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Thread: Simians Vs Sanctuary

  1. #196
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    Quote Originally Posted by flogger View Post
    Merchant has three main advantages.

    1) in wars it lets you outpump to start wars (drafting deeper and having more troops to start, for example merchants can go 11 EPA and 9 DSPA where often non-merchants struggle to get 8 EPA and 8 DSPA). Combine that with a race that hits faster and that results in the ultimate farming situations where people can hit and run and take huge acres.

    2) Compare how Rage ended its 4 day EoW period to how Fury will end its. Rage came out really pumped, whereas Fury will certainly struggle and be vulnerable for quite some time. Merchant is more adaptable and more able to fight multiple fights in a row, since 4 days allows it to almost completely recover.

    3) The main advantage is early. Its not a coincidence that Rage and BIO were the only merchant kingdoms and got out to a huge lead to start. The first few weeks of the age the merchant kingdom can dice and get free waves off every non-merchant kingdom. Stubborn non-merchant kingdoms fight back and thus get in early wars and fall even farther behind than the dicing merchants. Often times Tact or Sage can beat Merchant in a 1 on 1 fight when both sides are of equal size and have weeks to prepare. At the top, rarely do the Tacts or Sage ever get to the same size as merchant though as a result of points #1 and #2.
    Did simians come oop dicing tho? They came oop looking to war a top kd, so maybe thats their reason for choosing merchs i guess.

    I still dont see how merchant is better than cleric for avians (unless youre specifically going for a top ~1-3 finish).
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  2. #197
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    Quote Originally Posted by KuhaN View Post
    Did simians come oop dicing tho? They came oop looking to war a top kd, so maybe thats their reason for choosing merchs i guess.

    I still dont see how merchant is better than cleric for avians (unless youre specifically going for a top ~1-3 finish).
    well Cleric can't get a 1-3 finish, so thats why I'd say merchant is better, but it depends on your goals. The other reason is like I said before, if an avian merchant and an avian cleric kingdom fight, usually the avian merchant kingdom will have a lot more offense and defense.

    I prefer to start with 30% more offense and defense opposed to losing 3% less of it per hit (Average troop loss is about 6% on offense or defense, and cleric saves you half of that). Takes 10 waves for the two to be equal, and wars often don't last 10 waves.

  3. #198
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    Flogger dont forget that Simians was larger then BiO in the start and we were same networth as Rage was. We wanted merch to be in range of the very top.
    We waved and warred #1 KD that was HoH. We CFed BiO+rage since we knew they would fight each other. Being at 3rd position we warred #4 wich was Fratzia and won there also. It would not have been hard to whore. We had the CFs we needed and everyone else came almost daily and asked for one. We went merchs so we could war abs and mexico side. The recovery time is very important. We had some orcs setup and such last ages and after 3-4 top wars you lost stamina and you been outpumped. This age is different.
    We can probably keep warring in the top this entire age.

    We are warring FTW here.

    Sanc started at 89k acres
    Simians started at 85k acres

    At this moment when i post Simians is 85k and they are 84k.

    Flogger explained our situation very good earlier.

    The networth gaps is a problem. We will see in what way we will handle it all.
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  4. #199
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    So a merchant will have 30% more off/def? Even so, how does this help a mid sized war kd, as kds generally just war other kds around their networth? Itd be pretty suicidal to war an overpumped kd at the same size as urs.

    This may be irrelevant for simians tho, as theyre a top 10 kd.
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    My classic black theme for Utopia - Updated 5/13/15

    Quote Originally Posted by darkl1ght View Post
    Unfortunately, no amount of razes will improve your war record
    Greatest strategy thread/question of all-time.

  5. #200
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    Ah good stuff anri, answered my questions pretty much. Thanks troll king ;)
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    My classic black theme for Utopia - Updated 5/13/15

    Quote Originally Posted by darkl1ght View Post
    Unfortunately, no amount of razes will improve your war record
    Greatest strategy thread/question of all-time.

  6. #201
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    Quote Originally Posted by KuhaN View Post
    So a merchant will have 30% more off/def? Even so, how does this help a mid sized war kd, as kds generally just war other kds around their networth? Itd be pretty suicidal to war an overpumped kd at the same size as urs.

    This may be irrelevant for simians tho, as theyre a top 10 kd.
    Maybe the number is 20% instead of thirty, but even then we're talking about 6 waves to become even instead of 10.

    It won't help the mid-sized kingdoms as much as the larger kingdoms. However, Merchant mainly helps the mid sized kingdoms be able to fight one kingdom, and be completely ready to fight another kingdom after 4 days of post-war-ceasefire. They recover much more quickly. It seems for mid-tier kingdoms who never want to push a withdraw button the main keys are having good econ bonuses like free building credits, and having better op support.

