Quote Originally Posted by Leonidas View Post
Honestly, was it pretty much as Feint said it would turn out, where Pyro having a relatively new roster were unable to maintain the intensity, whereas FS had always been playing the long game?

As Tadpole said in the news thread it's definitely a legit way to win, but long wars do tend to suck the life out of the players (or did to me when I played)
I mean... 48h wars are probably more efficient for both sides, obviously. Does anyone really remember the quick ones though? I think both us and Pyro will remember this war for some time. It had an "epic" feel to it, which was pretty cool.

The problem that many many people have mentioned is that in the current game meta no kingdom wants to enter war with disadvantages, because it is very unlikely to come out of the war with a win if you enter the war disadvantaged. We took a war where we felt we were the severe underdogs (prep, science, gc, etc) knowing that our only chance to win was to develop long term win conditions.

Either way, it felt like a great war, had some drama to it and some back and forth. It probably looked pretty awesome from the outside looking in, but from the inside it was fantastic. Both kingdoms were making plays, doing counter plays, reading the other kingdoms next moves, attempting to intercept those moves before they became game changers. It felt like a really good war, and we are happy with the journey as well as the destination.

Props to Pyro for making it a fun one.