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Thread: Age 50 final changes comments

  1. #1
    Game Support Bishop's Avatar
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    Age 50 final changes comments

    Comments on the changes for age 50 go here please.
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  2. #2
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    Shouldn't this be in Utopia talk? You aren't really fishing for suggestions lol

  3. #3
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    ya, i was in two minds, i went with here
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  4. #4
    Needs to get out more DHaran's Avatar
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    How was I speaking too soon? Final changes means final no?
    S E C R E T S

  5. #5
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    First impression makes it look like one of the most balanced ages with the biggest differences between races & personalities!

    Just a lil' concern, shouldn't Elf Elite NW be a little lower?

  6. #6
    Needs to get out more DHaran's Avatar
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    Did you just suggest making the elite on the best race cheaper? It's imba enough.

    EDIT: a-ha now I see, the elite was lowered, interesting I suppose. I gotta run some numbers.
    Last edited by DHaran; 21-03-2011 at 17:27.
    S E C R E T S

  7. #7
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    I only wish the undead could start without farms...

    *cries*

    It's just so beautiful!

  8. #8
    Post Fiend
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    Wow Elves troops got nerfed hard. Worst elite by far in the game now.

  9. #9
    Member Bogdan's Avatar
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    Avian
    * - 25% attack times
    * Immune to Fog

    * cant use stables
    - 30% birthrate

    Elite Unit - Drake (8/3, $650, 6.5 nw)
    Spell book: Clearsight, Town Watch

    avians lost immunity to ambush .. sad .. that's what made them special

  10. #10
    Director of Age Changes
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    Ouch for the elf elite. I thought I'd see another penalty. This sure resets some plans...

  11. #11
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    my biggest issue with these changes is how ninja it was. elf elites nerfed, avians losing ambush immunity and thieves to $500.
    2nd biggest issue is that you had 2 strong races and a race that was quite runnable. instead of bringing the others up to par, you just nerfed the crap out of the ones that are runnable and made everything unappealing.

    but seriously, 6/3 elite on elf? at least make it 6/4 so that they aren't completely hosed by losing the ME bonus.

  12. #12
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    Quote Originally Posted by vlaM View Post
    my biggest issue with these changes is how ninja it was. elf elites nerfed, avians losing ambush immunity and thieves to $500.
    2nd biggest issue is that you had 2 strong races and a race that was quite runnable. instead of bringing the others up to par, you just nerfed the crap out of the ones that are runnable and made everything unappealing.

    but seriously, 6/3 elite on elf? at least make it 6/4 so that they aren't completely hosed by losing the ME bonus.
    we nerfed the 2 races that had basically 0 penalties, i dont see why this is a surprise ;)
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  13. #13
    Post Demon
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    Remove the +1 def to elf and give them back 7/4 elites.

    Would it be remotely possible to know what sort of changes you are planning for science before mid-age?

    Sages might be strongly affected and it'd be nice to get an idea before you pick the personna.

  14. #14
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    "we nerfed the 2 races that had basically 0 penalties, i dont see why this is a surprise ;)"

    I think I made my position clear here. 2-4 races that looked good. but instead of bringing the other races up to par, you made everything bleh. not to mention you nerfed said races quite hard. real hard.

    would also have been nice to see humans become worthwhile in war.

  15. #15
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    The nerfs were needed, we had too many races that were OP. Now that we have a balanced playing field, the top 100 charts are going to rotate like musical chairs while we all get busy learning the new tweaks.


    EDIT:
    Quote Originally Posted by Magn View Post
    Would it be remotely possible to know what sort of changes you are planning for science before mid-age?

    Sages might be strongly affected and it'd be nice to get an idea before you pick the personna.
    Very true, I worry about that now.

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