humans and fearies still seem a bit too strong and in an age with many more and stronger hybrids, orcs and undeads seems to be lacking defence against it.
my note on avians is that their elite is very weak for the cost and what use will a A/t possibly have of vermin?
change vermin and increase the def value(6/4 or 6/3 to rival elves and dwarves) or decrease the cost of the elite to 650 at least.
vermin? make it a thief op and increase its effect by 50%. starvation has been a far too small factor in this game for too long and its really an interesting mechanic.
possibly making it a rogue and avian exclusive? this will increase the worth of greater arson(a seldom used op). rogue as it is, is a weak personality at the moment(sure AW will be more powerfull now but how fun is it to only cast that 24/7?)