1 - no thanks, i played that age already - id like new changes
2 - the game has specific mechanisims in it to foster alliances (a cf is a sort of diplomatic alliance) - even if it didnt you will never, ever be able to stop kingdoms that are friendly from helping each other. and again, proof that they are cheating - do you have any?
3 - wont work, mid kd with a cow gets farmed by higher kd without. there are, again, mechanisims in place to protect against top and bottom feeding.
a) same return time in war allows people to actually fit their hits into their schedule, not the other way around - it is easier for casual players
b) lots of peole asked for undeads back, and they arent that destrustive - orcs > undead by miles - should we remove orcs cos they can take more acres then anyone else?
c) war hero helps a lot more than orcs (elf wh ftw), by your same logic lets remove merchant as humans already have + income, also rogue as gnomes are too strong at thievery.
d) again, people asked for this back, because people do not understand how to use it properly does not mean it should be removed again, please give a good argument against its removal
random unsubstantiated remark) lmao