And you know this how? Oh wait, you don't. It's pure speculation.
um... language ;)
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My language is fine, if it wasn't i wouldn't be using it :/ You guys can say ****.
How many wars do you see that involves kingdoms outside the top 20 written up by the news team? It wasn't a dig, why be so defensive.
Rofl :pQuote:
My language is fine, if it wasn't i wouldn't be using it :/ You guys can say ****.
this thread is golden. all i can say.
Positive goal in mind for TFC is acres, try competing u dont have to wait untill someone hits u to get a cf. For example my kd hit u 4 times over 2 days before we offered a cf. There are other options instead of waiting for us to cf u or someone else to attack you. As useless feary attackers you could have 1 suiciding feary warrior to attack and started endlessly oping us untill u get a free no retal wave EOA from basically ANYONE. Its exactly how MOST top kds play why not try it yourself and not just get big by try to "win". Sure you'll fail, yo might not do better than u do charting but you actually compete. Or is running 20% hostpials, 10% banks, 25% GS, 15% guilds 10% Towers 7% Farms 13% TD oop and specfically targeting EACH kd in order above you in nw range untill they give you acres gonna make "very serious enemies" just like every non abs kd "HATES" abs. Lead by example Palem TFC was at its best last age losing wars at least u guys were seeing how to actually war v just siting big hopping no one attacks you.
Lead the revolt, recruit kds to be your puppets in a a-abs hoard and set them off in the right path and see what happens. Better yet kick HoH out of abs and have them lead the way then u only need 2 kds for a 1v1 and 3-4 kds to make real competition if u guys really are the best :P
how do you kick the one that aren't in to be kicked?
"I see GotCha's point although there are not a lot of news reporters around and the ones that are tend to only focus on top wars. Its not their fault though if that's all they're interested in."
Hence me seeing a problem and suggesting an answer for him or his Monarch to do there own summaries and posts them.
=)
A Faery Server! :D
Not really no. I have every intention of making TFC as good as we can possibly get with me at the helm. Eventually I'll either achieve that, or want to start a new, "real" kd. Either way TFC was born out of a bunch of things I "couldn't" do. First I couldn't find 24 other people as stupid as I am to play in an all faery kd. Then it was TFC couldn't avoid getting farmed. Then it was TFC couldn't win a war. Now it's TFC can't compete. I have EVERY intention of attempting each of those challenges, whether I fail or not. That's all I'm asking from everyone else. Try.
Ringa-ding-ding. That's why this thread is here.Quote:
No-one ever said you can't but I don't think you realize what it takes to achieve that. Absalom can't really do it (I think) because they will not war each other (understandable) and there just isn't enough competitive kingdoms to have 4-5 wars with in an age. A non-Abs kingdom could (as you have several other top competition to fight against) but judging from last age it's very time consuming and takes a lot of effort.
So back in the day when your friends won you won? Wow. I didn't know that the basic logic and definition behind the term "winning" has changed so very drastically. Do I get to share Syntico's crowns? He was my friend for a while. He even won his crowns in the time of Yore when having friends win was the same as winning.
We don't avoid warring. We avoid losing situations. Just like every other kd does. Get us into a situation where we can win the war and we'll war.
If you make things happen, they will happen.
Everyone in the game plays for fun. However, it is absolutely, 100% in the realm of possibility that there are undiscovered ways of having fun that people aren't doing. It's like a kid that likes throwing snowballs, but hasn't realized that you can build forts and stuff with it too and organize these really awesome, epic snowball fights with bases and such.Quote:
For the exact same reasons TFC play WE play. And that is fun. I do not think a vast majority of the players in utopia arent having fun. But basically your post is saying that the majority ARENT having fun unless they go competetive. Some thing that prot so clearly is trying to explain to you that you are NOT doing.
That said, if you make fun happen, fun will happen. Who cares if you try and war Rage but you end up warring Sanctuary instead? Odds are Rage will just try and jump on you if you're still in range when you're done with Sanctuary. The current top politics are in place because that's the system that works best for the people who are there. If there were say 12 really good kds competing and 8 of those kds were not interested in contributing to those politics, then it wouldn't do too much good for the other kds to keep conducting themselves in such a way.