  7. #202
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    Yea, im playing merch this round, so i see ur point through personal experience. Merchant is a really nice pers., i feel really 'flexible', i guess is the right word, at all times.

    Neways, going to sleep now, will check this thread out tomorrow.

    Gl with ur war Anri <3.
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    My classic black theme for Utopia - Updated 5/13/15

    Quote Originally Posted by darkl1ght View Post
    Unfortunately, no amount of razes will improve your war record
    Greatest strategy thread/question of all-time.

  8. #203
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    Quote Originally Posted by Anri View Post
    Flogger dont forget that Simians was larger then BiO in the start and we were same networth as Rage was. We wanted merch to be in range of the very top.
    We waved and warred #1 KD that was HoH. We CFed BiO+rage since we knew they would fight each other. Being at 3rd position we warred #4 wich was Fratzia and won there also. It would not have been hard to whore. We had the CFs we needed and everyone else came almost daily and asked for one. We went merchs so we could war abs and mexico side. The recovery time is very important. We had some orcs setup and such last ages and after 3-4 top wars you lost stamina and you been outpumped. This age is different.
    We can probably keep warring in the top this entire age.

    We are warring FTW here.

    Sanc started at 89k acres
    Simians started at 85k acres

    At this moment when i post Simians is 85k and they are 84k.

    Flogger explained our situation very good earlier.

    The networth gaps is a problem. We will see in what way we will handle it all.
    I just made an account recently due to a family emergency right at age start, so I didn't see the beginning of the age but I did hear you FSU pretty well.

    As to your networth cap problem. You seem to have 4 smaller guys around 200k NW to their 3. Yours also attack faster and your elites have 4 def each (I presume they're mostly out of dspecs). Assuming you can get their 3 guys down to no dpecs, you SHOULD be able to get to the point where they can only 2x you if you can break them by only sending out 3-5k offense to break. If you can do that since you attack faster, you can finish off your chains and take them down closer to like 130k NW, while slowly building your 200k guys up to 250k. Once you do that then your 250k NW guys can participate in finishing up new chains, opposed to trading 4x's with orcs, which is a losing proposition.

    Once their orcs are only 2x'ing and doing it out of networth range, they'll give up. My concern is your guys seem to already be down to that 150k NW range whereas theirs are still at 190k with less acres, meaning you might be unable to prevent them from 4x'ing. At which point I don't know your next play, perhaps trying to out-econ them by fireballing/controlling their peasants mixed with Tornadoes? If they can't use their spec credits and have no money for defense, eventually you should have a decent amount of unbreakables.

    Sanctuary right now seems to have a lot of peasants across all their provs, so they are likely training quite a bit of troops.
    Last edited by flogger; 23-03-2012 at 08:23.

  9. #204
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    Nice informative posts by flogger. Makes for good reading :)

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    Our bot been down 75% of this war due to different server problems that Celien and Unreal is having.
    Since they host our bot and intel page for us.

    Like right now we are blind again and without intel you dont get far. Caused big problems this entire war. If you have to retake intel over and over and cant see the bigger picture of things it makes it very hard to war.

    Im hoping we get it back up soon again so we can get some coverage with spells again and see what we need to do... :S
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  11. #206
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    Quote Originally Posted by Anri View Post
    Our bot been down 75% of this war due to different server problems that Celien and Unreal is having.
    Since they host our bot and intel page for us.

    Like right now we are blind again and without intel you dont get far. Caused big problems this entire war. If you have to retake intel over and over and cant see the bigger picture of things it makes it very hard to war.

    Im hoping we get it back up soon again so we can get some coverage with spells again and see what we need to do... :S
    We had our bots go down alot last age too at inoppurtune times, and it really really sucks.

  12. #207
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    Yes, i am hoping its not to late to get back on track.
    We been very disorganized for many reasons this war, i cant blame all on the bot.

    It should imo been a walk in the park. if we had same organization and activity as we had last war Sanc would have hit WD button by min time. But fact is we are not living up to our expectations this war and i am starting to get pretty frustrated about it.

    Refilled my phone and spamming out sms with orders so hard right now. The kd will kill me off for this :). hehe
    Got the bot back now as well. Lots of things to do. Will see if Sanc will manage to pull a win or not out of this or if the apes will come back swinging.
    Very interesting fight! :)
    Last edited by Anri; 23-03-2012 at 10:38.
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    I feel i must adress the warring KDs in mid range as well.

