Quote Originally Posted by Persain View Post
because if all they wanted to do was war and beat you they could have accomplished that very easily. They could simply have explored up 1 undead to 13k acres instead of the halfing. Then the longer you draw out hostile the more hits that undead places into your human banks. 1 hit every 12 hours keeps no relations and would slowly have killed your banks. You'd have been forced to wave, trying to stop your humans from dropping to 12k acres each (and thus stuck atthat size). You'd have the gold/dragon/bank and button disadvantages. Thing is that doesnt work long term as they are then down 1 bank for the next war w/out time to remax a couple of attackers, thus giving away the bank/gold/dragon advantages. Winning a war is easy, knowing that after one war u have another kd to fight that's super pumped w/massive gold reserves means your current war strategy has to change.
Right geniues, are you Elurin now?