Change begets change.
Again, you have no real insight to the workings of TFC. You seem to lack the ability to think outside the box, whether that's good or bad. We conduct things differently than MOST kds because
1. We're in a very different setup than EVERY kd.
2. That's not the way I like to lead.
Yup that's very true your kds runs differently than most. So why say those kds need to do something different to evolve. Not everyone plays the game JUST to win a "crown", sometimes its about what acceptable level of requirements do u place on kd members to have fun.
It ties right in with
How good are u willing to make it. If all the "best" players (whoever they are) in utopia asked to join TFC under your leadership would u kick weaker players to make TFC better?
To build a "top" kd that can compete u need like 3 things. 1. Activity 2. Desire 3. Capablility. Most "war" kds have enough of #3, and then chose to balance #1 and #2 together in a way that makes them "war" kds so they can have fun. For example looking at TFC as an outsider you guys lack capability, you simply cant compete due to race choice. Its not an insults its a choice you guys made in capability "for fun." Other "war" kds have capable leaders, but make their "for fun" choice due to activity/desire. I can easily look around and say I’ve seen ~20 kds that could "compete." probubly not win but compete in the way u want via the OP. These kds have leadership in the form of either “1 man” (flogger+support), a small council (like simians) or by mass chaos (like my kd, 15+people run our kd and only level of participation dictates your say), Yet all but 4-5 accept some slack.
I look at Cats for example they slack on Desire. Being able to relax in protection, look for war have 4-5 days of super activity, leave utopia for 3 days, come back…log in once a day, then schedule a wave/get waved=>4-5 days of activity is a different style than the “top” and its one that fits their desire of the game differently. PewPew for example slacked on activity; they had it amazing for 24-48 hours and couldn’t keep it up. I know if waring rage/sanc/pulse even simians at its best those activity issues shouldn’t happen.
Telling people to "grow" and get "better" isn't gonna help because kds like FS/Cats are arguably better than Sanc/Rage they just arent willing to burn players out for 3 months, they've figured out a style that matches their desire to be "good" and their activity level commitments to the game. Accepting you’re not goanna “win” the nw crown for whatever reason is what keeps a kd together, and players in the game. I point to Simians, how many players have u had in your kd since age 53…my kd is at 29 different people and 22/25 we started with, personally that makes me happier than any crown could have.
it continues to amuse me that nubs confuse "desire" with ability. Most normal males would love to date prime Jessica Alba (desire), but not everyone can be Cash Warren (ability). Instead, they are stuck with <insert random average chick here>
Know the difference. You are only small and pathetic because you can't cut it up top.
If it meant my kd was going to improve, absolutely. I'd be happy to help my kicked players find new homes if they want my help.
Let's play a fun game and assign values to each of those 3 categories (not that I necessarily agree with them or anything, but just for arguments sake).Quote:
So why say those kds need to do something different to evolve. Not everyone plays the game JUST to win a "crown", sometimes its about what acceptable level of requirements do u place on kd members to have fun.
To build a "top" kd that can compete u need like 3 things. 1. Activity 2. Desire 3. Capablility. Most "war" kds have enough of #3, and then chose to balance #1 and #2 together in a way that makes them "war" kds so they can have fun. For example looking at TFC as an outsider you guys lack capability, you simply cant compete due to race choice. Its not an insults its a choice you guys made in capability "for fun." Other "war" kds have capable leaders, but make their "for fun" choice due to activity/desire. I can easily look around and say I’ve seen ~20 kds that could "compete." probubly not win but compete in the way u want via the OP. These kds have leadership in the form of either “1 man” (flogger+support), a small council (like simians) or by mass chaos (like my kd, 15+people run our kd and only level of participation dictates your say), Yet all but 4-5 accept some slack.
Since you brought them up, let's use the silly kitties. They are prolly something like
Activity: 7
Desire: 3
Capability: 9
Now, if next age, REGARDLESS of any success or failures they may have, if they would demonstrate something like the following
Activity: 8
Desire: 7
Capability: 9
How is that not an improvement?
