If we are gonna have 1 thief op targeting specific troops, let it be NS instead of propaganda.

In general, it seems current Rogue is a bit strong against Mystics, especially when it comes to AW's. Im not playing either myself, so Im mostly going by what I see from my KD and the long Wizard training thread in Uto talk. A couple of suggestions:
- Reduce strength of Rogue
- Improve WT's
- Introduce new spell - Mystic only, can EITHER be a direct debuff to thieves (-20% gain on thievery for x duration) OR self spell to reduce losses to thievery in general OR specifically protect wizards
- Reconfigure Mage's Fury - Add to it a similar effect to AW as Patriotism does against Propaganda.



In regards to making things a bit more competitive: Remove Monarch option of choosing Honor OR Land as reward for winning wars - Make war win bonus include both.
If I remember the sequence of changes correctly, this option was introduced at some point to discourage extensive land dropping. That didn't work, so intra KD attacks started costing 20% honor as well. I assume this didn't entirely cure the problem either as this age we saw the change to Anonymity (from neither takes nor gives honor, to takes honor but does not give honor).
The idea is that either people defend their Honor and Land or they accept honor and land loss to stay small.