Quote Originally Posted by Bishop View Post
Are we seeing it? I was told the smaller kds got nailed. So yes, i'd like an example showing how the smaller kd abused this and won out in such a way as would have been impossible under the old range. There were several instances recently where large kds used the big range to declare on ghettos for the purposes of FW basically though.

"GBP is substantial OOW, which limits your ability to do damage or fight back effectively. KRNW means the smaller kingdom will always have a built-in gains advantage."
^^ so, why don't you suggest these get removed? Do you actually think a wide open declare range is clever or elegant?

Here's what i suggest.

Remove GBP and kdnw reduced gains when X hostility is reached.
Allow the dual button at max meter to ignore NW.
As previously posted in this thread:

Insolence waving Rage - free wave for Insolence
Psych Ward waving HOH - acres for Psych Ward
Snakes waving Sanctuary - acres for Snakes

I'm open to the possibility that three kingdoms lead by some of the most experienced leaders in the game who have consistently excelled over the last ~10 ages and are generally regarded as some of the top kingdoms remaining today happen to be collectively missing some giant loophole that would allow them to effectively fight back, but as nobody's actually presented one yet, I stand by the standards of The Zebra Theory (if you hear hoofs, don't think zebras, think horses) and think the system is not working.

I agree that the mechanics need changing, but I think it's also clear that the current mechanics do not work to promote a fun environment for the players.