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  1. #11
    Enthusiast
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    Oct 2008
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    @Luc
    Quote Originally Posted by Bishop View Post
    Competition increases with more kingdoms of equal talent, not size. Your 20 player ghetto is still a ghetto, expect now it will be farmed slightly longer before the skds outgrow it. Then, when people leave it during the course of the age to go to better kds, it will start the next age with 15 players. Then someone will make a post about kd sizes not being reduced enough.
    ^^ That is what I have been saying with much more concise wording.


    Quote Originally Posted by Luc View Post
    Please stop telling me what reality is like. I live there too. Your opinions of how things are don't match what I've been experiencing. How well you manage to recruit depends on how well connected you are and your kd's background. If you can show that your kd has been successful before, you are more likely to be able to recruit good players. Newly started kd's, or kd's that attempt to get better don't have any advantages there, and rarely have the contacts to pick up players leaving other kd's. I.e. them being worse at recruiting doesn't follow from their lack of leadership abilities.

    As for players leaving, my experience is that the most common reason for leaving is real life interference, not bad leadership. Many also leave because they're simply bored of the game. That's players that could easily get a spot in a really good kd if they wanted, but they don't even care to try, because it's the game itself they're tired of. And that's not hard to understand seeing as how the game really is boring. It's all rinse and repeat. Ghettoes are ghettoes, the mid kd's are stuck where they are, and the top grows away because there's no competition.
    Look you're admitting I'm right more or less. Your arguing that you need success to recruit people, wow that's completely different from how the real world works. OFC you need success for people to start bandwagonning on your KD. Who the hell wants to join a losing KD for a long period of time? Also players do leave for RL issues, but most either use that reason as a excuse because they are bored. They are bored because their leadership hasn't offered them anything new. Good Leadership sets clear goals of what their intention is every age, whether it be setting up a race strategy for dicing advantages or whether to play a attacking heavy race staying slightly smaller and warring more. Like I said, you should look to what your doing wrong (or what your lacking - i.e. success record) before you begin to complain.
    Last edited by Coke; 12-08-2010 at 13:06.

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