TO PALEM AND ALL DEVS/MODERATORS:

1. Complaint:
In fact those stupid enough to be honest and whitelisted their wife/husband ( my son in my case, gggrr, all those having teen at home know how it can be hard to SHARE something with them)) are surely punished ...cheaters, I'm not that sure.

Response:
"Counter example: Someone gives you 3 candy bars. Later that day, they realize they gave you too many, and take one away. Did you get punished? No, you have two candy bars that you didn't have yesterday."

Two Cents from Your Community:
- Bad choice of answer. This relates to people who were already in. What about the people who actually rejoined Utopia because this option was made viable so people could legitimately play together. ALSO consider THIS: SEVERAL PEOPLE PAID SO THEY COULD BE IN THE SAME KINGDOM. Consider it well.

- Never quote philosophy. Philosophers will tell you the one thing that no professor will profess. They know nothing. This quote is terrible and does NOT fit with this situation.


2. Complaint:
you're wrong. To sean and brian eveyone is cheaters. there are no honest players. so it's a lose lose

Response:
"You're wrong. Don't speak on behalf of the devs. They don't speak on your behalf."

Two Cents from Your Community:
-PR Mistake Number Two. Never tell your clients, the ones who allow for this game to happen this
ONE
SIMPLE
THING
And it is an EASY rule to follow as well as a TERRIBLE rule to break:
- Never, under any circumstance, tell the client(s) that they (US) are WRONG! Ever. A business quote to take for heart, because "It makes Cents"
- As to the matter of them speaking for us. That's what the Devs did. Deny it how you may try.


3. Complaint:
"Could the mods do everyone a favor? Please, please stop acting like you're always right. This isn't an argument. People are simply stating that this makes it impossible to play with your sig other or roomate. This is a fact."

Response:
"That is not a fact that is an opinion. It's very much possible to play as a couple. You don't want to take the extra effort to make that happen and that's your choice. That said, I'm more than open to the possibility of being wrong, with the provision that the said parties actually provide good solid evidence and not biased, rage-induced opinions."

Two Cents from Your Community:
- In order to successfully play as a warring kingdom (or any kingdom for that matter), and as a person wanting the full experience of the game with some one else, you cannot have Limiters on that block play. Aid to each other is blocked, if both people live in the same house and are attackers, you cannot both be a part of a chain during a war. To ANY top leading Kingdoms I would ask, "Do you win wars by chaining?" I guarantee the top warring kingdoms, every last one of them, chain to make their effective wins. Exceptional disadvantage during war times for kingdoms that may have more than two or three couples playing in one kingdom, especially with regards to a respective kingdom of the same size.

- What could be an even and FUN war turns into a nightmare for the kingdom with couples. We have one whitelist APPROVED duo in my kingdom (spending HUNDREDS OF DOLLARS TO YOU so THINK!) that is already suffering due to the sudden implementation. The kingdom that we are warring, and that of which HAD the upper hand, I fear is suffering due to multiple WL'ers in their kingdom.

- Money being handed to this site for whitelisting in the same kingdom: Fact enough? There will be a lot of heat for this change. Also a fact.


4. Complaint:
"It seems that I am blocked from attacking anyone I hit previously, because technically "someone" from my IP (aka me) hit them in the past few hours. Thus, I cannot chain anyone, because I can't send more than one attack on a province...."

Response:
"Some people have reported early bugs with the system. Apologies for any inconvience that these bugs cause while they're working out the kinks."

Two Cents from Your Community:
- It's hard work trying to prevent honest players from playing and yes we are angry.


5. Complaint:
"The outcome of this doesn't really concern me as my KD doesn't have any couples or roomates, however there are no advantages a couple playing in the same KD would have, that non couple KDs do not. The arguement doesn't make sense. If we were talking 10 years ago then yes, there would be major advantages. I have half the people in my KD's phone numbers, the other half I have their email addresses. Half of those people's email messages get delivered directly to their phones nowadays. When my KD gets waved, we send out txts and emails. When we attack, we send txts and emails to t/ms to cast pitfalls, ns, or bg. Communication is so easy these days, its basically like being in the same room with them. I have a KD mate who lives in Indonesia and I live in the US. If he wants to attack and needs a pitfalls cast, he sends me a txt, and halfway across the world I get that msg instantly. I see no advantage that legit couples, roomates, or families have over anyone who cares enough about the game to pick up a phone."

Response:
"Not every kd has such connectivity with their kd-mates. The rules need to be universal. It would be wrong to assume that every kd should require that kind of connection with their players."

Two Cents from Your Community:
- This method solves this how....? Same connectivity? Get with the times. Most of the people that do play this have other methods of communicating. I'll let you in on a little secret: Why did Steve Jobs remove the Apple I from the cafeteria at work? Because holding onto the past cripples you and prevents you from reaching the future. This does not prevent people from texting each other. And another little secret... if they have internet, they can have Skype or ICQ. It is only blocking progression of the game to the future. Without progression, there is only regression.


6. Complaint:
I think what needs to be said (maybe it will help coming from someone who is not all worked up over this) is that now couples, roomates, etc now have an unfair disadvantage, compared to everyone else.

Response:
"It's impossible to say whether or not this is too disadvantageous for couples without fully knowing how long that other person will be blocked for. Right now I'm assuming the prov will be blocked off for a fair amount of time. If that's not the case and you're blocked for interacting for like 3 days or something like that, yes I'd be inclined to agree that it's too much and not fair."

Two Cents from Your Community:
- It is EXTREMELY detrimental to current kingdoms warring right now. Even wars are toppled. This takes Utopia back to Dial-Up. Back to the future.




ALL OF THAT SAID. I sincerely appreciate the time that you all devote to the game as well as the forums. The fact of the matter at hand is that you are LOSING PAYING customers. Cheaters wont bother paying I assure you. Whitelisting WAS legitimate but now it is seriously as I have put it, ****listing. I would rather Cheat and **** than "donate" another dollar at this point. This is a disgusting and terrible way to handle a problem such as cheating. What, do people not "report it" now? Easy to manually delete those provinces. This game has been dying. Adding the whitelist option opened this game up to growth. Putting a limiter on it puts it back to dying. Not just IMO. Delete these messages from the people that make this beloved game possible only helps to further run off massive amounts of players.

Soon, all that will be left are the cheaters sitting in a dark room, drinking mountain dew and eating stale pizza.

P.S. All of our opinions are FACTS to any business owner. Without clients, there is no business. Try and say that there are other games out there. Beauty of capitalism is that there are.

P.S.P.S. DHaran You failed to address a single point.