    You should grow and war KDs like us, if you think its easy. Were right here. Nothing stops you from growing to our range.
    What i have experienced is that if a top KD is mid range you guys take a wave or at most retal war it. To scared of warring and lose a war.
    Its really sad to see. And if some top KD gets farmed out of t10 it means they are having a bad age. It proves very little if you manage to beat such an KD.
    The very next age they might organize and be in the very top again. What you need to do is compete to be t10 and warring.
    I want to see Freekstyle and some others make a move towards t10. Nothing says you cant have 5-6 wars in t10.
    Watch my KD the last couple of ages. If you want to compete with the best KDs you know what to do.
    Only reason my KD is t10 is because were proving what you are talking about. These kds are tuff to war but they can be beaten. Watch BiO and Simians this age.
    We are pure definition of warring kds and we dont back down for no one. You want a piece of the top and you want to get some rep. Come beat us next age.
    Cant talk crap if your down there pwning average KDs or even ghettos. You come up here and try to have 5-6 WWs in top10 and then we talk again.

    You dont want to talk about this with Simians or me. I been ghetto, i been mid size, i been honor whoring, i been whoring wws, i been in the top, we made banks, we made calfs, we beat nearly all so called top KDs at least once. We also lost to them at least once. We won acres from almost every single KD on this server, we never backed down from a fight even if we went into it knowing we cant win it, if your KD done 10.000 hits we done 200.000 hits and HUNDREDS of war.
    You dont get to speak about what its like to be ghetto, top, mid range, honor whoring and what not if you have not experienced all of it. Like my KD have.

    I challenge all of you to get range to these so called top KDs and prove your point.
    First then you will earn my respect. Til then your nothing but a mid ranged KD that search for fights you only can win.

    We go into each and every fight in the top never knowing the outcome. Because thats what keep game interesting. Sure im big talk and say we will win, but its hard and tuff competition.

    We just throw ourselfs into the fights and do our best and go in with our mind set on winning and getting acres from all.

    I want to see you grow some balls and do this. TRY! Im waiting for all of you next age.
    Its getting boring to war the same top KDs over and over.
    Come to our range and beat us, i wont cry if you do and prove to us that you are as good as you say. You will get my respect if you do. Til then you are just all talk.
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  14. #209
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    So when it says "x peasants settled our new lands" they are actually taken from the prov you attacked? interesting.

    GJ all for making this age interesting.

  15. #210
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    Quote Originally Posted by Anri View Post
    I feel i must adress the warring KDs in mid range as well.

    You should grow and war KDs like us, if you think its easy. Were right here. Nothing stops you from growing to our range.
    What i have experienced is that if a top KD is mid range you guys take a wave or at most retal war it. To scared of warring and lose a war.
    Its really sad to see. And if some top KD gets farmed out of t10 it means they are having a bad age. It proves very little if you manage to beat such an KD.
    The very next age they might organize and be in the very top again. What you need to do is compete to be t10 and warring.
    I want to see Freekstyle and some others make a move towards t10. Nothing says you cant have 5-6 wars in t10.
    Watch my KD the last couple of ages. If you want to compete with the best KDs you know what to do.
    Only reason my KD is t10 is because were proving what you are talking about. These kds are tuff to war but they can be beaten. Watch BiO and Simians this age.
    We are pure definition of warring kds and we dont back down for no one. You want a piece of the top and you want to get some rep. Come beat us next age.
    Cant talk crap if your down there pwning average KDs or even ghettos. You come up here and try to have 5-6 WWs in top10 and then we talk again.

    You dont want to talk about this with Simians or me. I been ghetto, i been mid size, i been honor whoring, i been whoring wws, i been in the top, we made banks, we made calfs, we beat nearly all so called top KDs at least once. We also lost to them at least once. We won acres from almost every single KD on this server, we never backed down from a fight even if we went into it knowing we cant win it, if your KD done 10.000 hits we done 200.000 hits and HUNDREDS of war.
    You dont get to speak about what its like to be ghetto, top, mid range, honor whoring and what not if you have not experienced all of it. Like my KD have.

    I challenge all of you to get range to these so called top KDs and prove your point.
    First then you will earn my respect. Til then your nothing but a mid ranged KD that search for fights you only can win.

    We go into each and every fight in the top never knowing the outcome. Because thats what keep game interesting. Sure im big talk and say we will win, but its hard and tuff competition.

    We just throw ourselfs into the fights and do our best and go in with our mind set on winning and getting acres from all.

    I want to see you grow some balls and do this. TRY! Im waiting for all of you next age.
    Its getting boring to war the same top KDs over and over.
    Come to our range and beat us, i wont cry if you do and prove to us that you are as good as you say. You will get my respect if you do. Til then you are just all talk.
    The way Freeakstyle wars makes it very hard for them to do that kinda stuff higher on tho. They rely a lot on honor to make those uberly pumped elves. Something they won't be able to pull off with only 1-2 wars. So unless they come up with a different setup & strat, I don't see them warring a lot in the top. Anyway afaik they beated HoH 3-4 ages ago when being 7 mill smaller (14 vs 21 mill or so).

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