Love the updated game mechanics and changes. Thanks for the great effort. Just spicing up some more possibilities:

Avian
-25% Attack Time
+30% thievery damage


- 10% attack gains
No Access to Stables

Spell book: Town Watch, Vermin
Elite: 7/2, 700gc, 6.25NW


Dwarf
+ 15% BE
+ 30% Spell Damage (Instant Spells)
Free Building Construction
Can use credits to raze buildings

+ 50% Food consumption
Accelerated Construction not available

Spell book: Quick Feet, Fanaticism, Fools Gold, Clearsight
Elite: 7/3, 750gc, 6.5NW


Orcs
+20% gains
Can train elites with credits

-20% WPA and TPA

Spellbook: Bloodlust, Fanaticism, Aggression, Shadowlight, Reflect Magic
Elite: 9/2, 850gc, 7.25NW


The War Hero
+50% more bonuses from honor
-50% draft cost
-50% train time
Homes house 10 peasants instead of 8.