Quote Originally Posted by beeper View Post
they should :
1. roll back all changes OMAC did to game and code 6 ages ago
2. forbid alliances, those retard cheaters should go Utopia Kingdoms as they
never had and enjoyed a real war, just outnumbering and raze-killing middle/top kingdoms
3. forbid interaction on kingdoms with more than 25% NW dif. , at least at this stage when middle kingdoms, back-bone of this game, are power-played by so many fake top kingdoms
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just to remember omac idiots have changed without knowing what this game is about:
a) return time in war makes no dif. on prov NW - only helps multi-account scheduling time
b) undead - why so destructive race when this game strength was socializing ; PK is against game spirit
c) orcs - why stack orc elites bonus with war heroes as it only helps top jerks kingdoms to destroy middle kingdoms during their moronic fake pumping wars and OOfW (out of fake wars)
d) raze destroy acres - Omac admin was the bigest moron i ever seen last year ;
he only log-in this age, looked at stupid pool he asked and made the change without reading feed-back ; probably advised by Bishop or other dev/null throlls
1 - no thanks, i played that age already - id like new changes
2 - the game has specific mechanisims in it to foster alliances (a cf is a sort of diplomatic alliance) - even if it didnt you will never, ever be able to stop kingdoms that are friendly from helping each other. and again, proof that they are cheating - do you have any?
3 - wont work, mid kd with a cow gets farmed by higher kd without. there are, again, mechanisims in place to protect against top and bottom feeding.

a) same return time in war allows people to actually fit their hits into their schedule, not the other way around - it is easier for casual players
b) lots of peole asked for undeads back, and they arent that destrustive - orcs > undead by miles - should we remove orcs cos they can take more acres then anyone else?
c) war hero helps a lot more than orcs (elf wh ftw), by your same logic lets remove merchant as humans already have + income, also rogue as gnomes are too strong at thievery.
d) again, people asked for this back, because people do not understand how to use it properly does not mean it should be removed again, please give a good argument against its removal

random unsubstantiated remark) lmao