
Originally Posted by
Sheister
OK, fair enough, let me dial back some of my rhetoric here.
A lot of my belief that many top KD's play for the crown and nothing else is based on the sample of the more vocal posters on the boards so, there is a stereotype there that it seems we are all bucking. Honestly, it has been since age 30-something since I played near the top so..... I am out of date (well i can't count last age really, since we kept trying to leave the top 10 and for some reason could not..... but that is another tangent.)
From what I, in a smaller (read usually mid 30's) KD see is tons of random grabs into my KD regularly even though we can break the lower half of the KD bottom feeding on us (which means it is one of the idiots that think they are elite, as truly elite KD players would NEVER hit my KD, they would do the extra work to find a better target) and then getting pissy when they lose out when we retal. then, because my KD is untagged, they are going to teach my ghetto a lesson and retal 2x or 3x (so now we completely control the hostile) and we can recoup that again in one hit. Then they keep going and the messages start (presumably because again we are untagged, tagged I am sure the IRC pm's would flood in) threatening all sorts of things with insults and mean comments all over the place. Eventually this ends in a CF with notice (which is effectively a nap as no KD is going to notice so that some idiot in their KD can make one random and few are the KD's that I would just hit up into given the NW differences in involved here). This strong-arm everyone else attitude is what is at the heart of what the top KDs show the rest of the server so please understand, most of the server does not want to play with you. They just want you to go away. Therefore, whatever mechanic is there to make you back off gains support from the majority of players.
If we want discrete ranges of attack, then we need to eliminate penalties and interpose bars. However, bars are increadibly abusable at the margins. You can't expect me to ever believe that with a bar that the ABS crew would not calculate precisely the end of the bar, then make sure to hit a KD on the edge knowing that subsequent NW drop will make the hit unretalable. We all know that is how ABS will play so clearly bars won't work. The only other option is to structure penalties to where people will choose not to hit there. and they do work up. In my last war, I ended up having to spend WAAAAAAAAAAAAY to much time fireballing a bank with over 90% fail rate because of the NW difference. I kept doing it because I had no choice, but my god it was annoying. But for that province the KD's were dead even and it would have been a very enjoyable war.
these NW penalties are used both ways. simple.
the top is not less worth of consideration, but the problem as presented is smaller KD's just waving larger ones. Three examples were erected to demonstrate that. ONe was not true, and of the other two, the KD's who were waved prevailed and, contrary to the suggestion that they would be blocked/stalled/etc they are flourishing at spots #1 and #2. So to say this is a problem is a farce. If there even is a problem, thus far it has impacted two KDs. It is asinine to alter a system that works for 350+ KDs because 2 happen to have temporarily (at best) had problems as a result of the system.