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Thread: Simians Vs Sanctuary

  1. #631
    Post Fiend Ron Burgundy's Avatar
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    Nothing is worse then a 2 week war that ends in both teams losing. I think baka's comment says it all "4 provinces in simians seem to be out of targets"
    and more are dropping...

    the more that drop the quicker the others will drop because Sanc can focus their power on less provinces...

    the question is how blind is Arni willing to be? how destroyed will his kingdom be before he withdraws?
    I think what's stopping him from WDing is the fact that if he does his foot will be in his mouth because he blaabbbed about how he was going to own Sanc.
    I love scotch. Scotchy, scotch, scotch. Here it goes down, down into my belly...

  2. #632
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    Quote Originally Posted by jdorje View Post
    I don't think so, actually.

    Most wars quickly end up with one kingdom growing provinces out of range. As war drags the fight can be kept even for a while but they keep growing and growing. Unless their economy is stopped, their gains increase and increase and the outcome is already determined even though war may drag for a while. We saw this in simians vs fratzia, and in most other week-long wars. Even one untouchable province is enough to win a close war.

    The reason this war has been so even for so long is simple: it's a stalemate at the top. Both sides big provinces are growing and growing and unable to substantially harm each other. One side fireballs, the other side kidnaps back (btw fireballing faeries who have 6 raw tpa and provinces in range with 100k+ peasants = fail). Both sides contain the others' bigs somewhat, but the bigs continue to grow at more or less the same pace, while all the core shrinks or stays about the same size. Sanc may be winning the battle of the smalls and this may eventually lead to winning the battle of the core, but if the bigs can't be contained it is going to remain a stalemate. Simians has repeatedly said "sanc is only growing their faeries whom we don't care about", but the same is true of simians: they are only growing about 6 provinces, while the rest are in worse and worse shape.

    And for this same reason, neither kingdom is screwed after war. Both have big provinces, untouchable by most other kingdoms that might vulture, with great economy. Most of these bigs have wiz/thief defensive bonuses. Flogger sees this; it's why he's worried for his own kingdom (bio) and encouraging simians to do anything possible to slow our faeries growth. But he should be equally worried about simians, who poses just as much of a threat to his kingdom later in the age.
    None of my advice has anything to do with trying to slow down sancs fearies for future wars, as fireballing I would imagine have no impact in the faeries abilities in future wars anyways. And yes, I hadn't considered they could just kidnap them back. However if you've got 3 fearies with 6 raw TPA then how on earth is the top a stalemate?

  3. #633
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    Quote Originally Posted by jdorje View Post
    And for this same reason, neither kingdom is screwed after war. Both have big provinces, untouchable by most other kingdoms that might vulture, with great economy. Most of these bigs have wiz/thief defensive bonuses. Flogger sees this; it's why he's worried for his own kingdom (bio) and encouraging simians to do anything possible to slow our faeries growth. But he should be equally worried about simians, who poses just as much of a threat to his kingdom later in the age.
    just curious how the big fearies really screw bio that much, as it is bio has no giant bank, and the fairies are already to big for bio to feed off of. Seems like to me the reason he'd want to war to go on longer is just that he is worried about simians and as it is the more longer the war goes the longer it takes for simians core to recover if they wanted to war bio as they are geting screwed over via a sanc win...well simians core and sancs core..
    Quote Originally Posted by jdorje View Post
    Indeed. Of course we need this war to end soon if we're going to catch up to them! You know how much we like warring flogger.
    :D

  4. #634
    I like to post Realest's Avatar
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    sanc has traditionally been very good at whoring, so when/if this war ever ends, they can round out the bottom half of their kd rather nicely through randoms, which are plentiful atm. With the timing of things at the top, they should have a relatively easy passage to join the top 5 ranks with good size to boot.

    This war is cute because dorje's natural Achilles heel (he tends to overchain to his kd's detriment) actually is a strength in this war. The creation of these biggie provinces can only help in an age where it seems like exploring provs 3-4x your kd size is very difficult. This reminds me of Rage's setup one age (I think age 44?) where they decided to forgo cows and went with a bimodal split . They were very scary even in the cow era, so you can imagine the power now with these new changes.

