Quote Originally Posted by Cortez The Killer View Post
Game mechanics fixes:

Remove decreasing building efficiency, or

Remove maxes on buildings, no need for both systems

Increase draft rates, and or patriotisms strength

Increase sciences strengths, %s, and weaken sages powers to compensate

Increase birth rates basic rate outside of war

Increase post war birth rate drastically, 1000-10000%,
makes no difference to anybody cept those it should, provs under 1k peasants

Increase pop bonuses, give one to a personality or 2, plus stronger sci

Make buildings free to build post war, plus instant build time

Decrease topfeeding penalties, gains reduction, higher losses, fix this somewhat

Increase armoury % troop cost reduction/wages reduction maximum potential

Decrease base troops death rate in and oow, or increase hospitals strength

Give 1 personality or race ambush protection

Remove ambush

Or, half ambush death rates



The aim is generally to speed the game

Maxes on building are there for a reason. Some ppl would flame you for that, but let me explain something to you. would it make sense to run GSs to get -100% enemy gains?, or -100% military losses (would that make any sense?). It wouldnt make sense in game and out of game. Lots of your suggestions are weird|un-needed|one-sided just to fit your playing style and not considered into practical.