now you give them cheaper leets :P
Merchant - not bad, could work with dwarf or halfling quite well.
Sage - nice
Rogue - needs TD effectiveness or something extra.
Rest - decent enough!




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