Quote Originally Posted by Realest View Post
Playing in the ghettos this age, I feel like the difference between merchant and non is not as huge as the difference as dorje would have it in his war. If you pump well (and this is not a given for a lot of kds), there's a good case to be made for tact/cleric/warrior. Merchants build paper tigers, but math doesnt always translate to ecological validity.
That's because ghettos do nothing but pump for weeks at a time. If both are identically pumped, other personalities have an edge and that can get you more acres by min time. As war drags on - or any time you are growing - the economic bonuses of tactician/cleric/warrior decline while those of merchant rise.