View Poll Results: Which one makes the most impact in winning a War?

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  • Dark Elf/Mystic

    5 8.06%
  • Elf/Mystic

    21 33.87%
  • Orc/War Hero

    10 16.13%
  • Gnome/Rogue

    4 6.45%
  • Orc/Warrior

    15 24.19%
  • Human/Mystic

    3 4.84%
  • Dwarf/Rogue

    4 6.45%
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Thread: Top 5 Combos For Age 45

  1. #121
    I like to post KuhaN's Avatar
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    Quote Originally Posted by Realest View Post
    the hybrid method of playing has been pretty dead for at least 5 ages now. This is in part due to a new science system and also a vastly weakened population science, which doesnt allow you to allot enough space to fit the necessary ratios

    Only ghettos still hold steadfast these ways because they wish to mimic top kd who used to run these strats. However, top kds have moved on, and the bottom has yet to adapt.
    Ghetto's are not mimicing top kds (wtf?), the majority of ghettos play for honor, and going hybrid is the best way to obtain honor dude. If they had the activity of top kingdoms then they would probably play for land, it's not a question of adapting, but rather a question of activity.
    Last edited by KuhaN; 01-11-2009 at 02:39.

  2. #122
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    Personality bonuses lasted for as long as I played, which was more than 2 ages.

    Don't quite remember when I joined, but it was

    human 4/6 +1 off spec
    elf 5/4
    dwarf 5/5
    orc 7/2
    faery 3/6
    halfling 4/4
    avian 6/4
    undead 6/3

    The next age, elf changed to 6/2.

    btw, when you mention kingdoms that won, are you referring to size or honor?
    Last edited by Eigenvector; 01-11-2009 at 03:30.

  3. #123
    I like to post Realest's Avatar
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    Quote Originally Posted by KuhaN View Post
    Ghetto's are not mimicing top kds (wtf?), the majority of ghettos play for honor, and going hybrid is the best way to obtain honor dude. If they had the activity of top kingdoms then they would probably play for land, it's not a question of adapting, but rather a question of activity.
    the majority of ghettos don't go for anything... nor is the best way to acquire honour requires the use of hybrids.

    playing for the land chart is not a question of activity either, otherwise xlogging kds would be unbeaten, but time and time again, this is proven false - x log kds cannot grow.

    Learn to play.
    The End of an Era

  4. #124
    I like to post KuhaN's Avatar
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    Quote Originally Posted by Realest View Post
    the majority of ghettos don't go for anything... nor is the best way to acquire honour requires the use of hybrids.

    playing for the land chart is not a question of activity either, otherwise xlogging kds would be unbeaten, but time and time again, this is proven false - x log kds cannot grow.

    Learn to play.
    xlogging kds just have coordination, they're not good at micromanaging and being incredibly active imo. It is definitely a question of activity.
    Last edited by KuhaN; 01-11-2009 at 19:45.

  5. #125
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    Top kds still run hybrids. What are you talking about?

  6. #126
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    hybrids ftfw man

  7. #127
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    Quote Originally Posted by Eigenvector View Post
    Personality bonuses lasted for as long as I played, which was more than 2 ages.

    Don't quite remember when I joined, but it was

    human 4/6 +1 off spec
    elf 5/4
    dwarf 5/5
    orc 7/2
    faery 3/6
    halfling 4/4
    avian 6/4
    undead 6/3

    The next age, elf changed to 6/2.

    btw, when you mention kingdoms that won, are you referring to size or honor?
    Those elite setups are from before the specs changed to be worth 5 instead of 4. (dwarf became 6/6, for example). Elites did not have personality bonuses until age 24. The change to specs was in age 23. I'm pretty confident they were gone by age 27, but the bonuses sucked so much it was irrelevant.

    I'm referring to land kds.

    I'm not sure, as Realest is, that the hybrid is completely dead. However, I am pretty sure that 3-5 pure t/ms can still dish out more damage in an ns run than 25 a/t.

  8. #128
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    lol all these post kinda funny - decide whose race is the best...
    seems veryone forgeting something...

    we're not play as an individual ...
    we play as a KD

    of course all race have weakness and benefit ..
    what we need is a good % combo of race in1 Kd...

    example.. everyone always compare DE and elf...
    but why u must compare it???
    why dont see DE as a destructive one that can hit other race (non elf) with deadly +30% damage and to sustain non stop MS and tornadoes which need hige runes... DE real good in a long run war...

    and see elf as the one need to maintain such as pitfall and some ms too since they got +efficieny make them the highest wpa to combat enemy DE and enemy elf too...

    of course it's kinda funny if DE and ELf try fight each other... because those two powerful in magic...

    btter hit other race =)

    my point is: every race has unique ability and offensive or defensive...
    each race make the Kd more better and the important is work together as a Kd and destroy enemy in war by use tactic and combo our race...

    and other point is: every war different ... depend of our's and enemy's kd race composition...

    if u feel weak against a certain Kd then dont war it .. avoid it try another Kd that u can take down...

    also as a last note: activity is the key to see which one is better
    maybe somone say elf better than de... de sucks or elf weaker... but it depend on the player ability to handle the province ^^
    =)

  9. #129
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    DE is horrible in a long war. They have to pay extra wages, they lose defense that they are perfectly incapable of replacing efficiently and 30% spell power is inferior to +1% mana in war. After you workout the numbers and see how people play up on top you will realise what you just said is complete utter nonsense.