    Simians is not doing too bad either. However, their issue is moreso they don't possess the randoming skill that sanc have displayed in the past, so they seemed destined to toil in a lower tier war (perhaps OS or Inzz) as they will not reach usuable size that prevents them from farming out to BIO/Fury/Rage.

    I still think Dorje should be launching some quad massacres with his bank if he hasn't done so. However, he stated massacres suck, so Im wondering what and how he massacred :p

  5. #635
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    June 3 of YR7 Simians WAR has withdrawn from war. Our people rejoice at our victory!

    ** Summary **
    Total attacks made: 1661 (237,103 acres)
    -- Traditional march: 1,375 (220,768 acres)
    -- Ambush: 168 (16,335 acres)
    -- Conquest: 29 (2,090 acres)
    -- Massacre: 39 (9,325 population)
    -- Failed: 50 (3% failure)
    -- Uniques: 768
    Total attacks suffered: 2,166 (226,120 acres)
    -- Traditional march: 1,930 (213,345 acres)
    -- Ambush: 157 (12,775 acres)
    -- Massacre: 10 (6,972 population)
    -- Learn: 19
    -- Failed: 50 (2.3% failure)
    -- Uniques: 769

    ** The kingdom of () **
    Total land exchanged: +13,073 (1,661/2,166)
    +17,873 - An unknown province from () (61 [43]/0)
    +9,147 - Jem (48 [35]/0)
    +2,108 - Hammerman (65 [33]/52)
    +1,836 - Sonic the Hedgehog (87 [35]/75)
    +1,474 - Space Cats (75 [37]/82)
    +1,196 - Freakazoid (88 [42]/71)
    +735 - Felix The Cat (71 [33]/82)
    +592 - Camp Candy (53 [32]/70)
    +302 - Muppet Baby (89 [32]/65)
    +247 - Count Duckula (50 [22]/33)
    +24 - Tinkerbell (6 [4]/0)
    -110 - The Amazing Spiderman (77 [36]/157)
    -201 - X-Men (83 [35]/85)
    -261 - The Smurfs (68 [33]/100)
    -275 - She-Ra (14 [6]/2)
    -750 - The Tick (63 [43]/99)
    -891 - Teenage Mutant Ninja Turtle (81 [39]/90)
    -1,269 - Winnie the Pooh (0/4)
    -1,616 - Darkwing Duck (44 [20]/47)
    -1,782 - Voltron (78 [30]/91)
    -2,069 - Swat Cats (36 [17]/42)
    -2,145 - Ducktales (116 [38]/373)
    -2,145 - Dexter (85 [39]/126)
    -2,197 - Angry Beavers (79 [30]/165)
    -3,366 - Scooby Doo Where are You (53 [22]/62)
    -3,384 - Bugs Bunny (91 [32]/193)

    ** The kingdom of () **
    Total land exchanged: -13,073 (2,166/1,661)
    +8,475 - eViL PeaNuT (121 [41]/9)
    +6,959 - fikon (88 [25]/14)
    +5,996 - Bad Moon Rising (90 [30]/20)
    +5,342 - Resolving Problems (55 [17]/8)
    +4,644 - Cant Handle Kandal (117 [44]/9)
    +2,193 - Purple baby dragon (73 [26]/0)
    +785 - Deluxe Edition (45 [18]/1)
    -109 - Rob N Big (111 [42]/61)
    -843 - WANNABE (7 [2]/3)
    -1,235 - Gibberish (102 [40]/69)
    -1,667 - ImDETECTIVEjohnKIMBELL (79 [28]/41)
    -1,855 - twitterfacebookinstagramtumblr (73 [31]/70)
    -1,906 - not Millennium Falcon (81 [32]/54)
    -2,067 - 888 (106 [38]/106)
    -2,101 - War Field (119 [40]/99)
    -2,284 - comfortably numb (125 [45]/77)
    -2,322 - I_Randomed-In_A-Noob_kd (0/7)
    -2,723 - britesmile (108 [45]/84)
    -3,244 - Supreme leader (53 [15]/12)
    -3,315 - Supercooled Rain (113 [40]/95)
    -3,829 - Millennium Falcon (96 [35]/253)
    -3,883 - McHammer (103 [34]/133)
    -4,263 - Elf (69 [21]/165)
    -4,513 - Oldie is Goldie (115 [42]/107)
    -5,308 - ZetaMu (117 [38]/164)


    At war start we were 4k acres bigger and ~500k networth less [note: it was actually about 850k less, but our cow had ~350k in training] than simians. We're now 14.5k acres bigger and 950k networth more than them. With substantial pool gains I think we're up about 18k acres and they are up about 4k acres overall.

