Page 19 of 31 FirstFirst ... 9171819202129 ... LastLast
Results 271 to 285 of 458

Thread: Age 47 Changes - comments

  1. #271
    Veteran
    Join Date
    Mar 2009
    Posts
    581
    @Gnome
    Espionage Weight: +40%
    Spell success: +15%
    100% Accurate Espionage Intel
    Cost of Thieves: -50%
    No Hospitals
    Specific Spellbook: Town Watch, Vermin, Chastity
    Inf: 1/1
    Def: 0/5
    Off: 5/0
    Eli: 5/5 $400 4.0nw
    A few questions: what does Chastity spell do? Espionage/Saba toge weight? Is stealing horses/gold/towers/peasants and the like sabotage? Does 100% accurate intel affect CBs? CEs? SoM troops out figures? Spy on Sciences? Survey? Infiltrate?

  2. #272
    Enthusiast
    Join Date
    Nov 2008
    Posts
    325
    So gnomes are STILL pants, what was the point of a new thief race again?

    It seems like t/m's become less important every age because instead of nerfing attackers that are too good the other attacker races get buffed. The power curve is so far away from what it was in utopia's heyday.

  3. #273
    Post Fiend
    Join Date
    Jan 2010
    Posts
    260
    Does +30% gains apply to Massacre?

  4. #274
    Post Fiend
    Join Date
    Jan 2010
    Posts
    106
    Okay, so I knew they werent gonna listen to anyone anyway but this has just got so many unexplained holes in it. Aside from those this one is just confusing me.

    Dark elf elite: 6/4 $650 5.0nw
    Halfling elite: 6/5 $550 5.0nw

    I'm so confused by this, halfing has a better leet that costs less and has the exact same NW, can i get a little light shed on this? It seems that instead of just "boosting" thievery, but in fact killing all forms of magic including the races that represent the choices. Plus a completely useless mystic that you have no choice but to pick if you want MS.

  5. #275
    Post Fiend Dakke's Avatar
    Join Date
    Oct 2009
    Posts
    139
    Quote Originally Posted by Nuriho View Post
    A few questions: what does Chastity spell do? Espionage/Saba toge weight? Is stealing horses/gold/towers/peasants and the like sabotage? Does 100% accurate intel affect CBs? CEs? SoM troops out figures? Spy on Sciences? Survey? Infiltrate?
    For this coming age, Crystal Ball and Crystall Eye will not be randomized, however in future ages we may tentatively add some small randomization. An effort will be made to ensure that Crystal Ball and Crystal Eye are not significantly more difficult to successfully obtain than previously.
    I donīt think they should randomize CB:s, wasnīt it randomized in the beginning but removed later due to it not be popular?

    And about gnomes... since they apparently are the weakest attacker they need to be better in other areas. Not bad/average in all...
    And you shouldnīt require a gnome just to get basic stuff as a SoM at reasonable accuracy - so I hope that SoM still will be at least close to accurate.

  6. #276
    Postaholic Hallo's Avatar
    Join Date
    Nov 2009
    Posts
    849
    Gnomes are now the Intel Gathering Race.


    In the coming ages, I expect the intel to get progressively more random... to the point that people start playing gnome simply because their intel has a 2000% margin of error.
    Just say "yes" and I'll go away.

  7. #277
    Member Kryp2Nite's Avatar
    Join Date
    May 2010
    Posts
    26
    Spell success: +30% of elfs and
    Spell potency (efficiency & duration): +30% of DE's

    Whats the difference of efficiency and success?

    Can someone clarify my doubts?
    H.F.C.

    Patronize Hellfire Club at irc.utonet.org #hfc

    [11:23] <~ravenant> .add order CHECK HaLL board for the war ROLL CALL, update self pimp info, all of them, if u cant make it, setup ccproxy and find someone to help u out

  8. #278
    Post Fiend
    Join Date
    Jan 2010
    Posts
    106
    I think they difference is that efficiency effects how many you kill with FB and such while success rate is just how often you succeed with the spell. So kind of like strength over accuracy type of deal.

  9. #279
    Post Fiend
    Join Date
    Jan 2010
    Posts
    260
    Quote Originally Posted by Driskle View Post
    I think they difference is that efficiency effects how many you kill with FB and such while success rate is just how often you succeed with the spell. So kind of like strength over accuracy type of deal.
    This is just the new way to talk about the bonuses ELf and Dark Elf have had for a long time. Brian and Sean started using this terminology last age.
    Compare the Age 45 races to age 46 races on the wiki and you will see that it is just a change of verbiage.

