View Poll Results: Which one makes the most impact in winning a War?

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  • Dark Elf/Mystic

    5 8.06%
  • Elf/Mystic

    21 33.87%
  • Orc/War Hero

    10 16.13%
  • Gnome/Rogue

    4 6.45%
  • Orc/Warrior

    15 24.19%
  • Human/Mystic

    3 4.84%
  • Dwarf/Rogue

    4 6.45%
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Thread: Top 5 Combos For Age 45

  1. #136
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    DE is horrible in a long war. They have to pay extra wages,mana in war. After you workout the numbers and see how people play up on top you will realise what you just said is complete utter nonsense.

    lol people has their own stategy to play and play as a team ^^
    i've been hybrid for ages not only play DE but im very good as gnome/rouge too

    yeah +1 mana better but dont forget elf still need runes... can u keep the cost of doing constant ms / tornadoes without nonstop? i doubt that elf in the second day of war always start having trouble of rune... and now mystic dont have bonus on runes ...
    ===============

    elf CS good but since DE dont need use tower we can use it to WT too

    ==============
    they lose defense that they are perfectly incapable of replacing efficiently and 30% spell power is inferior to +1%

    i dont see why i must defense with DE...
    why do u think DE got +1 off spec 6/0....
    if u mean DE to play as a/m why u should hiding =)

    i love DE off spec...
    as a note: im not a player type who like to turtle and use high Def ...
    better have more off than def... even i love a Kd who dare use suicide startegy too ^^


    all free credit spec going into off spec...
    i dont like defense startegy ^^
    if elites too expensive in war then just use archer =)


    no point in war to maintain defense!!!
    if u are a true attacker - u know everyone can hit u too as long as ur army out

    DE who use full leets and defensive turtle mode is for people who enjoy do t/m job ^^

    i saw u keep posting : DE power in elites...
    yes indeed if u use elites awesome and like u said it need lot of gc even TOG wont help in war coz u need it to do offensive spell =)

    but +1 mana and +30%stregth... ehm if the spell take longer effect wont u save mana% too =)

    i dont really see +1 mana as a very superior ability
    but it's a benefit of elf since elf need rune to cast it

  2. #137
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    "elf elite (6/4) is better then (5/6) of dark elves? "
    "free credit in war elf-> into def spec, DE split because use expensive ellites?"

    elf- attacking power in elites 6/4 ... DE atatcking power in their off spec 6/0...
    why u always assume De will keep use elites?
    im sure OOW DE keep train elites...

    but in war as an attacker
    DE use their free credit to keep maintain their offense power into off spec 6/0
    while for def DE can use archer too the same amount as elf def-> use archer from free credit... ( better train 2 spec def than pay 1 elites... and u can gain faster def)

    while elf keep train elites for better offense and pay more than DE while DE use 6/0 spec and not train elites...

    well im not debate ur statement

    but i just state out my mind...
    i think the way to play a race for everyone not the same ^^
    and we can play each different

    the outcome is base on activity , situation and our KD mate too =)

    ok.. good nite ^^

  3. #138
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    Almost all of these people are referring to whole kingdoms of mentioned race/pers. Not just single provinces 4v4lon.

  4. #139
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    @Zauper: If that's the case then I joined 24 or later because specs were 5 and elites were as I said they were; I'm very confident on this part.

    If you're talking about land, then the top kingdoms were mostly in the same alliances and hardly warred at all, at least back then. #1 usually went with no war throughout the age and the age playboys topped the charts they warred perhaps once. Not having been in one of them, I don't know what kind of war builds they ran, or how much they even considered war builds. So I may be wrong.

    However, I do know the #1 honor (would you call that a ghetto on today's terms?), I think from 2 ages or so before battlefields and WoL merged, Legendary Empires with 11/11 wars, 23 provinces, 19 attackers and 4 T/Ms (my memory is a little dodgy on these, but not on the elite data =D). We were very small throughout the age, ending up at around 1200 acres average, in order to own ****ty kingdoms, but we did war some better small kingdoms later, including a few from the top 10 honor, because you can't expect a ghetto to voluntarily fight a 7/7. We actually still gained honor from wars when we were baron-viscount average and opp was lord average (remember 1200 starting honor for knight back then), in which opp probably expected to lose the war but gain some honor. We only hit #1 for the last week or so and went into kingdom-wide vacation after the final war to prevent random people from vulturing. =D

    If it's the ghettos that go for honor and top kingdoms that go for land now, then I might as well be a total noob to this world. I'll shut up then. =D

    @Ahab: The gnome / mystic was my example of a province that can go A/T/M. However, VT2 and I would say that although it's possible, you might make better use of the province as 2/3 roles instead of all 3.

    @Realist: Hybrids are dead? Where's VT2 and his ego?