    And Zauper, hybrids are far from dead. I am quite sure 20 A/Ts can NS more of your ogres than your 5 T/Ms can on our elf lords/knights/whatever. It all depends on whether the provinces know how to build and manage their provs efficiently.
    Go, Star Adder;
    You are the stalker, the hunter, the killer.
    Your prey stands before you;
    Show them the way
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    Passage 5, Verse 17, Lines 20 - 24

  10. #130
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    Quote Originally Posted by Asakura View Post
    DE is horrible in a long war. They have to pay extra wages, they lose defense that they are perfectly incapable of replacing efficiently and 30% spell power is inferior to +1% mana in war. After you workout the numbers and see how people play up on top you will realise what you just said is complete utter nonsense.

    And Zauper, hybrids are far from dead. I am quite sure 20 A/Ts can NS more of your ogres than your 5 T/Ms can on our elf lords/knights/whatever. It all depends on whether the provinces know how to build and manage their provs efficiently.
    Really? And are your a/t rogue? Because if not, my WTs just ****ed over your success. On the other hand, my 5 t/m can have 1 torch your wts and go to town on you. They also have the mystic power to MV your CS. You can't have both the mystic power to mass 'nado a prov and still have the tpa power to NS them unless you're running 7-8 more twpa than them -- which means your mil is godawful and you'll lose anyway.

  11. #131
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    If you are running more than 6rwpa and 6rtpa maybe you could also tell me how much defense you intend to run before being massacred to hell. How many thieves you have that does not really change how effective WTs work, so have fun spending a whole day GAing the WTs before you can even NS. Your mages might have more luck though, that I would have to agree.

    And you run A/Ms and A/Ts seperately. Of course your prov will be awful if you tried to run enough mages AND thieves in one prov and still want to attack. The A/Ms can do the tornadoes, and the A/Ts can do the NS. With 10-15 of each it is not much work to bring non T/M targets down.
    Last edited by Asakura; 01-11-2009 at 16:20.
    Go, Star Adder;
    You are the stalker, the hunter, the killer.
    Your prey stands before you;
    Show them the way
    of the True Warrior
    --The Rememberence Star Adder,
    Passage 5, Verse 17, Lines 20 - 24

  12. #132
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    Quote Originally Posted by Asakura View Post
    If you are running more than 6rwpa and 6rtpa maybe you could also tell me how much defense you intend to run before being massacred to hell. How many thieves you have that does not really change how effective WTs work, so have fun spending a whole day GAing the WTs before you can even NS. Your mages might have more luck though, that I would have to agree.
    Around 100 dpa. I'll ask frat to post his strat from last age here, if you're curious.

    The ability to GA them makes a big difference -- as does the ability to nado them before you GA.

    The other advantage of t/ms over a/t is longevity over the length of the war. Due to losses, land gain/loss, etc -- it's harder for an a/t to maintain their thief effectiveness over the course of a war than it is for a t/m. The t/m only has to retrain thieves, afterall.

  13. #133
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    A gnome mystic with good science can run both thieves and wizards and still be an effective attacker.

  14. #134
    I like to post Realest's Avatar
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    Quote Originally Posted by Ahab View Post
    Top kds still run hybrids. What are you talking about?
    which kd runs em?

    Quote Originally Posted by Zauper View Post

    I'm not sure, as Realest is, that the hybrid is completely dead. However, I am pretty sure that 3-5 pure t/ms can still dish out more damage in an ns run than 25 a/t.
    I guess dead is a little definite, since the "correct" answer is that it depends. However, I'd be inclined to agree that pure t/ms are the way to go; I ran 3 last age. I would never run "hybrids" in my kd most of the time.
    Last edited by Realest; 01-11-2009 at 17:58.
    The End of an Era

  15. #135
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    Lots of top kds still run hybrids. Examples from the Top 20 last age would include Absalom, there was an all-gnome (or mostly gnome) kd in Top 10 running heavy thief counts, and there were some independents doing the same. I don't remember the kd names. It might depend on what you mean by hybrid, but lots of top kds devote significant resources to thieves and wizards and run very few if any pure t/ms.
    Last edited by Ahab; 01-11-2009 at 19:30.

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