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Thread: Age 54 Potential Changes Rev II

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  1. #11
    Post Fiend
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    Quote Originally Posted by UtopiaKarateKid View Post
    lol, it was just a day's time and the thread increases 5 pages long xD Actually the way I saw the races changes are like pairs, perhaps thats what the development team wanted for the next age.

    Pair 1, Hybrids:
    Avian - A/T
    Dwarf - A/M

    Pair 2, Super T/Ms:
    Elf - Super Mage
    Halfler - Super Thieve

    Edited Pair 3, Strong Offence Attackers:
    Orc - Strong Offence Attacker without oping ability and with better magic defence
    Undead - Strong Offence Attacker with oping ability and without any t/m defence

    Pair 4, T/Ms:
    Faery - Quality T/M with bonus in Wpa Tpa and Damage
    Human - Quantity T/M with bonus in Population and Damage


    PS: Human actually doesn't lose his income strength totally. The +30% income is swifted towards the ToG spell which you will no longer see an inactive Human race with millions of gc, but with hundred of thousands of runes perhaps :p


    Overall, you can see eventually there is no absolute way for a race to turtle and defence themselves like an unbreakable castle. Every races has its weaknesses and it is breakable.

    But still, I am against the Elfs with extra manas and Nightmare spell as usual :\
    I really like this analysis... until the end. I hope I'm not being defensive, as this age I'm playing an Elf/Mystic. Either way I'm not playing an Elf again next age, I just figured I'd give my input specifically on Elves since that's what I know best:

    With these changes, Elf/Mystic should be specialized into duration spells, while Faeries hold the edge in instant/damage spells (+30%). Giving them NS isn't as big a deal as if they still had +30% instant damage... because as it is with these changes that is still a job ideally handled by Faeries.

    Considering the nerf to their attacking ability, I really don't think the continued mana bonus/added NS is unwarranted. They should be capable of being good mages if they can't attack nearly as well. And it's not like we saw a ton of Elves the last 3 ages even with the mana bonus. So obviously the mana bonus isn't making the race overpowered!

    I still think the Elf changes are perfect and the numbers behind them are perfect... it gives them purpose and significance as a support class! Before they were just sub-par attackers and sub-par mages. I, personally, don't mind them losing a little bit of one or the other to make them actually good at something.
    Last edited by Budlightyear; 29-04-2012 at 03:05.

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