    If you ask me, any race is workable (although not any race / personality set) and any combination of roles is workable. They just all run different strategies and how well you can pull them off depends on how good the players and the kingdom are. However, because utopia is not even close to perfectly efficient, there are some races that are better than others in general situations. That still doesn't rule out the "bad" races as unusable or certain roles unplayable.
    Last edited by Eigenvector; 01-11-2009 at 20:58.

  5. #140
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    "They just all run different strategies and how well you can pull them off depends on how good the players and the kingdom are. However, because utopia is not even close to perfectly efficient, there are some races that are better than others in general situations. That still doesn't rule out the "bad" races as unusable though"

    agree with Eigenvector ^^

  6. #141
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    Quote Originally Posted by Ahab View Post
    Lots of top kds still run hybrids. Examples from the Top 20 last age would include Absalom, there was an all-gnome (or mostly gnome) kd in Top 10 running heavy thief counts, and there were some independents doing the same. I don't remember the kd names. It might depend on what you mean by hybrid, but lots of top kds devote significant resources to thieves and wizards and run very few if any pure t/ms.
    you keep saying "lots" of top kingdoms run hybrids and you can't even name 5.
    The End of an Era

  7. #142
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    Quote Originally Posted by Realest View Post
    you keep saying "lots" of top kingdoms run hybrids and you can't even name 5.
    Sorry, my memory for names isn't all that great. Name 5 who don't. No, wait don't do that it's not the point. The original claim was that top kds don't use hybrids anymore. It's a descriptive claim. You have a handful of people here saying hybrids are still used a lot. So believe what you want. It's a casual conversation, not a litigation.

    So, are you claiming top kds leave all the spells and thievery to pure t/ms? You'll notice I said it may depend on what you mean by hybrid. Isn't there really a range of t/m ability? It's not exactly all-or-nothing.

  8. #143
    I like to post Realest's Avatar
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    ok, lets review your claim based on the top 10 last age

    1 Sonata (16:10) Jarn (#10) 31,077,098 gc
    orcs and elf

    2 Sanctuary of Absalom (1:25) Zark (#25) 28,497,582 gc
    orcs and elf and some gnomes

    3 Rage of Absalom (12:16) Porsta (#16) 27,800,089 gc
    orcs and elf and some gnomes

    4 Mercy of Absalom (5:29) Dorf (#29) 20,676,201 gc
    gnome mystics

    5 Zenobias Zealots (12:1) Astel (#1) 20,118,271 gc
    DE/gnome/Elf

    6 Equilibrium Hostile (5:12) Linst (#12) 17,470,119 gc
    gnome/clerics

    7 HaLL of Heroes WAR (2:30) Enia (#30) 17,034,763 gc
    forgot

    8 PANTI PIJAT MARVEL (14:21) Verdok (#21) 14,791,830 gc
    gnomes

    9 TrinityLuvsUCormach (12:11) Kamoria (#11) 14,768,914 gc
    Orcs I think.

    10 Hall of CCproxy (14:38) Maui (#38) 14,574,904 gc
    Dark elves


    now where do you see a kd's setup predicated on hybrids? An attacker casting a CB does not make him an "A/M" nor does casting the occasional storms/explosions make him one. Additionally, an attacker who gets 2.5 tpa to defend against ops does not make him an "A/T" either if hes just using it to intel ops and the occasional robbery.

    Don't pretend you know how the top works based on your own poor rationalization of its mechanics. Play there before you try to challenge my claims because it only makes you look stupid when you are arguing a wrong case. Arguing semantics doesn't mean you have a case either.

    Like I added as a detail earlier, the "correct" answer is that hybrid use is situational, and for most situations, they are useless. Hence, hybrids are slowly getting phased out from top tier play because its useless.
    The End of an Era

  9. #144
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    Alright if it really is networth that ranks the kingdoms, then it doesn't make sense to me that you're looking for the best war builds rather than the best growth builds.

  10. #145
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    i agree with mr eignvector, u smell realest, and ur stupid kd wide strat if u think u know everything, u one sided stupid man that's it.

  11. #146
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    Quote Originally Posted by Dragonite View Post
    i agree with mr eignvector, u smell realest, and ur stupid kd wide strat if u think u know everything, u one sided stupid man that's it.
    get a ****ing clue before you talk

  12. #147
    Post Fiend Dragonite's Avatar
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    i have a big fat clue u go away smelly a$$

  13. #148
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    Oh? you do? Care to share?

  14. #149
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    Quote Originally Posted by Realest View Post

    Like I added as a detail earlier, the "correct" answer is that hybrid use is situational, and for most situations, they are useless. Hence, hybrids are slowly getting phased out from top tier play because its useless.
    I've been wondering about this. I've been trying to figure out the best way to play some sort of hybrid, but I couldn't ever come up with anything that didn't leave me with a weakened military so I gave up. My builds tend to become.....unfocused. I think I gotta agree with Realest on this one.

  15. #150
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    Hybrids have weaker militaries than attackers. You make up by being able to op your opponent. They actually weakened the mage hybrid this age by removing runes bonus for mystics. Thief hybrids are countered by watchtowers and clear sight.

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