You seem to be under the impression that there's some sort of hard cap on these things or that if you WANT to win "too much" that suddenly you're not having fun(?). You don't need to "balance" anything in terms of these three things. You should WANT to do better. You should WANT to be active. You should WANT to be skilled. It's not like, well we're REALLY good and REALLY active, so that means we're not allowed to care otherwise we're not having fun. I'm sure you didn't intend for your argument to sound that ridiculous, but it is.
Desire breeds ability.
Michael Jordan was cut from his school's basketball team because he wasn't good enough. He wanted to be better, worked on his skills and became the greatest.
How is desire a 1-dimentional value?
Atleast make it something like:
Activity: [4 , 7 , 9] (wave activity, overall activity, peak activity)
Desire: [3 , 8 , 10] (Desire to compeet for crown, Desire to war anything anytime, Desire to spam War forums)
Capability: [7 , 8, 10] (Individual Capability, Micro Cap, Macro Cap)
No clue if this is even close to fitting numbers, anyway the point is, you can rank Desire on a scale from 1 to 10 and say "having 10 in desire makes you pro". People have different interests, different things they desire. Who are you to judge what is the better choise?
This may have already been mentioned in the many pages on this thread already, but something interesting...
Of the top10 KDs right now, only 2 of those Kingdoms have more than 2 wars under their belt this age.
Typical approach to top10 to just break cf, wave, Fort, build?
There is a serious meta to this game, the mechanics are available to everyone, and tried and true strategies are the obvious choice if you want to be top10. From all indicators from those there, the above would be the standard practice to take.
If you want to be top10, just follow that pattern.
I suppose I just like having a different kind of fun. Even wars, waves, polite banter between kingdoms, retal'ing. The Cold-War approach to the game just seems boring, imho, and from what it looks like...that's what you have to do to be a "top tier kd".
gergoth i found some gold
Simians was formed age4 all ready. Come back in 50 ages and speak with me Persain....... We see if your still standing after age #100 with your 22/25.
I point out that Simians had ages with a turnout of 8-10 players and other ages where no one left. Also we cycle a lot thru old members that come and go mainly because of life issues. You really wanna argue this with the oldest KD on the server that is still standing strong? We played in all kinds of styles and we fought pretty much everyone. Our key of surviving this long was to not make to many friends and keep game interesting with a great variety of gameplay. FSU, honor, WWs, combined, FSU again, Crown, raping KDs with orc setup only to WD min time a full age, 25 halflers, 25 humans, 25 orcs, t/m setup, 25 uds, the list of things we done and wars we had is super long. While you are a what, a few ages old only?
Dont speak with me about what it takes to keep a KD fun and surviving. We went thru hell and back in all kinds of setups, strategy and situations.
Last but not least i like to say that i think with all changes that been made most kds get more then well deserved time to slack. 75% of an age is made out of slacking. You just gotta know when to get active. A normal day takes no activity for any KD really.
I think you have a screw lose for this comment about Simians.
Talk to a wall instead or think about why all is disbanded except for my KD..
just wow Persian... Try to think before you comment about my KD and things you dont know.
k, no way im reading this whole thread but look at it this way.
1 group of people choose to ally themselves and divide and conquer everyone else. everyone else eventually organizes once in a blue moon because they get sick of it. sometimes when they organize they win, sometimes they don't. however, they never can sustain such a close alliance long term because they are all separate entities with their own goals/politics in mind.
i think this age in particular everyone who was half decent give it the old "f*ck it" card. if the top 3-5 kingdoms just wanna circle jerk all age and ally each other and actually have fun spamming the paradise button then that's their deal. i get to war. i get to have fun. i don't have to deal with as soon as getting land having to worry about politics or whatever shenanigans are going to come down the pipeline.
sure, the game "needs" competition. every game does. but make competing easier and more worthwhile than it is now. right now if you don't have friends you're food. im not even talking about the 24 other mates in your kingdom. you also need an additional what is it 75 mates just to have even terms (50 if you dont wanna count mercy)? then they all better be good and willing to cf each other no matter what - or also farm out to each other if needed or play as a singular entity. also that isn't even including all of the ongoing funkiness this age with kingdoms multi-ing, farming to friends, fake warring, etc. where mod reaction has been spotty at best. so f*ck it. if 1 entity of players wants to just have their own little house to themselves where they can dice all age they can have it.
