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Thread: KD Bank (AID box where anyone can donate/take)

  1. #16
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    Banks would just allow people to get around the finite limits programmed into the game, like max population and food/rune decay. The entire idea of a bank is broken, and too easily abused.

  2. #17
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    (AID box where anyone can donate/take)

    I think the anyone can take part is correct. First thing that would happen in a pre war wave is strip the bank. fund everyones province with soldiers ,gc and runes ,fund 1 dragon and start a 2nd one.

    This could be nice.

  3. #18
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    Thanks to those responded with something meaningful to say. The first 2 paragraphs I think are good counter measure to the issues that were brought up.

    If you allowed kd's to hit each other's bank, you could easily set it so that gains would be NW related, just like every other attack in the game. It would then be pointless for super kd's to hit ghetto's.

    If that doesn't appease you, you could set a limit on the amount that the bank could hold, (ex. 500k gc, 200k food, 50k runes, 2000 solds) it would pretty much eliminate the issues that have been brought up thus far. Would a ghetto kd really have that much to spare!? At that point the bank would only need to be accessible to your kd. This would also allow for provinces who are getting hammered during a war to deposit their stockpile at the exact second they are getting opped. (A benefit for being active.)


    For the person who made the unintelligent response of "teach your noobs to how manage a province", I am in a top 5 kd. We have all experience players. This type of aid would benefit every kd, not just new players. (What's so wrong with wanting to help new players. I want this game to grow. Afterall, you were new once.) If you feel so strongly against the idea, an educated response may actually validate your opinion, otherwise what's the point of even making a reply. If you read what I typed I intended the bank to be a way to provide instant aid for kd's that have people from many different time zones.

  4. #19
    Post Demon Ishandra's Avatar
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    An AID bank eliminates a level of communication between players, thus is a bad idea.

    It is abusable while being chained. Release troops to solds once overpopped, AID them into banks, take them back out once you have land come back in and your regrowing.

    Makes resources more abundant in wars, so it is harder to disable people through starvation, underpop, wages, etc, removing another element of war.

    Lets you bypass Trade Balance to an extent.

    Lets people get around decay, which is there for a reason. To stop people abusing time for an advantage either 1 on 1 or in war.

  5. #20
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    In addition to being able to send aid, what if each province could set up to 'x' amount of each resource to be available at any time aid. These resources would still be open to attacks and ops.

    A player could then log in to the AID page and see a list of what aid each province was offering. Once a player (or multiple players) have taken the maximum aid for a particular province allowed, no more aid cold be taken. In effect, a player wanting AID could just take resources as needed, constrained by say, TB tax.

    Would also be nice to have a record of how much aid each province is getting, so we can see, for example, that Johnny Mach is hogging everyone's AID. A button should be allowed to block specific provinces from taking aid.

    EDIT: So in this case there is no bank to abuse and everything is still open to be stolen. No stocking or hiding or anything of that nature.
    Last edited by Moshe; 05-01-2009 at 22:26.

  6. #21
    Post Demon Spliff's Avatar
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    SUG: DENIED! .. A dragon bank would make more sense.

  7. #22
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    Quote Originally Posted by AmericanNightmare View Post
    For the person who made the unintelligent response of "teach your noobs to how manage a province", I am in a top 5 kd. We have all experience players. This type of aid would benefit every kd, not just new players. (What's so wrong with wanting to help new players. I want this game to grow. Afterall, you were new once.) If you feel so strongly against the idea, an educated response may actually validate your opinion, otherwise what's the point of even making a reply. If you read what I typed I intended the bank to be a way to provide instant aid for kd's that have people from many different time zones.
    I apologize for my statement there. I agree with helping trying to help new players and implementing changes to help the game grow. However, I dont think this suggestion will do that. I'll restate my reasons from my first 2 posts:

    This is a tool which would strengthen ghetto bashers. There should be no safe harbor's for aid.

    and

    when people login, they dont need a readily available supply of aid.

    Large quantities should be part of a kingdom's strategy.
    Small quantities can be stolen.

    ********************
    With your revisions:
    Making it vulnerable to plunders -- yikes! i dont wanna stick my stuff there i'd stick it on the best defended province instead.

    Making it hold only a small amount -- then why have it at all?
    Ppl can rob runes and food in small quantities
    Ppl can lower payrate to cover gc
    Ppl dont need soldiers in small batches, or if they go without it wont hurt much.

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