  10. #280
    Post Fiend
    Join Date
    Jan 2010
    Posts
    106
    i got that, i was just answering his question.

  11. #281
    Member Kryp2Nite's Avatar
    Join Date
    May 2010
    Posts
    26
    alright seems like its DE and Halfings
    H.F.C.

    Patronize Hellfire Club at irc.utonet.org #hfc

    [11:23] <~ravenant> .add order CHECK HaLL board for the war ROLL CALL, update self pimp info, all of them, if u cant make it, setup ccproxy and find someone to help u out

  12. #282
    Post Fiend
    Join Date
    Jan 2010
    Posts
    260
    Quote Originally Posted by Hallo View Post
    Gnomes are now the Intel Gathering Race.


    In the coming ages, I expect the intel to get progressively more random... to the point that people start playing gnome simply because their intel has a 2000% margin of error.
    I don't think you can deduce that gnomes are "The intel gathering race." I think they are either meant as a good loner race [i.e. if you live in a ghetto kingdom with no organization] and/or a shepherd killer [depending on how chastity works.]

    Here is the logic behind why I don't think we can just say gnomes are intended as the "intel-gathering race": While it may be true that SoM/CB, etc. get worse and worse IN THE FUTURE, the devs would surely make balancing changes over time. Currently, according to the devs, the accuracy of CB [at least] will be the same as it was this age, and it is unlikely that SoM is going to be monstrously inaccurate in the coming age [would screw over players in unorganized KD. Surely the devs do not intend every single attack to involve coordination in a KD].

    With that in mind, the intel-gathering abilities of gnomes simply cannot be that powerful for the coming age, and there is no reason for the devs to frontload the bad things about gnomes while not really making their one obviously good thing useful this age. For example, let's say that devs said "Hey, in the future spells are going to take more and more runes.." and then, the very next age (before those increases happen) massively nerf DE to counterbalance a change that has not even occurred yet.

    Gnomes are set up to be good attackers OOW and good destructive mages [assuming chastity lowers birth rates] in war.

  13. #283
    Post Fiend
    Join Date
    Apr 2009
    Posts
    152
    Chastity I am assuming is the opposite to love and peace. So instead of doubling the birth rate like Love and peace, it might half the birth rate.

  14. #284
    Postaholic Hallo's Avatar
    Join Date
    Nov 2009
    Posts
    849
    Quote Originally Posted by darkviking View Post
    Speaking from a business standpoint it makes no sense to just come out and shut down a game. It is generating clicks per day and that is valuable to JOLT for advertising dollars. There may be the minimal man hours put into it but I always expect just enough to keep it going. Maybe someday it will be able to demand the team it deserves. There are no other games like it.
    From a Business Standpoint, this game is a Sunk Cost. They've invested time and money into it, yet have failed to gain any benefits from it (and such benefits are not guaranteed)
    Also, from a Business Standpoint, this game's revenue is less than its fixed costs... now, one could argue that the game isn't operating at maximum capacity and thus fixed costs are higher... but that only means either there isn't a big enough market for this type of game, or few people know of the game and money would have to be spent promoting it.

    Now, with more people comes the need for a more powerful server, which in turn... increases fixed costs. And the need for marketing to "expand the player-base" is, in turn, another fixed cost. Now, we can go chasing this, get exceedingly higher revenues, yet never obtain a profit.


    So, in order to obtain a profit, they need to increase their opportunities of obtaining revenue... such as... selling the Halfling Race.



    See, Jolt doesn't gain money from Utopia. It's free to play... but Utopia generates a Market, and it is to this Market that they sell their products. Now, if they crack down on X-Logging we should see an increase in the number of people buying sitting credits. If they crack down on Farms, and then sell the "rights" to play two accounts... we should see an increase in the number of people buying those rights. They control the Market by influencing it with their "tools"... but unless they offer more products to their market, it cannot sustain itself.
    Just say "yes" and I'll go away.

  15. #285
    Postaholic
    Join Date
    Sep 2008
    Posts
    792
    i cant * belive they dident change dorf at all. Are you guys blind or are you just damn clueless. Halflings looks nice tho, gj on that.
    Mystic need's 'something', MS dont cut it, sense it can be MV'd before doing dmg. I dont like that Avians & Orc both got + gains. Its just wierd, Orcs need a new boost. And the 5 def spec back. Server will be 95% Sages, and a few Halflings/Rogues. I can feel the lameness already.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •