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  1. #8
    Sir Postalot
    Join Date
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    Quote Originally Posted by Eigenvector View Post
    Well if you have an argument for your the case, I'd like to hear it. My case is the result of calculations.

    I'm assuming everyone knows this, which everyone should, but in case there's any misconception, % rate buildings have diminishing returns; the higher the proportion of the building you have, the lower the rate an extra unit of it will give you, or for effect rate y on percentage x, dy/dx->0 as x->50. That accounts for the tendency for the split to become more even, even if one is clearly better than the other at initial levels.
    why wouldnt a DE or human build more banks than someone else?

    +30% income and ToG are 2 damn good reasons in my mind....

    also, orc saves money on draft costs, so therefore has less need for arms
    gnome's army is similarly dirt cheap, so higher bank % are better for them

    also, at lower drafts banks, with minimal army, banks far far far outweigh arms, arms rely on 3 things to be profitable, reduction in wages (N/A) draft costs (see the point here) and troop training (doesnt happen until last 18 hours)

    i can potentially see the point in building a decent % of arms so they come in just before training time, but no sooner...

    EDIT:
    your post also assumes draft + training, that only happens for 18 of the 50 hours after buildings come in... for 30 hours, you are only drafting... not training... for that you want a higher ratio of banks over arms
    Last edited by _greenie; 26-10-2009 at 06:14.
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