    Why simians chose now to throw in the towel, I'm not entirely sure. I'd told them that we would withdraw if they could pull 1m networth ahead, a mark I believe we broke prior to their most recent wave. They never formally agreed to withdraw if we hit that mark but perhaps they saw things as going further downhill.

    Anyway good war.
    Last edited by Bishop; 04-04-2012 at 20:26. Reason: jdorje sucks at removing locs

  6. #636
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    congrats sanc

  7. #637
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    Quote Originally Posted by Realest View Post
    I still think Dorje should be launching some quad massacres with his bank if he hasn't done so. However, he stated massacres suck, so Im wondering what and how he massacred :p
    I should clarify, massacres sucked for us when they did them. I'm glad they stopped. They were fairly effective in disabling falcon and elf later on.

    Massacring onto 400k def is of questionable utility however.

  8. #638
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    Quote Originally Posted by Realest View Post
    The creation of these biggie provinces can only help in an age where it seems like exploring provs 3-4x your kd size is very difficult. This reminds me of Rage's setup one age (I think age 44?) where they decided to forgo cows and went with a bimodal split . They were very scary even in the cow era, so you can imagine the power now with these new changes.
    well thats y i asked how scary the cows would really end up if the war had gone one a bit longer as bio has gone cowless with a war strategy that gives them a 4 day cf every 2 days of war(so a long war is cycle of 2 days on 4 days off which would negate some of the banks ability)...of course i was assume another 5,6 days of war when i asked that and
    Quote Originally Posted by jdorje View Post
    Simians WAR has withdrawn from war. Our people rejoice at our victory!
    i guess thats not the case

    Quote Originally Posted by jdorje View Post
    Why simians chose now to throw in the towel, I'm not entirely sure.
    If u ignor some of the more basic components (yea yea bad move) of the actual makeup of the kd's via
    http://www.******************.eu/age...ve-wars?id=561
    it looks like you guys were starting to pull away. Its possible the leaders of simians were just tired and didnt want another 2 weeks of war to acutally make up the difference.

  9. #639
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    Good war overall, I've never spent 8 days in a row on the border of PK before. Its been a good 3 years since I can remember participating in a war anywhere near this magnitude.

    Good luck in your future wars. It was long but it reminded me of the beauty of the game.

  10. #640
    Needs to get out more DHaran's Avatar
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    Well fought by all of you, thanks for an entertaining thread.
    S E C R E T S

  11. #641
    Post Fiend Ron Burgundy's Avatar
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    good war, really put sanc to the test unlike previous ages where abs would just dice/explore their way out of our reach
    Now they have to really fight their way to the top

    Good war guys.
    I love scotch. Scotchy, scotch, scotch. Here it goes down, down into my belly...

  12. #642
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    I think there were a couple of mistakes on Simians part that ended up in them losing. The most striking would probably be direction, one which would lead to victory. Don't expect different results repeating the same moves.

    In chess the player who thinks the most moves ahead usually win but when it's even the one who has is able to adapt well and has the instincts or experience to make a difference wins.

    Congrats to both sides, the 10 day war in itself is worthy of praise it's like running a mental marathon especially for those coordinating it.

  13. #643
    I like to post KuhaN's Avatar
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    Thumbs up

    Thanks Proteus!
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  14. #644
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    great performance both kd's, thnx for bringing it to forums as well =))

    it was a real refreshment seeing 2 top kd's slug it out like you did and not bail out with acres back to whoring.

    I gotta say I really like and aprove of way Simians are playing lately ... keep bringing that attitude and pulling top nw KD's into conflicts, it really spices the game up =)

  15. #645
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    Keep laughing at Faery banks

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