There's a reason I don't let my kingdom make these threads :)
It's a product of the Notice culture in the game. Notice has never meant Hostile, so all it does is announce that a kingdom's in prep mode and should be messed with. This has gone on much longer than Ghetto Cats has done it, and I honestly don't see why that shouldn't be the case.
The broader issue is the balance between 1v1 and global competition. Kingdoms would like to fight each other in a vacuum, with no outside interference either way. However, we play a game where there are other kingdoms, where they have the same rights that you do and where past actions can come back to haunt you. We fought Inzzolence this age in a fight where we had 3 provinces at 2000, 1850 and 1800 acres, while their 4 killers were 2000, 2100, 2100 and 2300. Right after our wave, a Dwarf we'd hit when he had no offense hit us for 200a on a killer, and hit us again 12h later. It sucks, but it's part of what makes the game great - it's not enough to just be a strong individual kingdom or to play a good province, you need to get the rest of the world to play fairly with you and make deals with you as well. Simians also plundered us for ~50m gcs (with some encouragement from Pulse, from what I've been told) before our conflict with Pulse last time, but we'd robbed them a bit before. How could I complain about that? It is what it is. We weren't hostile with Pulse, we were preparing.
There's a line between protecting a fair hostile and trying to afford yourself extra protection. I disagree with the idea that kingdoms doing things through normal relations should be penalized or outlawed based on community rules.



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