Mal, You are choosing to dice. period. you can choose not to. No one is twisting your arm to dice. There is no one next to you at your computer with a gun to your head saying "dice now!"

Top KD's saying please encourage more warring almost always put forth suggestions that make it easier for them to feed on small KDs. I am opposed to that.

Elit, the last paragraph you suggested is precisely what I was talking about when I said that it would be abused. You pick someone right at the edge of your declare range and then you can full wave them, kicking them out of declare range and then you get no retaliation back. Its a poor solution.

No, this thread is not about hating larger KD's but it just pisses me off whenever I read these elite players talking about solutions that hurt 95% of the player base for their own benefit. I don't care that they are more dedicated etc. Its wrong.

If there is a group that should be on the wrong side of a mechanic, it is the elite players because they are supposed to be better at playing with that penalty than anyone else. That is why things are generally biased to give smaller KD's (read generally less experienced) KD's an advantage. by the way, it also means that there is a point to attack #1 and #2 at ALL when you are int he top five as generally speaking it is not uncommon to have over a 35% NW spread in the top 5 and therefore even at that level #5 needs protection in order to even consider giving #1 a hard time. Of course, for me, I would in some ways love a complete bar as #1 could dice up, some of the top 10 would get waves and then eventually nothing and #1 would just sit there diceturbating for the rest of the age. But then we would have the problem that people in the "top" would feel like dice is too strong and they can't compete.

By the way, dice is NOT too strong. Dice is great the way it is. It allows people to get their provinces evened out after a war in reasonable time. Dice being "OP" is only a problem because of the low target selection at the top and explore costs. Stop locking yourselves out of targets and dice won't be so powerful. Stop living by 48 hr notice CFs with attached exhibits and a 15 page contract that require stupidly long times to prepare for a war. Dice will stop being so important then,