
Originally Posted by
Palem
1. The best kingdoms still shoot for growth. It's just there's not that many around anymore.
2. Strategy naturally evolves. With the higher offensive values, you need to chain deeper to actually have an effect on their offenses.
3. Defensive values were made less prominent to make the game more active. It was boring when anyone and everyone were unbreakable.
4. I don't think calling warring the "it" thing is accurate. I'd say order of generally respected goals goes land/nw>honor>war wins. The reason warring is what most kingdoms shoot for is because it fits more easily into everyone's lives. You don't have to be all that active aside from when you're in war, and even then you don't have to around all that much (in the warring tier)