Originally Posted by
Palem
The problem isn't the mechanics, the problem is the community as it's been on full display throughout all 30 pages of this thread.
Someone, somewhere, at sometime told everybody that if you want to grow you need to NAP everyone, you can't war, and you need perfect activity, among other things.
All these things are false. Warring kds NAP just as much as growth kds. Warring kds might war MORE than Top kds, but if you consider quality wars, it's pretty much a wash. Warring kds usually step up their activity to perfect levels while they're in war. That's really all you need anyway if you don't plan on micromanaging everything and not crown.
Someone also convinced people that acres are meaningless/a burden for warring kds even though 99% of warring kds USE acres as an indicator of who is winning. If you try and war someone and they don't want to war then you farm them out until they either war or it's not a big deal anymore. That's how you profit. Not "Hey you want to war? Nope? Oh well, let's CF (for no reason)"
The game is so divided on these totally make-believe principles it's just super annoying.
Also, I don't need to ACCUSE quality war kds of not trying as it's been confirmed about a 1000x in this thread. When it comes to growth warring kds put little to no (and in some douchey cases, negative) effort into it. Because everyone knows that acres are bad and being in range of ****ty kds that you can stomp on is good.