Thank you sexual harassment panda. Well said.
I just remembered what made Utopia interesting are those 1 age servers like Genesis and trying new race/personality combos as the changes every age were usually not subtle at all and can really be felt.
The old 1 Age war server was also fun...forgot the name of that server (not Battlefields).
woa, it wasnt meant to be a dig on you. You guys currently have high turnover because you set high standards aiming to crown, rebuilding vice new players to aim for your goal. I only use u guys as an example because theres been alot of recent "public" turnover (i'd use sanc or rage as an example but their turnover isnt as well known as u guys right now). A lot of war kds stay war kds becuase they know they cant match the activity of the top age after age. One player is having a busy time they get sat every war that age. Doesnt mean they are "worse" it just means they accept certain flaws, and activity is one of the toughest things in the top. You're not "bad" because you stay small your activity level is just on a different requirements, and some kds put priority on keeping core players together instead of "wining". I'd point out The Raving Monks as an example of this. Not even in the top 100, <25 players yet their core remains unchanged for 20+ ages, nor did they have bad strategy the one time i warred them. Keeping that core together or keeping a kd like simians taged for 50+ ages is just as important to some as crowning to some people.
Fair enough. I'd argue that knowing what to do and doing it are different. If simply being the best as u often claim you are then crowning every age you try instead of simply back to back wouldn't be an issue. No one claims Flogger or Jdorje arent capable yet they dont win every age. For example Brados comment
is ignorant because he has no clue if I've crowned as a player or a leader. I'd argue that some of the war kds are capable their leaders are good enough to win a crown leading their current kds. Doesnt mean they are the "best", or that it'd happen in age 1, but they aren't horribly worse than some of the kds that have made the "top" in the past.
Ability/capability doesn't go up. You learn new things every war/age its naive to think growing "big" and competing for the "crown" will teach more than staying small and waring. And simply filling a kd with the most active people who want to win the most doesnt mean your "better" it just means u have more time to devote to the game. Knowing you'll lose a war simply because of activity is half the reason why some war kds have trouble finding war. For example would i war CanWe again? Sure, would i do so over Christmas, no.
I think u'd find that plenty of kds wouldn't kick players simply because someone "better" wants in. Doesnt make them worse, just means they enjoy the game differntly.
dbl pst oops
But I do win every age I play. This is a proven fact, time and time again, and not Persain, absalom, nor anybody can really do anything to stop it. It's further cemented by the fact that I am the last b2b crown winner to grace this server. The current state of the game does not provide me with a worthy peer to mobilize and play again.
Go have a look, tell me how many top wars are on page 1. Yea that's right, there is no such thing as "tend to only focus on top wars" ;)
Recently there is just lack of active reporters, it has nothing to do with preferences as to which wars are being reported.
Furthermore, I have yet to see a large pile of kingdoms request a report to be written on the IRC channel. Once a while someone pops in and ask but overall there isn't much requests.
Well, seriously, who the hell cares about WW? WW always only mattered to those guys who used to go for Honour crowns(again, who cares), and kds who wanted a break from the real competition. And ofc, nub kds. :)
People LIKE Realest still play, and they destroy any hopes of cooperation. Instead, they make CF deals. LOL. Filthy said the same thing when he came back a for a short while, what kind of Absalomite or Realest came up with such an idiotic idea? It takes the fun out of everything when you can see everything coming. This was one major reason why I didn't want to come back.
To illustrate:
I once ran a large alliance called RAngers on Genesis, consisting of quite a number of players and kds. The alliance hit down the highest kd/prov on the charts and then started on the next one, and so on. In the end, the alliance was so powerful and big that our big provs (Xerxes, Topwolf and myself) along with other provs on the charts + our kds had no one to attack. It got boring, there were simply no targets because we eliminated or allied them all.
That is what WoL is like today. It's boring. The difference is that we realised it and did something about it; much of the community today doesn't realise it.
So you answer with the exact same post as you did a few pages back?
I'll say it again, you have no clue, you did not play back then. For 40 ages I fought Absalom whilst you were rotting away in some ghetto or not playing at all. Mostly losing, a few smaller victories, although ABS definitively won hard in the long run, even corrupting what was left of HaLL.
And lol, it's funny you should mention friends to a person who rarely was without a handful of Rangers. You know, you can achieve a lot with 2-3 top killers and a handful of support provs.
Btw, back then we didn't CF everyone and have to give notice to attack, so it was easier to actually do something other than being bored to death, but you wouldn't know. ^^
You aren't perfect Realest, I know one of your ages in Trollfags u decided mid age to try to get the honor crown and failed and it was a judgement error you specifically made.
That arrogance and attitude is a major turnoff, and its laced throughout what palem posted in his OP
Suggesting that
good kds dont try,
making a full kd that meshes together is easy
players who have fun in ghettos are garbage
or even that
even though
These kinds of threads are the wrong approach Palem, if your unhappy with the game suggest a mechanism to fix it. FYI Palem i know i quoted you to sound very bad, but thats how your OP reads.
Here's what im thinking.
A) Lets say there are 25 "warring" KDs that deliberately stay small and sandbag their growth. Be it because they feel there is too much politics at the larger sizes, or that you need to be way more active at the larger sizes, it doesn't matter.
If we had some magic pact that all these KDs signed that said they would all try to achieve maximum growth while warring, i believe the game would have more competition and be better for it. None of these KDs would need to put in more effort or do anything to take away from their fun. All of these great warring KDs would still have lots of other great warring KDs to chose from and the best of these 25 would naturally rise to the top of the charts for NW. This would bring more competition to the game, and being as such it would attract more players and it would be a good positive cycle for the game and the community as a whole.
B) Make some sort of combined charts with a formula that obviously would need to be tweaked over several ages. Make it such that your account can if you chose to, display that you crowned, or top10'd or whatever, hell add a fancy icon next to your name if you want to. Something to display past accomplishments to help entice people to strive for one of if not all four (new combined chart included) charts and strive to 'win/place' in this game.
Instead admit your weak attempt of bringing Trollfags into the game. In my honest beleif you are not fitt to bring up any KD to perform in any way even close of beating my KD. I proved the point by raping Trollfags x2 times in war and one time in hostile. That does not include our free wave to have us CF your KD.
This is how you are remembered. You embarresed yourself by saying how much Simians sucks and then started wars with us that you lost when you clearly stated a bunch of times how we would lose and how you could dominate this server. I think you had your come-back all ready and its as good as it ever will get for you again. You are ofc free to prove me wrong but i am 100% sure you cant win no matter how hard you try. You see, id rape you non stop just to make sure there is zero chance of such a thing to ever take place again.
If i knew how highly you think of yourself i would have sacrificed Simians to stop your progress all those ages ago.
Come back to the game and let me laugh at you again
The problem isn't the mechanics, the problem is the community as it's been on full display throughout all 30 pages of this thread.
Someone, somewhere, at sometime told everybody that if you want to grow you need to NAP everyone, you can't war, and you need perfect activity, among other things.
All these things are false. Warring kds NAP just as much as growth kds. Warring kds might war MORE than Top kds, but if you consider quality wars, it's pretty much a wash. Warring kds usually step up their activity to perfect levels while they're in war. That's really all you need anyway if you don't plan on micromanaging everything and not crown.
Someone also convinced people that acres are meaningless/a burden for warring kds even though 99% of warring kds USE acres as an indicator of who is winning. If you try and war someone and they don't want to war then you farm them out until they either war or it's not a big deal anymore. That's how you profit. Not "Hey you want to war? Nope? Oh well, let's CF (for no reason)"
The game is so divided on these totally make-believe principles it's just super annoying.
Also, I don't need to ACCUSE quality war kds of not trying as it's been confirmed about a 1000x in this thread. When it comes to growth warring kds put little to no (and in some douchey cases, negative) effort into it. Because everyone knows that acres are bad and being in range of ****ty kds that you can stomp on is good.