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Thread: Game Needs More Good kds Competing

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  1. #11
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    Quote Originally Posted by Palem View Post
    When you say "Warring kds" you seem to be using that exclusively for the good quality kds. When I say warring kds, I'm using it for every kd that calls themselves a warring kd,...I have no interest in making war kds NOT be war kds anymore. You want to war great. But stop thinking that you need to avoid growth to do it.
    Sorry your right its kinda a generic term just like "top" usually refers to land whoring kds and TFC would fall in that rough category. I just get sick of say SOME or few, or the better war kds every time i type. Bu the thing is u are trying to actively change them.
    Quote Originally Posted by Palem View Post
    Dear Decent kds who refuse to grow at all and want to war,
    Warring is a lot more fun at the top with kds who can actually beat you. Winning (and even losing) a close game is always 1000% more fun than an absolute blowouts. Stop taking the easy way out and actually challenge yourself to get better.
    would you say a war at 15 million is better than a war at 6 million nw. Because right now 2 equally skilled kds can sit at either and "quickly" shift between those two nw's trying to find war. If bigger=better add a zero to everyone land and boom super fun times.
    If what your saying is its better to war against other good kds, kds that are equally as skilled then your bad at suggestions, thats already done.
    If what u want is the NW/land chart to be a representation of kd skill then the mechanics need to be changed to do that not player attitudes.
    If what u want is simply more top "competition" then go punish abs and change game mechanics to make it easier to nw whore since thats what those kds do best. The kds that lack the drive to compete up top do so because they've seen what happens to kds that aren't clearly better than rage/sanc/pulse, they get beat down over and over again like simians. Heck simians has almost crowned, if all u want is for more kds to be like Simians and compete well even those that tease Anri thinks his kd is
    Quote Originally Posted by octobrev View Post
    Top tier: no current kingdoms
    Middle tier: Rage, Sanc, HoH, Pulse, Mercy
    Bottom tier: Insolence, Trinity, Divinity, Simians, BiO
    Unmentionables: all of the rest.
    at worst the 10th BEST kd in the game. Why put yourself through all the crap simians gets when u can simply fight him when hes smaller..cats v simians for example in ages past.

    edit BTW
    Quote Originally Posted by Palem View Post
    We wouldn't war anyone? We're happy to war people. Just be prepared for a long hostile. We aren't going to war you until you're weakened to a point that we think we can win. If you wave us we aren't just going to blindly declare and then get stomped by people. That's not playing passively, that's playing stupid and totally ignoring your kds strengths and weaknesses.
    If you could use the same GBP provide by hostile in a "war" im plenty of kds would war you it'd make at 25 feary setup one of the strongest in the game too. But as you cant stop outside hits from interfering during hostile its suicide to try to fight TFC. With that said even if you could stop outside hits abusing game mechanics via GBP like u guys have been doing gets the game changed; see bounce waves not effecting the meter, reduced gains only in fort. Wars shouldn't simply be fought out during hostile its one of the last remaining bad in game designs.
    Last edited by Persain; 10-01-2013 at 21:21.

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