Quote Originally Posted by StratOcastle View Post
Utopians would like to do their business with the understanding there is retributive balance. You left the game under the guise of not caring anymore when POINT engaged vac mode. Or whatever reason you might have. This was an injustice? You did leave the game.
I left because I was no longer having fun. I would never actively turn people away from the game, but if you aren't getting any joy from playing a game, you shouldn't play it. Simple as that. As I explained in the thread, there wasn't anything that "happened" and I absolutely considered POINT jumping into VM as a victory. We beat him, so he had to hide.

FS has in the past been a steward of the game. I'm not questioning that. What I find to be senseless is the railroading of the war tier that is essentially a separate department to where FS occupies. They are a top kingdom pretending to be a war kingdom. That they hit the ceiling is admirable, but it's time to look up instead of down. Pyro did. The U did.
Pyro and the U wanted to try their hand at whoring. If FS wants to be the biggest, baddest, warringest kingdom the game's ever seen, that's their choice. You don't get to dictate the goals of other kingdoms.

Everybody starts with 400 acres, but not everyone starts with at least 75 friends in diplomatic safety to compete evenly. That these friends have depth of knowledge and cohesion widens that gap. The kingdoms in question on the receiving end have been hashing rosters together all age to get where they are.
That's part of the game though, building your kingdom up. It's not just roster management. It's making friends and enemies. It's making it known what you will and won't stand for and then (hopefully) sticking by that. It's getting better at diplo and making connections with other kingdoms.

What we saw were kingdoms striving to get their rosters set, organize valid strategies and looking up. This action is straining the grid, as if they don't care if the game dies now. Unlike this action I levy mercy. But why? Wouldn't this invite softer play? This isn't about a few skilled players, we require mass in the player base. The higher the mass the higher likelihood of quality players and leaders to join the competitive field.
I agree. Game needs players and we especially need to retain the players we already have. What I don't agree with is that Goodwitch and her task force will cause less people to quit than the way it kingdoms are already actioned. How is Goodwitch razing people somehow better for the playerbase than Zauper razing people?